Player Matchup

Nu Wa
Nu Wa
Garfield 10k
Nu Wa
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 45L
1,270 Elo+
Solo
Neith
Neith
Hippoguy6
Neith
Level 14
God Stats
5W - 3L
1,344 SR
Queue Stats
5W - 4L
1,213 Elo+
Party 2
Ah Puch
Ah Puch
MorningOfOwls
Ah Puch
Level 13
God Stats
1W - 0L
1,252 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PUP2979
Cthulhu
Level 13
God Stats
3W - 0L
1,588 SR
Queue Stats
3W - 2L
1,277 Elo+
Party 2
Thoth
Thoth
RainbowFart75
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,299 Elo+
Party 2
Team Averages
Level 13
1,437 SR
1,312 Elo+

VS

Team Averages
Level 26
1,435 SR
1,322 Elo+
Bakasura
Bakasura
Big_Wattz
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,283 Elo+
Party 1
He Bo
He Bo
FatRed69
He Bo
Level 29
God Stats
2W - 3L
1,479 SR
Queue Stats
176W - 194L
1,339 Elo+
Solo
Nike
Nike
LordBubhoX
Nike
Level 28
God Stats
31W - 25L
1,529 SR
Queue Stats
49W - 55L
1,290 Elo+
Solo
Heimdallr
Heimdallr
Outcastkilla0415
Heimdallr
Level 27
God Stats
1W - 2L
1,380 SR
Queue Stats
32W - 36L
1,380 Elo+
Party 1
Scylla
Scylla
ViVaLaPotencia
Scylla
Level 29
God Stats
2W - 3L
1,285 SR
Queue Stats
62W - 72L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 22
13,423
1,033
21,860
12,992
5,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Hippoguy6
Neith
20
9 / 3 / 22
15,485
1,191
29,715
13,607
5,053
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
20
2 / 9 / 27
13,400
1,031
9,947
17,278
14,478
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Cthulhu
PUP2979
Cthulhu
20
13 / 6 / 20
15,965
1,228
17,701
22,709
15,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 13 / 15
14,251
1,096
28,530
16,734
6,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Big_Wattz
Bakasura
19
4 / 10 / 18
12,901
992
8,349
28,816
13,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
FatRed69
He Bo
19
7 / 7 / 16
13,621
1,048
20,367
25,554
7,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 8 / 17
14,476
1,114
14,236
31,394
15,963
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
20
11 / 9 / 15
14,303
1,100
25,911
20,969
6,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 3 / 11
12,799
985
9,682
9,202
3,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
115
37
Kills
38
38
Deaths
37
106
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Big_Wattz
Bakasura
4
10
18
1.3
L
He Bo
FatRed69
He Bo
7
7
16
2.14
W
4
7
22
2.14
W
Neith
Hippoguy6
Neith
9
3
22
6.67
L
9
8
17
2.19
W
Ah Puch
2
9
27
1.72
L
Heimdallr
11
9
15
2.06
W
Cthulhu
PUP2979
Cthulhu
13
6
20
3.83
W
9
13
15
1.27
L
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,753
Damage
78,545
83,320
Taken
115,935
47,652
Mitigated
46,833
17,391
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Big_Wattz
Bakasura
8,349
6,367
0
2,150
28,816
13,212
0
16,957
11,859
0
12,051
L
He Bo
FatRed69
He Bo
20,367
3,557
224
3,039
25,554
7,756
0
18,243
7,311
46,610
0
W
21,860
6,833
0
1,590
12,992
5,352
0
2,843
9,888
42,618
0
W
Neith
Hippoguy6
Neith
29,715
20,350
0
5,183
13,607
5,053
0
5,850
7,447
0
57,016
L
14,236
3,634
0
0
31,394
15,963
0
19,384
12,010
0
32,672
W
Ah Puch
9,947
1,470
0
1,946
17,278
14,478
0
6,884
10,100
19,373
0
L
Heimdallr
25,911
13,639
0
658
20,969
6,718
0
15,668
5,301
0
67,371
W
Cthulhu
PUP2979
Cthulhu
17,701
1,646
335
8,337
22,709
15,918
0
8,413
14,156
41,054
0
W
28,530
3,416
0
0
16,734
6,851
0
6,059
10,394
43,532
0
L
9,682
1,289
436
776
9,202
3,184
0
7,786
1,416
19,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,524
Gold Earned
68,100
227
Minions Killed
223
4
Camps Cleared
5
1,085,379
Distance Traveled
999,560
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,901
992
14
1
1
248,448
1
L
He Bo
13,621
1,048
59
5
1
203,846
0
W
Nu Wa
13,423
1,033
44
3
0
189,576
0
W
Neith
15,485
1,191
56
4
4
203,356
1
L
Nike
14,476
1,114
42
3
0
223,857
1
W
Ah Puch
13,400
1,031
18
1
0
194,989
1
L
Heimdallr
14,303
1,100
86
7
0
197,017
0
W
Cthulhu
15,965
1,228
71
5
0
264,517
0
W
Thoth
14,251
1,096
38
3
0
232,941
1
L
Scylla
12,799
985
22
2
3
126,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role