Player Matchup

Ravana
Ravana
BloodNero3
Ravana
Level 25
God Stats
2W - 1L
1,715 SR
Queue Stats
108W - 114L
1,328 Elo+
Solo
Discordia
Discordia
GiganticBehemoth
Discordia
Level 30
God Stats
12W - 19L
1,396 SR
Queue Stats
25W - 37L
1,362 Elo+
Solo
Odin
Odin
OrangeShark3
Odin
Level 29
God Stats
13W - 13L
1,500 SR
Queue Stats
85W - 62L
1,519 Elo+
Solo
Neith
Neith
X ShOxiFre4Ky X
Neith
Level 26
God Stats
93W - 90L
1,476 SR
Queue Stats
109W - 114L
1,394 Elo+
Solo
Ares
Ares
zGOATEDONSTICKSz
Ares
Level 27
God Stats
2W - 1L
1,213 SR
Queue Stats
167W - 151L
1,495 Elo+
Solo
Team Averages
Level 27
1,460 SR
1,420 Elo+

VS

Team Averages
Level 10
1,421 SR
1,439 Elo+
Raijin
Raijin
ElderCriminal
Raijin
Level 18
God Stats
2W - 3L
1,326 SR
Queue Stats
8W - 12L
1,319 Elo+
Solo
Neith
Neith
GodOfTheOlymps
Neith
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 7L
1,486 Elo+
Solo
Bakasura
Bakasura
RedLoneWolf1120
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Ymir
Ymir
euphorixs
Ymir
Level 17
God Stats
17W - 11L
1,508 SR
Queue Stats
42W - 51L
1,226 Elo+
Party 1
Cerberus
Cerberus
exrlgrxy
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BloodNero3
Ravana
18
7 / 2 / 23
11,824
1,075
17,274
8,903
5,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
19
12 / 1 / 16
12,480
1,135
13,699
5,980
3,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 0 / 11
14,139
1,285
30,782
9,360
7,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 2 / 23
11,715
1,065
12,912
10,773
4,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
4 / 0 / 30
12,683
1,153
15,275
12,749
18,430
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
10,199
927
8,191
12,206
4,127
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 1
10,064
915
9,515
15,677
5,975
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Boots

Boots

+6%
Movement Speed

Bakasura
15
0 / 14 / 2
9,169
834
1,513
19,311
11,470
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
16
0 / 13 / 4
10,710
974
6,424
25,674
26,103
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
exrlgrxy
Cerberus
16
2 / 8 / 2
10,285
935
17,037
28,517
17,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
16
48
Kills
5
5
Deaths
48
103
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
BloodNero3
Ravana
7
2
23
9.25
L
1
5
2
0.4
W
Discordia
12
1
16
20
L
2
8
1
0.31
W
22
0
11
27.5
L
Bakasura
0
14
2
0.07
W
3
2
23
7.25
L
Ymir
0
13
4
0.15
L
Cerberus
exrlgrxy
Cerberus
2
8
2
0.38
W
4
0
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,942
Damage
42,680
47,765
Taken
101,385
38,294
Mitigated
65,444
7,779
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BloodNero3
Ravana
17,274
10,159
852
2,397
8,903
5,085
0
5,601
3,163
0
30,835
L
8,191
690
0
2,627
12,206
4,127
0
1,586
10,620
37,624
0
W
Discordia
13,699
1,940
0
731
5,980
3,248
0
3,997
1,923
34,526
0
L
9,515
5,582
0
1,068
15,677
5,975
0
2,311
13,366
0
27,179
W
30,782
10,257
0
0
9,360
7,119
0
5,626
3,499
0
57,292
L
Bakasura
1,513
1,133
0
488
19,311
11,470
0
5,610
13,701
0
6,371
W
12,912
6,297
0
2,704
10,773
4,412
0
7,393
3,110
0
28,874
L
Ymir
6,424
1,430
729
0
25,674
26,103
0
9,437
16,237
27,525
0
L
Cerberus
exrlgrxy
Cerberus
17,037
663
364
4,984
28,517
17,769
0
10,030
18,487
43,962
0
W
15,275
1,782
590
505
12,749
18,430
0
8,293
4,228
24,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
50,427
206
Minions Killed
261
8
Camps Cleared
3
1,013,732
Distance Traveled
892,020
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,824
1,075
27
2
4
211,806
0
L
Raijin
10,199
927
63
6
1
185,041
0
W
Discordia
12,480
1,135
57
5
0
213,351
0
L
Neith
10,064
915
27
2
1
161,100
2
W
Odin
14,139
1,285
62
6
3
222,405
0
L
Bakasura
9,169
834
15
1
0
161,418
5
W
Neith
11,715
1,065
38
3
0
153,548
0
L
Ymir
10,710
974
41
4
1
164,926
0
L
Cerberus
10,285
935
115
10
0
219,535
0
W
Ares
12,683
1,153
22
2
1
212,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role