Player Matchup

Medusa
Medusa
AtomSparks
Medusa
Level 28
God Stats
12W - 4L
1,642 SR
Queue Stats
34W - 33L
1,469 Elo+
Party 2
Chang'e
Chang'e
Dvarok
Chang'e
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 23L
1,413 Elo+
Party 2
Chaac
Chaac
HighKingMa1ru
Chaac
Level 69
God Stats
6W - 4L
1,718 SR
Queue Stats
34W - 31L
1,567 Elo+
Party 2
Baba Yaga
Baba Yaga
Lawndoe
Baba Yaga
Level 149
God Stats
6W - 3L
1,520 SR
Queue Stats
63W - 55L
1,553 Elo+
Party 2
Team Averages
Level 75
1,595 SR
1,501 Elo+

VS

Team Averages
Level 58
1,480 SR
1,460 Elo+
Hel
Hel
Bovolio
Hel
Level 18
God Stats
0W - 1L
1,815 SR
Queue Stats
16W - 14L
1,665 Elo+
Party 3
Sun Wukong
Sun Wukong
Twiztid mime
Sun Wukong
Level 86
God Stats
0W - 4L
1,404 SR
Queue Stats
26W - 37L
1,352 Elo+
Party 1
Merlin
Merlin
YoungSintrax
Merlin
Level 101
God Stats
5W - 7L
1,481 SR
Queue Stats
75W - 78L
1,452 Elo+
Party 3
Da Ji
Da Ji
mittymitz
Da Ji
Level 27
God Stats
0W - 1L
1,219 SR
Queue Stats
5W - 7L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AtomSparks
Medusa
18
3 / 7 / 5
11,869
791
9,751
14,102
5,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Dvarok
Chang'e
18
5 / 5 / 9
12,501
833
10,071
14,097
5,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 13
12,633
842
16,047
20,216
10,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
Lawndoe
Baba Yaga
20
13 / 3 / 5
14,529
969
22,317
14,240
6,274
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
5 / 7 / 6
11,692
779
15,307
19,653
9,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Twiztid mime
Sun Wukong
18
2 / 3 / 10
11,431
762
9,820
20,023
20,945
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
20
9 / 5 / 4
13,125
875
14,412
16,865
7,929
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
mittymitz
Da Ji
15
4 / 10 / 3
10,657
710
7,614
16,132
7,390
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
25
Kills
20
20
Deaths
25
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
AtomSparks
Medusa
3
7
5
0.79
L
Hel
5
7
6
1.14
W
Chang'e
Dvarok
Chang'e
5
5
9
1.9
W
4
5
13
2.1
W
Baba Yaga
Lawndoe
Baba Yaga
13
3
5
5.17
L
Sun Wukong
Twiztid mime
Sun Wukong
2
3
10
2.33
L
Merlin
9
5
4
2.2
L
Da Ji
mittymitz
Da Ji
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,186
Damage
47,153
62,655
Taken
72,673
27,786
Mitigated
45,498
19,183
Healing
22,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AtomSparks
Medusa
9,751
5,885
0
3,610
14,102
5,961
3,650
5,432
8,570
0
40,787
L
Hel
15,307
1,540
7,119
8,854
19,653
9,234
660
9,485
10,168
43,712
0
W
Chang'e
Dvarok
Chang'e
10,071
1,231
1,830
5,135
14,097
5,116
555
5,473
8,549
41,727
0
W
16,047
5,233
0
6,624
20,216
10,435
1,329
11,035
9,055
492
43,907
W
Baba Yaga
Lawndoe
Baba Yaga
22,317
1,337
0
1,984
14,240
6,274
1,171
8,312
5,734
64,859
0
L
Sun Wukong
Twiztid mime
Sun Wukong
9,820
2,086
0
2,613
20,023
20,945
781
6,895
13,128
0
36,705
L
Merlin
14,412
1,256
303
3,599
16,865
7,929
1,297
8,929
7,936
69,553
0
L
Da Ji
mittymitz
Da Ji
7,614
1,859
0
0
16,132
7,390
50
8,047
8,085
0
22,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,532
Gold Earned
46,905
290
Minions Killed
250
12
Camps Cleared
10
1,143,071
Distance Traveled
1,016,090
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,869
791
77
5
2
230,810
3
L
Hel
11,692
779
80
5
4
273,727
2
W
Chang'e
12,501
833
73
5
3
284,460
0
W
Chaac
12,633
842
47
3
5
327,367
1
W
Baba Yaga
14,529
969
93
6
2
300,434
0
L
Sun Wukong
11,431
762
49
3
2
291,782
0
L
Merlin
13,125
875
98
7
2
250,996
2
L
Da Ji
10,657
710
23
2
2
199,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role