Player Matchup

Ra
Ra
Jasonece420
Ra
Level 11
God Stats
1W - 1L
1,223 SR
Queue Stats
25W - 25L
1,316 Elo+
Solo
Amaterasu
Amaterasu
Nikmaeeli
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 138L
1,370 Elo+
Solo
Artemis
Artemis
Skywells29
Artemis
Level 8
God Stats
13W - 14L
1,362 SR
Queue Stats
27W - 45L
1,225 Elo+
Solo
Kukulkan
Kukulkan
WILDMAN6456
Kukulkan
Level 25
God Stats
3W - 4L
1,366 SR
Queue Stats
8W - 7L
1,330 Elo+
Solo
Serqet
Serqet
kalebtait
Serqet
Level 24
God Stats
15W - 9L
1,450 SR
Queue Stats
155W - 127L
1,243 Elo+
Solo
Team Averages
Level 19
1,380 SR
1,297 Elo+

VS

Team Averages
Level 15
1,403 SR
1,308 Elo+
Discordia
Discordia
DAPPER DAM3
Discordia
Level 15
God Stats
7W - 5L
1,464 SR
Queue Stats
17W - 27L
1,259 Elo+
Solo
Odin
Odin
DirtMcGurts44
Odin
Level 18
God Stats
9W - 8L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Agni
Agni
LaBananaCv
Agni
Level 25
God Stats
7W - 8L
1,535 SR
Queue Stats
55W - 56L
1,394 Elo+
Solo
He Bo
He Bo
abnflash
He Bo
Level 8
God Stats
1W - 2L
1,236 SR
Queue Stats
20W - 32L
1,188 Elo+
Solo
Skadi
Skadi
brannberryy
Skadi
Level 8
God Stats
14W - 19L
1,277 SR
Queue Stats
19W - 27L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 9
15,628
919
13,032
13,306
9,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Nikmaeeli
Amaterasu
20
3 / 6 / 15
15,218
895
10,134
25,085
15,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Skywells29
Artemis
17
0 / 2 / 4
12,461
733
706
1,976
592
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
WILDMAN6456
Kukulkan
20
9 / 0 / 13
18,272
1,075
42,972
10,833
4,212
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
kalebtait
Serqet
20
12 / 4 / 11
16,892
994
27,254
16,786
11,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DAPPER DAM3
Discordia
20
1 / 4 / 7
14,379
846
13,208
19,385
7,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 3 / 6
15,828
931
11,789
23,854
13,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 3 / 6
15,447
909
18,153
20,963
7,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
abnflash
He Bo
19
2 / 10 / 6
14,116
830
8,725
25,727
20,453
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 7 / 4
13,155
774
7,869
13,151
4,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
27
Kills
13
13
Deaths
27
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
DAPPER DAM3
Discordia
1
4
7
1.13
L
7
3
6
3.33
W
3
1
9
7.5
L
3
3
6
2
W
Amaterasu
Nikmaeeli
Amaterasu
3
6
15
1.75
W
Artemis
Skywells29
Artemis
0
2
4
1
W
Kukulkan
WILDMAN6456
Kukulkan
9
0
13
15.5
L
He Bo
abnflash
He Bo
2
10
6
0.5
L
0
7
4
0.29
W
Serqet
kalebtait
Serqet
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,098
Damage
59,744
67,986
Taken
103,080
41,123
Mitigated
53,015
12,539
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DAPPER DAM3
Discordia
13,208
453
1,171
5,158
19,385
7,658
0
10,804
7,786
52,973
0
L
11,789
3,167
0
46
23,854
13,243
0
13,820
9,413
0
30,654
W
13,032
1,522
1,968
5,247
13,306
9,716
0
8,868
4,438
70,070
0
L
18,153
1,339
520
2,548
20,963
7,471
0
11,054
9,651
52,259
0
W
Amaterasu
Nikmaeeli
Amaterasu
10,134
4,417
0
5,008
25,085
15,503
0
16,587
8,498
230
20,141
W
Artemis
Skywells29
Artemis
706
93
0
0
1,976
592
0
476
1,500
0
3,233
W
Kukulkan
WILDMAN6456
Kukulkan
42,972
1,795
0
0
10,833
4,212
0
7,237
3,596
95,349
0
L
He Bo
abnflash
He Bo
8,725
1,065
0
107
25,727
20,453
0
14,241
10,834
38,068
0
L
7,869
3,875
0
87
13,151
4,190
0
6,315
6,026
0
30,657
W
Serqet
kalebtait
Serqet
27,254
4,833
0
316
16,786
11,100
0
6,918
9,868
0
37,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,471
Gold Earned
72,925
342
Minions Killed
315
4
Camps Cleared
4
1,383,800
Distance Traveled
1,366,748
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,379
846
90
5
0
297,909
0
L
Odin
15,828
931
59
3
0
363,081
1
W
Ra
15,628
919
140
8
1
266,286
1
L
Agni
15,447
909
74
4
1
276,911
3
W
Amaterasu
15,218
895
16
1
1
340,678
0
W
Artemis
12,461
733
4
0
0
39,281
0
W
Kukulkan
18,272
1,075
153
9
1
358,628
1
L
He Bo
14,116
830
50
3
3
269,369
0
L
Skadi
13,155
774
42
2
0
159,478
0
W
Serqet
16,892
994
29
2
1
378,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role