Player Matchup

Ymir
Ymir
EqualSugar8429
Ymir
Level 5
God Stats
3W - 3L
1,490 SR
Queue Stats
5W - 11L
1,287 Elo+
Party 1
Neith
Neith
KillerClownz1
Neith
Level 15
God Stats
6W - 6L
1,677 SR
Queue Stats
12W - 18L
1,315 Elo+
Party 1
Set
Set
ShoresyGYBAT549
Set
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 27L
1,368 Elo+
Party 1
Ra
Ra
Ya Boi Wheelz
Ra
Level 60
God Stats
1W - 1L
1,768 SR
Queue Stats
27W - 27L
1,395 Elo+
Party 1
Osiris
Osiris
mikey furia
Osiris
Level 27
God Stats
1W - 4L
1,354 SR
Queue Stats
177W - 137L
1,529 Elo+
Solo
Team Averages
Level 35
1,601 SR
1,379 Elo+

VS

Team Averages
Level 18
1,558 SR
1,617 Elo+
Thoth
Thoth
Aaronsaurus9994
Thoth
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 29L
1,742 Elo+
Solo
Apollo
Apollo
Arachnophobics
Apollo
Level 5
God Stats
4W - 1L
1,727 SR
Queue Stats
9W - 5L
1,822 Elo+
Solo
Da Ji
Da Ji
Assassin Bunny0
Da Ji
Level 26
God Stats
31W - 24L
1,498 SR
Queue Stats
50W - 37L
1,554 Elo+
Solo
Vulcan
Vulcan
Mexico123Booom
Vulcan
Level 17
God Stats
5W - 5L
1,469 SR
Queue Stats
38W - 53L
1,452 Elo+
Solo
King Arthur
King Arthur
TheIKONikTakeda
King Arthur
Level 23
God Stats
69W - 43L
1,595 SR
Queue Stats
80W - 64L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 6
9,329
933
2,971
30,102
29,183
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 9 / 5
10,793
1,079
9,696
20,086
7,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 12 / 5
10,207
1,021
7,094
21,253
9,038
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 12 / 7
9,884
988
11,998
20,998
9,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Osiris
16
1 / 7 / 6
9,795
980
7,731
16,930
20,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

5

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 24
13,145
1,315
24,057
5,537
2,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 2 / 28
14,374
1,437
39,643
9,945
5,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 2 / 28
10,353
1,035
9,981
7,768
3,267
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

19
5 / 2 / 31
11,308
1,131
11,665
6,781
2,964
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheIKONikTakeda
King Arthur
18
12 / 5 / 22
12,456
1,246
14,414
14,152
16,966
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
186
11
Kills
53
53
Deaths
11
29
Assists
133
Player
Kills
Deaths
Assists
KDA
W
15
0
24
27
W
20
2
28
17
W
1
2
28
7.5
L
0
13
6
0.23
L
4
9
5
0.72
W
5
2
31
10.25
L
4
12
5
0.54
W
King Arthur
TheIKONikTakeda
King Arthur
12
5
22
4.6
L
2
12
7
0.46
L
Osiris
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,490
Damage
99,760
109,369
Taken
44,183
75,121
Mitigated
30,387
7,186
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,057
1,822
0
910
5,537
2,081
0
1,338
4,199
54,720
0
W
39,643
22,836
0
2,719
9,945
5,109
0
4,197
5,748
0
57,696
W
9,981
4,917
0
0
7,768
3,267
0
2,525
5,243
0
14,724
L
2,971
1,290
0
264
30,102
29,183
0
7,983
21,927
14,135
0
L
9,696
5,793
0
853
20,086
7,742
0
8,190
11,796
0
30,071
W
11,665
3,774
526
782
6,781
2,964
0
2,798
3,983
23,695
0
L
7,094
3,660
123
1,678
21,253
9,038
0
8,732
12,371
0
14,878
W
King Arthur
TheIKONikTakeda
King Arthur
14,414
3,906
207
1,165
14,152
16,966
0
4,111
10,041
0
23,678
L
11,998
2,075
1,655
2,613
20,998
9,028
0
6,546
14,427
33,821
0
L
Osiris
7,731
2,806
0
0
16,930
20,130
0
4,271
12,536
0
33,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
61,636
167
Minions Killed
176
3
Camps Cleared
7
827,124
Distance Traveled
938,078
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,145
1,315
69
7
0
188,204
0
W
Apollo
14,374
1,437
45
5
6
184,068
1
W
Da Ji
10,353
1,035
7
1
1
193,510
0
L
Ymir
9,329
933
11
1
0
161,129
0
L
Neith
10,793
1,079
31
3
0
155,330
0
W
Vulcan
11,308
1,131
37
4
0
198,132
0
L
Set
10,207
1,021
17
2
1
182,258
1
W
King Arthur
12,456
1,246
18
2
0
174,164
0
L
Ra
9,884
988
50
5
1
147,273
0
L
Osiris
9,795
980
58
6
1
181,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role