Player Matchup

Hercules
Hercules
Fumetsù
Hercules
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 82L
1,547 Elo+
Party 1
Khepri
Khepri
Gasberg13
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 9L
1,817 Elo+
Party 2
Xbalanque
Xbalanque
Hálwadar
Xbalanque
Level 25
God Stats
5W - 10L
1,374 SR
Queue Stats
98W - 80L
1,537 Elo+
Party 1
Neith
Neith
Susukosa
Neith
Level 5
God Stats
10W - 10L
1,500 SR
Queue Stats
204W - 230L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Tipsybear
Kukulkan
Level 26
God Stats
1W - 2L
1,204 SR
Queue Stats
40W - 24L
1,636 Elo+
Party 2
Team Averages
Level 21
1,416 SR
1,622 Elo+

VS

Team Averages
Level 18
1,503 SR
1,494 Elo+
Ah Puch
Ah Puch
MatchmakingLover
Ah Puch
Level 21
God Stats
25W - 20L
1,196 SR
Queue Stats
154W - 100L
1,478 Elo+
Solo
Rama
Rama
TumanBro
Rama
Level 26
God Stats
47W - 36L
1,686 SR
Queue Stats
120W - 102L
1,599 Elo+
Solo
Hun Batz
Hun Batz
fuerzavinagre
Hun Batz
Level 17
God Stats
9W - 7L
1,599 SR
Queue Stats
36W - 33L
1,551 Elo+
Party 3
Aphrodite
Aphrodite
papuchoreo
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
vinagreTOP
Cthulhu
Level 12
God Stats
11W - 17L
1,536 SR
Queue Stats
11W - 18L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fumetsù
Hercules
20
9 / 0 / 28
15,746
1,050
24,983
19,690
12,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Gasberg13
Khepri
20
4 / 3 / 31
14,572
971
14,221
18,321
23,480
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Hálwadar
Xbalanque
20
13 / 2 / 23
16,227
1,082
24,509
18,155
8,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Susukosa
Neith
20
13 / 6 / 16
14,938
996
22,391
20,968
14,697
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Tipsybear
Kukulkan
20
3 / 5 / 32
13,927
928
20,045
17,102
8,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 8
14,165
944
30,423
9,352
3,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
20
4 / 6 / 10
14,276
952
23,302
16,771
6,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
fuerzavinagre
Hun Batz
20
6 / 8 / 8
14,475
965
10,786
22,495
9,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
papuchoreo
Aphrodite
19
1 / 9 / 8
12,477
832
6,663
18,247
9,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
vinagreTOP
Cthulhu
19
1 / 16 / 8
12,569
838
18,220
46,113
46,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
58
42
Kills
16
16
Deaths
42
130
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
Fumetsù
Hercules
9
0
28
23
W
Khepri
Gasberg13
Khepri
4
3
31
6.5
W
Xbalanque
Hálwadar
Xbalanque
13
2
23
12.25
L
4
3
8
2.67
W
Neith
Susukosa
Neith
13
6
16
3.5
W
Kukulkan
Tipsybear
Kukulkan
3
5
32
3.8
L
Rama
4
6
10
1.5
L
Hun Batz
fuerzavinagre
Hun Batz
6
8
8
1.25
L
Aphrodite
papuchoreo
Aphrodite
1
9
8
0.56
L
Cthulhu
vinagreTOP
Cthulhu
1
16
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,149
Damage
89,394
94,236
Taken
112,978
67,714
Mitigated
76,614
12,333
Healing
19,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Fumetsù
Hercules
24,983
10,149
0
3,940
19,690
12,550
0
11,592
8,098
0
40,368
W
Khepri
Gasberg13
Khepri
14,221
1,163
0
1,067
18,321
23,480
0
8,749
9,572
34,330
0
W
Xbalanque
Hálwadar
Xbalanque
24,509
16,535
0
1,641
18,155
8,071
0
12,552
5,603
0
53,123
L
30,423
182
0
1,408
9,352
3,797
0
1,768
7,584
63,359
0
W
Neith
Susukosa
Neith
22,391
14,327
1,026
4,337
20,968
14,697
0
12,860
8,108
0
47,373
W
Kukulkan
Tipsybear
Kukulkan
20,045
2,403
0
322
17,102
8,916
0
9,553
7,549
44,561
0
L
Rama
23,302
19,229
0
2,956
16,771
6,953
0
4,552
12,044
0
56,234
L
Hun Batz
fuerzavinagre
Hun Batz
10,786
3,597
117
1,116
22,495
9,841
0
5,761
16,584
0
32,213
L
Aphrodite
papuchoreo
Aphrodite
6,663
720
5,201
5,077
18,247
9,455
0
7,039
11,058
28,740
0
L
Cthulhu
vinagreTOP
Cthulhu
18,220
594
278
3,547
46,113
46,568
0
14,206
31,442
31,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,410
Gold Earned
67,962
293
Minions Killed
285
10
Camps Cleared
9
1,413,213
Distance Traveled
1,295,280
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,746
1,050
44
3
0
327,135
0
W
Khepri
14,572
971
50
3
1
317,284
0
W
Xbalanque
16,227
1,082
76
5
5
269,781
1
L
Ah Puch
14,165
944
92
6
1
226,429
0
W
Neith
14,938
996
58
4
2
236,819
0
W
Kukulkan
13,927
928
65
4
2
262,194
0
L
Rama
14,276
952
60
4
4
278,537
2
L
Hun Batz
14,475
965
42
3
4
309,726
0
L
Aphrodite
12,477
832
54
4
0
241,778
0
L
Cthulhu
12,569
838
37
2
0
238,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role