Player Matchup

Zhong Kui
Zhong Kui
Birdies3free
Zhong Kui
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
MetalOctopus369
Izanami
Level 8
God Stats
4W - 11L
1,194 SR
Queue Stats
5W - 17L
975 Elo+
Party 1
Sol
Sol
PH4NT4SM
Sol
Level 15
God Stats
3W - 6L
1,317 SR
Queue Stats
26W - 50L
1,041 Elo+
Solo
Osiris
Osiris
Sama Gaming6613
Osiris
Level 12
God Stats
4W - 7L
1,223 SR
Queue Stats
6W - 18L
989 Elo+
Party 1
Olorun
Olorun
modish-peanut
Olorun
Level 13
God Stats
1W - 2L
1,273 SR
Queue Stats
14W - 26L
1,032 Elo+
Solo
Team Averages
Level 10
1,301 SR
1,107 Elo+

VS

Team Averages
Level 19
1,339 SR
1,075 Elo+
Tsukuyomi
Tsukuyomi
Little_Light850
Tsukuyomi
Level 24
God Stats
5W - 9L
1,281 SR
Queue Stats
18W - 41L
1,092 Elo+
Solo
Amaterasu
Amaterasu
Lucho_952
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,009 Elo+
Solo
Set
Set
blackleonardo5
Set
Level 16
God Stats
2W - 4L
1,342 SR
Queue Stats
7W - 11L
937 Elo+
Solo
Thor
Thor
scorpion_123465
Thor
Level 13
God Stats
0W - 4L
1,094 SR
Queue Stats
21W - 25L
1,057 Elo+
Solo
Nox
Nox
xkoyjinn
Nox
Level 27
God Stats
49W - 51L
1,476 SR
Queue Stats
147W - 186L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Birdies3free
Zhong Kui
9
1 / 1 / 1
4,654
582
3,308
2,343
1,190
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 0 / 5
4,190
524
926
1,505
343
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 0 / 3
3,959
495
1,744
2,616
431
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
3 / 1 / 6
4,556
570
2,321
3,611
2,641
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
5 / 1 / 3
4,910
614
3,606
2,848
724
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Little_Light850
Tsukuyomi
4
0 / 2 / 0
3,472
434
694
2,575
878
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Lucho_952
Amaterasu
7
1 / 0 / 0
4,267
533
483
3,073
998
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,804
476
1,303
3,541
1,105
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
1 / 7 / 0
3,734
467
3,011
7,543
2,005
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
1 / 2 / 0
3,394
424
972
1,097
247
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
3
3
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Birdies3free
Zhong Kui
1
1
1
1.5
L
Tsukuyomi
Little_Light850
Tsukuyomi
0
2
0
0
L
Amaterasu
Lucho_952
Amaterasu
1
0
0
1
W
1
0
5
3.5
W
1
0
3
2.5
W
3
1
6
6
L
0
1
0
0
W
5
1
3
6.5
L
1
7
0
0.14
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,905
Damage
6,463
12,923
Taken
17,829
5,329
Mitigated
5,233
2,553
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Birdies3free
Zhong Kui
3,308
1,890
0
691
2,343
1,190
304
0
2,218
15,017
0
L
Tsukuyomi
Little_Light850
Tsukuyomi
694
28
198
845
2,575
878
0
1,583
992
0
5,216
L
Amaterasu
Lucho_952
Amaterasu
483
237
0
491
3,073
998
240
1,725
1,348
0
7,932
W
926
436
0
0
1,505
343
176
445
1,060
0
9,464
W
1,744
405
0
696
2,616
431
813
0
2,616
7,319
0
W
2,321
749
0
275
3,611
2,641
223
419
3,192
0
8,558
L
1,303
410
0
590
3,541
1,105
0
1,941
1,575
0
9,786
W
3,606
1,193
169
722
2,848
724
459
108
2,740
14,915
0
L
3,011
1,781
0
1,129
7,543
2,005
0
3,218
4,150
0
9,710
L
972
249
99
0
1,097
247
0
191
831
2,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,269
Gold Earned
18,671
91
Minions Killed
58
0
Camps Cleared
0
747,680
Distance Traveled
546,821
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,654
582
23
3
0
152,557
0
L
Tsukuyomi
3,472
434
7
1
0
91,918
0
L
Amaterasu
4,267
533
16
2
0
172,359
1
W
Izanami
4,190
524
17
2
0
144,539
2
W
Sol
3,959
495
16
2
0
154,925
4
W
Osiris
4,556
570
17
2
0
152,017
0
L
Set
3,804
476
18
2
0
119,275
1
W
Olorun
4,910
614
18
2
0
143,642
1
L
Thor
3,734
467
15
2
0
113,246
0
L
Nox
3,394
424
2
0
0
50,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role