Player Matchup

Cthulhu
Cthulhu
CMZOMBIEprO
Cthulhu
Level 28
God Stats
16W - 5L
1,426 SR
Queue Stats
66W - 50L
1,485 Elo+
Party 2
Anhur
Anhur
DivineDevour
Anhur
Level 126
God Stats
1W - 0L
1,317 SR
Queue Stats
77W - 63L
1,629 Elo+
Party 2
Nox
Nox
LcK GUWOP
Nox
Level 88
God Stats
4W - 2L
1,643 SR
Queue Stats
95W - 60L
1,557 Elo+
Party 2
Team Averages
Level 81
1,462 SR
1,557 Elo+

VS

Team Averages
Level 36
1,472 SR
1,612 Elo+
Thor
Thor
Crog8Cow-
Thor
Level 28
God Stats
1W - 4L
1,592 SR
Queue Stats
17W - 21L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
EzMyFriend_uwu
Sylvanus
Level 75
God Stats
0W - 1L
1,323 SR
Queue Stats
88W - 90L
1,542 Elo+
Party 1
Janus
Janus
Joker27506
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CMZOMBIEprO
Cthulhu
16
13 / 1 / 15
13,076
872
19,455
16,368
9,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 2 / 9
11,359
757
12,060
11,485
3,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
7 / 3 / 18
11,621
775
13,372
11,664
4,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 8 / 1
10,902
727
11,299
16,723
6,386
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
11
0 / 9 / 2
8,969
598
8,333
24,388
18,199
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
12
0 / 13 / 3
8,821
588
2,327
12,168
4,357
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
30
Kills
5
6
Deaths
30
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CMZOMBIEprO
Cthulhu
13
1
15
20.5
L
Thor
5
8
1
0.69
W
10
2
9
7.25
L
Sylvanus
0
9
2
0.11
L
Janus
0
13
3
0.12
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,887
Damage
21,959
39,517
Taken
53,279
16,650
Mitigated
28,942
8,242
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CMZOMBIEprO
Cthulhu
19,455
1,698
1,856
3,488
16,368
9,336
212
3,560
12,808
52,481
0
L
Thor
11,299
2,896
0
910
16,723
6,386
0
8,022
8,701
0
35,602
W
12,060
5,895
0
2,398
11,485
3,261
2,104
2,941
8,544
0
48,448
L
Sylvanus
8,333
1,681
802
3,194
24,388
18,199
0
15,458
8,930
22,477
0
L
Janus
2,327
678
0
0
12,168
4,357
0
9,347
2,821
23,351
0
W
13,372
1,454
0
500
11,664
4,053
1,078
4,271
7,393
45,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,056
Gold Earned
28,692
176
Minions Killed
116
0
Camps Cleared
0
780,452
Distance Traveled
578,553
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,076
872
55
4
0
281,170
2
L
Thor
10,902
727
46
3
0
212,193
5
W
Anhur
11,359
757
64
4
0
254,717
2
L
Sylvanus
8,969
598
25
2
0
201,406
3
L
Janus
8,821
588
45
3
0
164,954
1
W
Nox
11,621
775
57
4
0
244,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role