Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Yeelwor
Ah Puch
Level 84
God Stats
0W - 1L
1,308 SR
Queue Stats
13W - 19L
1,485 Elo+
Party 2
Neith
Neith
Ygdrip9658
Neith
Level 4
God Stats
1W - 2L
1,442 SR
Queue Stats
2W - 3L
1,435 Elo+
Party 2
Cerberus
Cerberus
ecnerwaaL
Cerberus
Level 86
God Stats
0W - 1L
1,639 SR
Queue Stats
20W - 12L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
spence959
Sun Wukong
Level 3
God Stats
1W - 2L
1,530 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 2
Team Averages
Level 64
1,484 SR
1,486 Elo+

VS

Team Averages
Level 88
1,468 SR
1,666 Elo+
Merlin
Merlin
CHRISTOFUR
Merlin
Level 142
God Stats
6W - 1L
1,427 SR
Queue Stats
264W - 161L
1,639 Elo+
Party 1
Vulcan
Vulcan
Dannyyboy94
Vulcan
Level 87
God Stats
1W - 1L
1,310 SR
Queue Stats
310W - 212L
1,601 Elo+
Party 1
Ganesha
Ganesha
Joka_Donquixote
Ganesha
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,781 Elo+
Solo
Ravana
Ravana
MaZa
Ravana
Level 124
God Stats
30W - 12L
1,824 SR
Queue Stats
245W - 129L
1,645 Elo+
Party 1
Anhur
Anhur
xAlexHDv1
Anhur
Level 46
God Stats
1W - 1L
1,281 SR
Queue Stats
212W - 121L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
3 / 1 / 0
4,513
752
2,540
4,493
1,192
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Yeelwor
Ah Puch
4
0 / 2 / 0
3,075
513
1,295
2,075
228
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
4
0 / 2 / 0
3,008
501
760
1,985
150
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
ecnerwaaL
Cerberus
5
0 / 0 / 0
3,519
587
327
2,689
1,043
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
spence959
Sun Wukong
4
0 / 2 / 0
2,890
482
0
1,722
821
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHRISTOFUR
Merlin
8
3 / 0 / 0
4,818
803
1,946
1,270
322
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
7
0 / 0 / 0
4,119
687
2,013
834
239
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 3
3,313
552
666
1,880
518
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ravana
MaZa
Ravana
6
2 / 1 / 4
4,463
744
1,222
2,572
664
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Anhur
xAlexHDv1
Anhur
5
2 / 1 / 2
3,765
628
2,334
2,523
614
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
7
7
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
0
3
W
Merlin
CHRISTOFUR
Merlin
3
0
0
3
W
Vulcan
0
0
0
0
W
0
1
3
1.5
W
Ravana
MaZa
Ravana
2
1
4
4
L
Ah Puch
Yeelwor
Ah Puch
0
2
0
0
L
Neith
0
2
0
0
L
Cerberus
ecnerwaaL
Cerberus
0
0
0
0
L
Sun Wukong
spence959
Sun Wukong
0
2
0
0
W
Anhur
xAlexHDv1
Anhur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,922
Damage
8,181
12,964
Taken
9,079
3,434
Mitigated
2,357
3,794
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,540
1,580
0
2,177
4,493
1,192
0
952
3,541
0
17,052
W
Merlin
CHRISTOFUR
Merlin
1,946
158
0
160
1,270
322
0
0
1,148
18,854
0
W
Vulcan
2,013
999
0
537
834
239
0
327
507
18,410
0
W
666
165
111
67
1,880
518
0
708
1,072
7,273
0
W
Ravana
MaZa
Ravana
1,222
341
0
1,170
2,572
664
0
0
2,497
0
16,887
L
Ah Puch
Yeelwor
Ah Puch
1,295
34
0
508
2,075
228
31
299
1,776
7,252
0
L
Neith
760
319
0
254
1,985
150
0
149
1,836
0
4,142
L
Cerberus
ecnerwaaL
Cerberus
327
35
0
815
2,689
1,043
0
2,013
676
12,425
0
L
Sun Wukong
spence959
Sun Wukong
0
0
0
40
1,722
821
0
1,212
510
0
2,188
W
Anhur
xAlexHDv1
Anhur
2,334
934
0
913
2,523
614
0
587
1,936
0
11,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,005
Gold Earned
20,478
103
Minions Killed
154
0
Camps Cleared
0
500,791
Distance Traveled
553,617
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,513
752
51
9
0
116,128
1
W
Merlin
4,818
803
38
6
0
107,677
4
W
Vulcan
4,119
687
40
7
0
111,007
1
W
Ganesha
3,313
552
0
0
0
114,631
1
W
Ravana
4,463
744
39
7
0
128,380
2
L
Ah Puch
3,075
513
10
2
0
109,833
1
L
Neith
3,008
501
9
2
0
97,031
0
L
Cerberus
3,519
587
29
5
0
114,809
0
L
Sun Wukong
2,890
482
4
1
0
62,990
0
W
Anhur
3,765
628
37
6
0
91,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role