Player Matchup

Ullr
Ullr
Bronze III
MUTATED_MONKEYS
Ullr
Bronze III
Level 48
God Stats
1W - 2L
1,496 SR
Queue Stats
2W - 16L
351 MMR
Party 1
Ah Puch
Ah Puch
Bronze I
Obscure_Decision
Ah Puch
Bronze I
Level 102
God Stats
2W - 3L
1,662 SR
Queue Stats
38W - 47L
788 MMR
Party 1
Chaac
Chaac
Bronze I
Y38_NASA
Chaac
Bronze I
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
896 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 62
1,553 SR
678 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,474 SR
762 MMR
Ymir
Ymir
Silver IV
Donovan1302
Ymir
Silver IV
Level 52
God Stats
3W - 3L
1,390 SR
Queue Stats
84W - 107L
681 MMR
Solo
Chang'e
Chang'e
Bronze III
chipper94
Chang'e
Bronze III
Level 123
God Stats
3W - 9L
1,515 SR
Queue Stats
74W - 95L
781 MMR
Solo
Odin
Odin
Silver V
giantnine
Odin
Silver V
Level 119
God Stats
55W - 35L
1,516 SR
Queue Stats
303W - 291L
824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 4
17,288
596
12,624
26,949
10,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 9 / 7
17,972
620
42,187
26,744
10,500
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Y38_NASA
Chaac
19
3 / 5 / 8
16,370
564
16,402
27,280
30,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
CthulhuZeusKuzenboCerberusAnubis

VS

Bans
KumbhakarnaMedusaHeimdallrArtemisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
17,541
605
16,806
36,577
49,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
chipper94
Chang'e
20
9 / 7 / 11
18,959
654
28,119
31,469
22,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
20
10 / 6 / 6
19,197
662
25,120
27,002
24,905
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
15
Kills
22
22
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
5
8
4
0.88
L
7
9
7
1.17
L
Chaac
Y38_NASA
Chaac
3
5
8
1.4
W
Chang'e
chipper94
Chang'e
9
7
11
2.07
W
Odin
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,213
Damage
70,045
80,973
Taken
95,048
51,750
Mitigated
96,915
14,713
Healing
34,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,806
2,216
820
2,421
36,577
49,578
588
12,402
24,175
49,909
0
L
12,624
6,841
0
1,098
26,949
10,905
1,320
14,567
12,382
0
89,645
L
42,187
2,619
0
4,627
26,744
10,500
0
13,628
13,116
116,483
0
L
Chaac
Y38_NASA
Chaac
16,402
1,440
0
8,988
27,280
30,345
0
17,095
10,185
268
57,139
W
Chang'e
chipper94
Chang'e
28,119
3,680
11,654
15,914
31,469
22,432
2,241
17,628
13,841
121,890
0
W
Odin
25,120
3,085
2,238
1,539
27,002
24,905
0
12,443
14,559
0
88,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,630
Gold Earned
55,697
261
Minions Killed
290
0
Camps Cleared
0
1,402,001
Distance Traveled
1,523,072
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,541
605
37
1
0
490,248
2
L
Ullr
17,288
596
87
3
0
447,621
0
L
Ah Puch
17,972
620
122
4
0
437,922
0
L
Chaac
16,370
564
52
2
0
516,458
2
W
Chang'e
18,959
654
168
6
0
470,917
7
W
Odin
19,197
662
85
3
0
561,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role