Player Matchup

Skadi
Skadi
A1CMOR
Skadi
Level 29
God Stats
1W - 7L
1,060 SR
Queue Stats
177W - 169L
1,413 Elo+
Solo
Izanami
Izanami
DarknessRusher
Izanami
Level 29
God Stats
4W - 1L
1,401 SR
Queue Stats
11W - 11L
1,372 Elo+
Solo
Fenrir
Fenrir
MANUU3L_MS
Fenrir
Level 17
God Stats
2W - 0L
1,265 SR
Queue Stats
7W - 10L
1,329 Elo+
Solo
Hou Yi
Hou Yi
childofgod8624
Hou Yi
Level 23
God Stats
44W - 33L
1,535 SR
Queue Stats
97W - 90L
1,331 Elo+
Solo
Jormungandr
Jormungandr
lookbhndya
Jormungandr
Level 27
God Stats
6W - 5L
1,659 SR
Queue Stats
136W - 128L
1,455 Elo+
Solo
Team Averages
Level 25
1,384 SR
1,380 Elo+

VS

Team Averages
Level 24
1,468 SR
1,359 Elo+
Jing Wei
Jing Wei
BlackOrchid719
Jing Wei
Level 29
God Stats
5W - 12L
1,447 SR
Queue Stats
138W - 171L
1,363 Elo+
Solo
Bakasura
Bakasura
KU ROCK32
Bakasura
Level 18
God Stats
3W - 6L
1,465 SR
Queue Stats
23W - 29L
1,368 Elo+
Solo
Yemoja
Yemoja
KillaxRiot8369
Yemoja
Level 30
God Stats
9W - 5L
1,616 SR
Queue Stats
156W - 154L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
TertialAsp4
Baron Samedi
Level 17
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 5L
1,155 Elo+
Solo
Merlin
Merlin
inspecs
Merlin
Level 28
God Stats
6W - 4L
1,544 SR
Queue Stats
7W - 7L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A1CMOR
Skadi
20
4 / 6 / 16
14,775
985
21,095
25,443
10,695
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 4 / 12
16,191
1,079
29,992
19,057
7,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
MANUU3L_MS
Fenrir
20
3 / 7 / 13
14,799
987
20,654
23,787
10,851
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 10
13,887
926
19,014
24,770
12,405
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
lookbhndya
Jormungandr
20
7 / 3 / 22
16,601
1,107
27,099
21,169
22,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
14 / 4 / 6
16,516
1,101
34,825
27,003
10,888
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
KU ROCK32
Bakasura
19
3 / 8 / 7
14,011
934
17,731
27,812
11,710
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 3 / 15
15,420
1,028
16,201
25,295
39,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
TertialAsp4
Baron Samedi
20
1 / 15 / 18
14,001
933
12,604
28,147
18,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
inspecs
Merlin
20
5 / 3 / 12
15,054
1,004
24,736
17,403
7,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
83
33
Kills
25
25
Deaths
33
73
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Skadi
A1CMOR
Skadi
4
6
16
2
L
Jing Wei
14
4
6
4.25
W
14
4
12
5
L
Bakasura
KU ROCK32
Bakasura
3
8
7
0.81
L
2
3
15
3.17
W
Fenrir
MANUU3L_MS
Fenrir
3
7
13
1.36
L
Baron Samedi
TertialAsp4
Baron Samedi
1
15
18
0.67
W
5
5
10
2
L
Merlin
inspecs
Merlin
5
3
12
3.67
W
Jormungandr
lookbhndya
Jormungandr
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,854
Damage
106,097
114,226
Taken
125,660
64,180
Mitigated
88,229
6,081
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
A1CMOR
Skadi
21,095
9,455
946
1,341
25,443
10,695
0
13,595
10,617
0
49,032
L
Jing Wei
34,825
31,683
655
5,081
27,003
10,888
0
5,436
21,567
0
64,600
W
29,992
25,819
0
331
19,057
7,877
0
6,101
12,156
0
58,102
L
Bakasura
KU ROCK32
Bakasura
17,731
10,597
0
3,419
27,812
11,710
0
4,285
23,527
0
35,699
L
16,201
1,680
3,396
1,836
25,295
39,433
0
6,013
19,282
36,256
0
W
Fenrir
MANUU3L_MS
Fenrir
20,654
4,865
0
1,080
23,787
10,851
0
10,176
13,140
0
34,107
L
Baron Samedi
TertialAsp4
Baron Samedi
12,604
1,895
2,279
2,137
28,147
18,211
0
4,986
23,161
24,096
0
W
19,014
11,132
0
267
24,770
12,405
0
14,303
9,898
0
45,221
L
Merlin
inspecs
Merlin
24,736
1,019
0
1,193
17,403
7,987
0
6,379
11,024
66,725
0
W
Jormungandr
lookbhndya
Jormungandr
27,099
7,551
1,012
1,104
21,169
22,352
0
8,866
11,573
60,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,253
Gold Earned
75,002
286
Minions Killed
280
6
Camps Cleared
10
1,390,970
Distance Traveled
1,404,689
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,775
985
57
4
0
270,602
3
L
Jing Wei
16,516
1,101
66
4
1
274,450
0
W
Izanami
16,191
1,079
60
4
2
270,013
0
L
Bakasura
14,011
934
46
3
8
340,945
1
L
Yemoja
15,420
1,028
48
3
0
298,619
0
W
Fenrir
14,799
987
26
2
1
302,622
0
L
Baron Samedi
14,001
933
19
1
0
219,599
0
W
Hou Yi
13,887
926
53
4
1
264,869
0
L
Merlin
15,054
1,004
101
7
1
271,076
0
W
Jormungandr
16,601
1,107
90
6
2
282,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role