Player Matchup

Neith
Neith
Silver IV
 
Neith
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
Ataklbraveheart
King Arthur
Silver II
Level 46
God Stats
0W - 3L
1,626 SR
Queue Stats
5W - 12L
1,486 MMR
Party 1
Ymir
Ymir
Silver III
Contopia02
Ymir
Silver III
Level 108
God Stats
12W - 16L
1,532 SR
Queue Stats
253W - 272L
1,339 MMR
Solo
Eset
Eset
Silver I
Rebuhls
Eset
Silver I
Level 127
God Stats
20W - 17L
1,679 SR
Queue Stats
209W - 207L
1,369 MMR
Solo
Fenrir
Fenrir
Bronze I
UglyAssRandy
Fenrir
Bronze I
Level 116
God Stats
1W - 1L
1,637 SR
Queue Stats
11W - 13L
1,230 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,595 SR
1,385 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,583 SR
1,358 MMR
Sylvanus
Sylvanus
Silver III
Greendayrox212
Sylvanus
Silver III
Level 88
God Stats
1W - 0L
1,806 SR
Queue Stats
53W - 60L
1,370 MMR
Solo
Serqet
Serqet
Silver II
Lofeii
Serqet
Silver II
Level 103
God Stats
1W - 0L
1,314 SR
Queue Stats
41W - 47L
1,355 MMR
Solo
Skadi
Skadi
Silver IV
OGGrandad
Skadi
Silver IV
Level 89
God Stats
2W - 1L
1,591 SR
Queue Stats
36W - 54L
1,328 MMR
Solo
Loki
Loki
Gold V
SizzleDonDaDa
Loki
Gold V
Level 149
God Stats
24W - 43L
1,488 SR
Queue Stats
435W - 441L
1,389 MMR
Solo
Ra
Ra
Gold IV
strife_17
Ra
Gold IV
Level 147
God Stats
47W - 31L
1,713 SR
Queue Stats
607W - 560L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
1 / 4 / 1
11,785
471
8,368
11,540
3,601
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Ataklbraveheart
King Arthur
20
4 / 4 / 1
12,931
517
14,371
22,222
20,349
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 8
11,629
465
11,777
20,321
21,112
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
Rebuhls
Eset
19
6 / 6 / 2
12,878
515
15,860
13,294
4,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
5 / 5 / 5
12,931
517
10,579
18,513
11,640
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
VamanaArachneNemesisHeraCthulhu

VS

Bans
YemojaGebBellonaTsukuyomiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 2 / 14
13,454
538
6,038
19,456
17,068
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Lofeii
Serqet
20
5 / 4 / 6
14,093
564
12,578
16,814
7,058
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
OGGrandad
Skadi
20
4 / 6 / 3
14,090
564
13,963
20,320
8,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 10
13,004
520
13,890
20,974
14,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 2 / 7
16,655
666
15,056
14,131
6,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
17
Kills
24
24
Deaths
17
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
King Arthur
Ataklbraveheart
King Arthur
4
4
1
1.13
L
1
5
8
1
W
Sylvanus
3
2
14
5
W
Serqet
Lofeii
Serqet
5
4
6
2
W
Skadi
OGGrandad
Skadi
4
6
3
0.92
L
Eset
Rebuhls
Eset
6
6
2
1.17
W
2
3
10
2.33
L
Fenrir
5
5
5
1.5
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,955
Damage
61,525
85,890
Taken
91,695
61,207
Mitigated
54,105
21,139
Healing
38,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,368
3,162
0
3,651
11,540
3,601
2,478
1,647
9,417
0
77,135
L
King Arthur
Ataklbraveheart
King Arthur
14,371
2,532
0
8,203
22,222
20,349
411
3,996
16,724
0
69,464
L
11,777
1,924
0
960
20,321
21,112
0
5,479
14,724
39,979
0
W
Sylvanus
6,038
1,265
4,389
4,415
19,456
17,068
429
7,587
11,794
20,423
0
W
Serqet
Lofeii
Serqet
12,578
3,427
0
6,390
16,814
7,058
24
4,600
12,164
0
100,172
W
Skadi
OGGrandad
Skadi
13,963
8,624
0
5,086
20,320
8,470
5,456
8,047
12,273
0
117,251
L
Eset
Rebuhls
Eset
15,860
283
569
2,453
13,294
4,505
34
5,131
7,319
85,684
0
W
13,890
3,663
1,076
7,954
20,974
14,526
0
2,267
18,023
0
70,054
L
Fenrir
10,579
1,376
0
5,303
18,513
11,640
1,878
5,236
12,815
0
94,366
W
15,056
1,269
3,772
5,126
14,131
6,983
0
6,764
7,342
144,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,154
Gold Earned
71,296
642
Minions Killed
667
0
Camps Cleared
0
2,144,140
Distance Traveled
2,332,795
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,785
471
151
6
0
344,663
1
L
King Arthur
12,931
517
157
6
0
456,862
1
L
Ymir
11,629
465
47
2
0
444,979
11
W
Sylvanus
13,454
538
23
1
0
432,220
7
W
Serqet
14,093
564
116
5
0
563,292
2
W
Skadi
14,090
564
183
7
0
382,025
5
L
Eset
12,878
515
151
6
0
407,286
5
W
Loki
13,004
520
99
4
0
457,224
5
L
Fenrir
12,931
517
136
5
0
490,350
4
W
Ra
16,655
666
246
10
0
498,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role