Player Matchup

Sol
Sol
Silver V
JSiya
Sol
Silver V
Level 73
God Stats
2W - 1L
1,585 SR
Queue Stats
48W - 46L
989 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 73
1,585 SR
989 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,483 SR
657 MMR
Ne Zha
Ne Zha
Bronze II
HeyYouShutUp
Ne Zha
Bronze II
Level 82
God Stats
4W - 5L
1,483 SR
Queue Stats
29W - 41L
657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JSiya
Sol
14
6 / 0 / 0
8,820
980
9,371
8,879
3,955
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BakasuraDa JiSkadiHeimdallrSet

VS

Bans
HadesAh Muzen CabAnubisPoseidonZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 6 / 0
6,072
675
5,292
13,158
7,078
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
6
0
0
W
Sol
JSiya
Sol
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,371
Damage
5,292
8,879
Taken
13,158
3,955
Mitigated
7,078
5,995
Healing
1,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,292
2,886
0
1,408
13,158
7,078
0
9,456
3,702
0
26,021
W
Sol
JSiya
Sol
9,371
4,415
0
5,995
8,879
3,955
2,495
36
8,843
53,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,820
Gold Earned
6,072
90
Minions Killed
37
0
Camps Cleared
0
163,051
Distance Traveled
175,626
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,072
675
37
4
0
175,626
1
W
Sol
8,820
980
90
10
0
163,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role