Player Matchup

Serqet
Serqet
Gabi-578
Serqet
Level 98
God Stats
3W - 2L
1,753 SR
Queue Stats
152W - 128L
1,443 Elo+
Party 1
Chaac
Chaac
HERRY12084
Chaac
Level 100
God Stats
2W - 2L
1,622 SR
Queue Stats
122W - 87L
1,507 Elo+
Party 1
Arachne
Arachne
felipeXD338
Arachne
Level 27
God Stats
2W - 1L
1,811 SR
Queue Stats
55W - 56L
1,350 Elo+
Party 1
Team Averages
Level 75
1,729 SR
1,433 Elo+

VS

Team Averages
Level 24
1,480 SR
1,254 Elo+
Izanami
Izanami
FEAR_DA_sLaYeR
Izanami
Level 37
God Stats
78W - 83L
1,450 SR
Queue Stats
276W - 359L
1,338 Elo+
Party 2
Nemesis
Nemesis
KILL3RinDAshadow
Nemesis
Level 7
God Stats
5W - 5L
1,459 SR
Queue Stats
13W - 27L
1,047 Elo+
Party 2
Ymir
Ymir
WittyFawn661294
Ymir
Level 28
God Stats
14W - 9L
1,531 SR
Queue Stats
120W - 140L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gabi-578
Serqet
20
10 / 9 / 13
20,641
666
22,654
28,240
13,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
20
13 / 4 / 13
22,231
717
42,045
44,987
68,297
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
felipeXD338
Arachne
20
6 / 17 / 15
19,217
620
14,245
32,264
15,657
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 11 / 13
21,398
690
29,241
25,309
7,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 10 / 16
18,972
612
13,659
27,708
9,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 8 / 13
21,748
702
36,122
38,699
43,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
72
29
Kills
30
30
Deaths
29
41
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
11
13
1.59
L
Serqet
Gabi-578
Serqet
10
9
13
1.83
L
Chaac
13
4
13
4.88
W
5
10
16
1.3
W
14
8
13
2.56
L
Arachne
felipeXD338
Arachne
6
17
15
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,944
Damage
79,022
105,491
Taken
91,716
97,086
Mitigated
59,476
29,201
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,241
22,956
0
5,102
25,309
7,031
2,441
40
24,349
0
156,396
L
Serqet
Gabi-578
Serqet
22,654
3,528
0
4,101
28,240
13,132
0
11,936
16,304
0
105,447
L
Chaac
42,045
10,681
0
22,531
44,987
68,297
1,116
11,415
33,572
0
164,725
W
13,659
7,725
182
3,868
27,708
9,096
520
18
27,345
0
38,404
W
36,122
10,689
0
7,407
38,699
43,349
1,129
0
37,107
90,235
0
L
Arachne
felipeXD338
Arachne
14,245
11,603
0
2,569
32,264
15,657
1,996
13,776
18,488
0
53,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,089
Gold Earned
62,118
292
Minions Killed
289
0
Camps Cleared
0
1,457,141
Distance Traveled
1,440,514
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
21,398
690
171
6
0
437,813
5
L
Serqet
20,641
666
78
3
0
451,289
0
L
Chaac
22,231
717
147
5
0
546,941
1
W
Nemesis
18,972
612
56
2
0
509,281
0
W
Ymir
21,748
702
62
2
0
493,420
5
L
Arachne
19,217
620
67
2
0
458,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role