Player Matchup

Chang'e
Chang'e
Alexe999
Chang'e
Level 15
God Stats
4W - 4L
1,571 SR
Queue Stats
55W - 43L
1,614 Elo+
Solo
Vamana
Vamana
Helpmebroimstuck
Vamana
Level 12
God Stats
5W - 5L
1,876 SR
Queue Stats
44W - 37L
1,761 Elo+
Solo
Anhur
Anhur
KACZYKACZY
Anhur
Level 13
God Stats
26W - 32L
1,667 SR
Queue Stats
139W - 148L
1,607 Elo+
Solo
Ra
Ra
PabloEscobarWS
Ra
Level 20
God Stats
4W - 9L
1,143 SR
Queue Stats
46W - 43L
1,535 Elo+
Solo
Ymir
Ymir
WolfgangDuck
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,696 Elo+
Solo
Team Averages
Level 13
1,551 SR
1,643 Elo+

VS

Team Averages
Level 30
1,487 SR
1,644 Elo+
Ne Zha
Ne Zha
Djibe1414
Ne Zha
Level 108
God Stats
12W - 7L
1,779 SR
Queue Stats
462W - 359L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
KarelAnkersmite
Cthulhu
Level 8
God Stats
1W - 1L
1,358 SR
Queue Stats
19W - 9L
1,792 Elo+
Party 1
Mercury
Mercury
MiniPielie
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 30L
1,873 Elo+
Party 1
Ra
Ra
NutKegers
Ra
Level 20
God Stats
3W - 1L
1,607 SR
Queue Stats
160W - 85L
1,667 Elo+
Party 1
Anubis
Anubis
willycoss
Anubis
Level 8
God Stats
10W - 4L
1,191 SR
Queue Stats
64W - 61L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alexe999
Chang'e
11
3 / 4 / 5
7,728
515
5,135
10,162
2,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 0
8,614
574
9,480
14,118
11,837
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
12
7 / 4 / 3
8,310
554
8,980
8,702
2,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 2
8,866
591
6,468
10,759
4,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 6 / 3
7,254
484
4,121
13,579
5,485
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Djibe1414
Ne Zha
12
3 / 4 / 10
8,644
576
7,094
12,416
6,880
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
7 / 4 / 1
8,799
587
10,953
14,421
5,764
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
MiniPielie
Mercury
15
3 / 2 / 2
8,600
573
7,034
9,644
5,596
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
10 / 2 / 5
10,052
670
11,141
7,214
2,500
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
willycoss
Anubis
12
1 / 4 / 2
7,613
508
3,544
6,849
2,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
16
Kills
24
24
Deaths
16
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alexe999
Chang'e
3
4
5
1.38
W
Ne Zha
Djibe1414
Ne Zha
3
4
10
2
L
3
5
0
0.6
L
Anhur
7
4
3
2.13
W
7
4
1
1.88
W
Mercury
MiniPielie
Mercury
3
2
2
2
W
10
2
5
6.25
L
3
5
2
0.8
L
0
6
3
0.25
W
Anubis
willycoss
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
39,766
57,320
Taken
50,544
26,944
Mitigated
23,071
21,435
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alexe999
Chang'e
5,135
690
3,500
5,456
10,162
2,862
0
4,337
5,825
31,991
0
W
Ne Zha
Djibe1414
Ne Zha
7,094
2,469
0
3,080
12,416
6,880
0
3,843
8,548
0
33,268
L
9,480
3,325
0
5,236
14,118
11,837
336
1,871
11,672
80
45,976
L
Anhur
8,980
5,701
0
317
8,702
2,527
73
5,127
3,575
0
38,466
W
10,953
1,573
66
3,242
14,421
5,764
89
8,270
6,151
53,154
0
W
Mercury
MiniPielie
Mercury
7,034
3,196
0
1,819
9,644
5,596
0
498
8,596
0
46,195
W
11,141
1,606
2,576
3,772
7,214
2,500
0
1,747
5,317
64,089
0
L
6,468
1,434
286
3,743
10,759
4,233
0
6,651
4,108
60,285
0
L
4,121
879
0
2,897
13,579
5,485
0
7,652
5,909
46,419
0
W
Anubis
willycoss
Anubis
3,544
294
0
744
6,849
2,331
185
1,446
5,403
35,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
43,708
390
Minions Killed
423
0
Camps Cleared
0
1,402,182
Distance Traveled
1,432,618
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,728
515
58
4
0
274,967
4
W
Ne Zha
8,644
576
45
3
0
311,001
0
L
Vamana
8,614
574
93
6
0
291,264
4
L
Anhur
8,310
554
62
4
0
269,958
5
W
Cthulhu
8,799
587
94
6
0
269,911
2
W
Mercury
8,600
573
102
7
0
334,355
1
W
Ra
10,052
670
110
7
0
323,777
2
L
Ra
8,866
591
103
7
0
282,484
5
L
Ymir
7,254
484
74
5
0
283,509
2
W
Anubis
7,613
508
72
5
0
193,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role