Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BIGSIR7878
Tyr
Level 46
God Stats
17W - 22L
1,435 SR
Queue Stats
122W - 127L
1,418 Elo+
Party 1
Sol
Sol
Frozen_xXsoniXx
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,452 Elo+
Party 1
Team Averages
Level 67
1,478 SR
1,456 Elo+

VS

Team Averages
Level 75
1,654 SR
1,844 Elo+
Heimdallr
Heimdallr
Lee200029
Heimdallr
Level 156
God Stats
5W - 1L
1,754 SR
Queue Stats
131W - 42L
1,878 Elo+
Party 2
Ymir
Ymir
NotoriousBiGyy
Ymir
Level 28
God Stats
1W - 0L
1,524 SR
Queue Stats
54W - 6L
1,846 Elo+
Party 2
Ra
Ra
UrckCnclTht
Ra
Level 42
God Stats
2W - 0L
1,683 SR
Queue Stats
76W - 13L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 8 / 2
8,603
717
4,615
13,707
3,916
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 8 / 3
7,388
616
4,000
13,277
8,770
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 6 / 0
8,920
743
7,151
12,240
3,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lee200029
Heimdallr
15
13 / 1 / 8
10,997
916
18,794
10,349
7,136
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 4 / 11
9,170
764
6,620
11,732
12,938
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 13
9,584
799
7,254
8,505
8,100
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
22
22
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
2
0.38
L
0
8
3
0.19
L
4
6
0
0.67
W
Heimdallr
Lee200029
Heimdallr
13
1
8
17
W
4
4
11
2.38
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,766
Damage
32,668
39,224
Taken
30,586
15,883
Mitigated
28,174
7,912
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,615
1,159
0
2,269
13,707
3,916
0
3,577
9,439
0
22,313
L
4,000
716
0
1,296
13,277
8,770
0
4,483
8,143
0
12,254
L
7,151
1,882
0
4,347
12,240
3,197
0
5,006
6,833
32,375
0
W
Heimdallr
Lee200029
Heimdallr
18,794
8,271
0
2,252
10,349
7,136
997
1,621
8,628
0
42,507
W
6,620
1,123
0
1,898
11,732
12,938
0
2,403
9,237
28,482
0
W
7,254
773
1,974
4,182
8,505
8,100
239
3,238
5,096
38,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
29,751
97
Minions Killed
153
0
Camps Cleared
0
739,019
Distance Traveled
671,553
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,603
717
29
2
0
286,097
2
L
Tyr
7,388
616
15
1
0
266,025
0
L
Sol
8,920
743
53
4
0
186,897
0
W
Heimdallr
10,997
916
54
5
0
223,410
1
W
Ymir
9,170
764
50
4
0
197,123
2
W
Ra
9,584
799
49
4
0
251,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role