Player Matchup

Bakasura
Bakasura
Platinum III
N0T0R10USB1G
Bakasura
Platinum III
Level 61
God Stats
0W - 1L
1,749 SR
Queue Stats
40W - 31L
2,331 MMR
Solo
Bacchus
Bacchus
Diamond III
Smulk
Bacchus
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum I
Veletar
Achilles
Platinum I
Level 156
God Stats
19W - 12L
1,664 SR
Queue Stats
78W - 58L
2,340 MMR
Solo
Anhur
Anhur
Diamond II
reyzer
Anhur
Diamond II
Level 160
God Stats
8W - 10L
1,512 SR
Queue Stats
232W - 216L
2,387 MMR
Party 1
Janus
Janus
Diamond IV
unfollowed
Janus
Diamond IV
Level 146
God Stats
14W - 9L
1,688 SR
Queue Stats
224W - 176L
2,355 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,623 SR
2,182 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,785 SR
2,348 MMR
Ao Kuang
Ao Kuang
Platinum I
MrAlex9945
Ao Kuang
Platinum I
Level 157
God Stats
19W - 16L
1,707 SR
Queue Stats
319W - 298L
2,355 MMR
Solo
Tyr
Tyr
Diamond V
Scoobaniec
Tyr
Diamond V
Level 76
God Stats
4W - 2L
1,904 SR
Queue Stats
275W - 253L
2,347 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Serakc
Heimdallr
Platinum I
Level 150
God Stats
10W - 10L
1,691 SR
Queue Stats
237W - 203L
2,387 MMR
Solo
Thoth
Thoth
Diamond IV
Termoaktywny
Thoth
Diamond IV
Level 158
God Stats
83W - 67L
1,754 SR
Queue Stats
112W - 114L
2,357 MMR
Solo
Khepri
Khepri
Platinum II
Мuse
Khepri
Platinum II
Level 160
God Stats
2W - 0L
1,867 SR
Queue Stats
136W - 115L
2,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
N0T0R10USB1G
Bakasura
1
0 / 0 / 0
2,511
502
0
239
42
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Bacchus
Smulk
Bacchus
4
0 / 1 / 0
2,856
571
824
2,712
1,215
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Veletar
Achilles
6
1 / 0 / 0
3,629
726
2,773
2,894
1,053
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
reyzer
Anhur
5
0 / 1 / 0
3,064
613
902
1,879
246
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
7
0 / 0 / 0
3,784
757
220
1,821
417
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneTsukuyomiRamaNemesisRa

VS

Bans
FreyaGebSobekCthulhuYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrAlex9945
Ao Kuang
6
1 / 0 / 0
3,659
732
280
3,395
740
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,325
665
1,594
3,647
1,298
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Serakc
Heimdallr
5
1 / 0 / 1
3,351
670
1,610
1,248
320
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,790
758
531
870
208
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Мuse
Khepri
5
0 / 0 / 1
3,150
630
840
1,652
518
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
MrAlex9945
Ao Kuang
1
0
0
1
L
Bakasura
N0T0R10USB1G
Bakasura
0
0
0
0
W
0
1
0
0
W
Heimdallr
Serakc
Heimdallr
1
0
1
1.5
L
Bacchus
Smulk
Bacchus
0
1
0
0
W
0
0
0
0
L
Achilles
Veletar
Achilles
1
0
0
1
L
Anhur
reyzer
Anhur
0
1
0
0
L
Janus
0
0
0
0
W
Khepri
Мuse
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,719
Damage
4,855
9,545
Taken
10,812
2,973
Mitigated
3,084
2,963
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
MrAlex9945
Ao Kuang
280
31
0
2,437
3,395
740
0
43
3,352
16,070
0
L
Bakasura
N0T0R10USB1G
Bakasura
0
0
0
148
239
42
0
0
239
0
805
W
1,594
576
0
1,892
3,647
1,298
0
0
3,397
0
11,619
W
Heimdallr
Serakc
Heimdallr
1,610
871
0
880
1,248
320
130
288
960
0
13,512
L
Bacchus
Smulk
Bacchus
824
271
0
500
2,712
1,215
0
423
2,289
4,963
0
W
531
0
0
153
870
208
0
220
650
19,169
0
L
Achilles
Veletar
Achilles
2,773
1,393
0
1,607
2,894
1,053
0
0
2,744
0
10,984
L
Anhur
reyzer
Anhur
902
386
0
226
1,879
246
0
697
1,182
0
7,061
L
Janus
220
35
0
482
1,821
417
0
531
1,290
21,686
0
W
Khepri
Мuse
Khepri
840
138
0
665
1,652
518
0
493
1,159
6,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,844
Gold Earned
17,275
95
Minions Killed
152
0
Camps Cleared
0
413,654
Distance Traveled
470,593
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,659
732
38
8
0
91,894
1
L
Bakasura
2,511
502
3
1
0
21,234
0
W
Tyr
3,325
665
24
5
0
108,581
2
W
Heimdallr
3,351
670
32
6
0
87,649
1
L
Bacchus
2,856
571
4
1
0
118,007
1
W
Thoth
3,790
758
50
10
0
92,517
1
L
Achilles
3,629
726
21
4
0
98,537
0
L
Anhur
3,064
613
22
4
0
85,240
1
L
Janus
3,784
757
45
9
0
90,636
1
W
Khepri
3,150
630
8
2
0
89,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role