Player Matchup

Freya
Freya
BunkerHD
Freya
Level 29
God Stats
52W - 51L
1,391 SR
Queue Stats
53W - 52L
1,259 Elo+
Solo
Cerberus
Cerberus
Kingtim1238344
Cerberus
Level 28
God Stats
57W - 71L
1,334 SR
Queue Stats
80W - 95L
1,181 Elo+
Solo
Sol
Sol
RICKYDIEEINS
Sol
Level 17
God Stats
12W - 8L
1,427 SR
Queue Stats
23W - 31L
1,172 Elo+
Party 1
Thor
Thor
SmashingSoda249
Thor
Level 21
God Stats
3W - 5L
1,479 SR
Queue Stats
129W - 85L
1,354 Elo+
Solo
Merlin
Merlin
inked2ove4
Merlin
Level 7
God Stats
11W - 6L
1,360 SR
Queue Stats
16W - 9L
1,165 Elo+
Party 1
Team Averages
Level 20
1,398 SR
1,226 Elo+

VS

Team Averages
Level 17
1,397 SR
1,172 Elo+
Anhur
Anhur
EndOfTheLine1933
Anhur
Level 12
God Stats
1W - 4L
1,197 SR
Queue Stats
40W - 56L
1,110 Elo+
Solo
Ra
Ra
JavaMomma19
Ra
Level 26
God Stats
56W - 31L
1,531 SR
Queue Stats
170W - 161L
1,336 Elo+
Solo
Artemis
Artemis
TheDoinksDog
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,119 Elo+
Solo
Thanatos
Thanatos
stiflerisss420
Thanatos
Level 17
God Stats
2W - 7L
1,051 SR
Queue Stats
56W - 55L
1,192 Elo+
Solo
Cthulhu
Cthulhu
z Hadieck z
Cthulhu
Level 21
God Stats
2W - 2L
1,709 SR
Queue Stats
24W - 36L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BunkerHD
Freya
18
3 / 2 / 13
12,095
1,008
16,209
9,822
3,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
19
11 / 1 / 14
13,540
1,128
16,856
13,253
6,316
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 1 / 13
11,402
950
6,784
5,342
2,033
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 5 / 18
13,150
1,096
17,149
14,186
5,647
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
inked2ove4
Merlin
20
16 / 1 / 13
14,837
1,236
24,251
7,508
3,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 5
11,352
946
8,280
23,028
10,763
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 6 / 4
12,815
1,068
11,410
16,619
3,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TheDoinksDog
Artemis
17
1 / 8 / 6
11,202
934
12,039
14,516
7,469
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Thanatos
17
4 / 10 / 3
11,654
971
9,406
20,720
5,994
Cthulhu
z Hadieck z
Cthulhu
17
0 / 5 / 3
10,476
873
2,794
16,727
8,512
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
31
39
Kills
10
10
Deaths
39
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Freya
BunkerHD
Freya
3
2
13
4.75
L
2
10
5
0.45
L
3
6
4
0.83
W
Cerberus
11
1
14
18
W
0
1
13
6.5
W
9
5
18
3.6
L
Artemis
TheDoinksDog
Artemis
1
8
6
0.5
W
Merlin
inked2ove4
Merlin
16
1
13
22.5
L
Thanatos
4
10
3
0.55
L
Cthulhu
z Hadieck z
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,249
Damage
43,929
50,111
Taken
91,610
20,875
Mitigated
36,682
7,557
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BunkerHD
Freya
16,209
5,442
0
2,645
9,822
3,510
0
1,958
7,454
28,564
0
L
8,280
3,424
0
334
23,028
10,763
0
15,910
7,118
0
17,921
L
11,410
979
2,869
3,007
16,619
3,944
0
13,133
3,486
68,277
0
W
Cerberus
16,856
946
0
4,506
13,253
6,316
0
2,564
10,664
28,717
0
W
6,784
1,920
0
406
5,342
2,033
0
2,601
2,741
42,491
0
W
17,149
4,678
0
0
14,186
5,647
0
3,536
10,650
0
34,605
L
Artemis
TheDoinksDog
Artemis
12,039
5,287
0
59
14,516
7,469
0
10,873
3,643
336
33,034
W
Merlin
inked2ove4
Merlin
24,251
911
0
0
7,508
3,369
0
3,654
3,854
48,950
0
L
Thanatos
9,406
1,143
146
2,712
20,720
5,994
0
12,995
7,725
0
13,652
L
Cthulhu
z Hadieck z
Cthulhu
2,794
184
84
0
16,727
8,512
0
11,189
5,538
15,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,024
Gold Earned
57,499
271
Minions Killed
197
1
Camps Cleared
6
1,081,864
Distance Traveled
919,549
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,095
1,008
35
3
1
226,696
1
L
Anhur
11,352
946
15
1
1
186,601
0
L
Ra
12,815
1,068
113
9
0
199,202
1
W
Cerberus
13,540
1,128
47
4
0
235,578
0
W
Sol
11,402
950
70
6
0
192,945
0
W
Thor
13,150
1,096
44
4
0
204,641
0
L
Artemis
11,202
934
51
4
3
171,374
0
W
Merlin
14,837
1,236
75
6
0
222,004
1
L
Thanatos
11,654
971
7
1
0
220,101
2
L
Cthulhu
10,476
873
11
1
2
142,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role