Player Matchup

Discordia
Discordia
Amendar23
Discordia
Level 12
God Stats
9W - 2L
1,831 SR
Queue Stats
20W - 14L
1,564 Elo+
Solo
Odin
Odin
AndyFaiz
Odin
Level 28
God Stats
7W - 3L
1,955 SR
Queue Stats
132W - 126L
1,516 Elo+
Party 1
Cerberus
Cerberus
fung45
Cerberus
Level 15
God Stats
2W - 2L
1,356 SR
Queue Stats
22W - 20L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shirosaya
Tsukuyomi
Level 29
God Stats
43W - 21L
1,628 SR
Queue Stats
232W - 208L
1,594 Elo+
Solo
Rama
Rama
tonytony124
Rama
Level 27
God Stats
2W - 2L
1,398 SR
Queue Stats
124W - 116L
1,519 Elo+
Party 1
Team Averages
Level 22
1,633 SR
1,554 Elo+

VS

Team Averages
Level 24
1,572 SR
1,542 Elo+
Mercury
Mercury
DetectiveBCactus
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,582 Elo+
Solo
Chang'e
Chang'e
Mermereg
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ThatRogueTwo
Neith
Level 12
God Stats
21W - 18L
1,580 SR
Queue Stats
28W - 22L
1,538 Elo+
Party 2
Artio
Artio
WOWMYFANISLOUD
Artio
Level 26
God Stats
4W - 5L
1,635 SR
Queue Stats
42W - 38L
1,577 Elo+
Solo
Zeus
Zeus
nicholr
Zeus
Level 28
God Stats
35W - 26L
1,644 SR
Queue Stats
64W - 60L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amendar23
Discordia
17
7 / 1 / 12
11,954
1,087
20,052
7,637
3,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
16
4 / 1 / 8
10,812
983
6,265
11,307
6,023
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
fung45
Cerberus
18
1 / 3 / 17
11,313
1,028
12,429
23,347
23,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
shirosaya
Tsukuyomi
18
13 / 7 / 8
12,806
1,164
23,981
14,579
6,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 4 / 14
11,069
1,006
16,882
11,764
5,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

212

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 7
10,266
933
10,301
19,972
7,928
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Mermereg
Chang'e
17
6 / 3 / 8
11,920
1,084
13,939
17,293
11,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 4 / 9
10,690
972
16,197
13,745
5,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 5 / 10
11,543
1,049
10,041
23,160
25,873
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
nicholr
Zeus
16
4 / 6 / 4
11,145
1,013
10,866
11,808
3,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
27
Kills
16
16
Deaths
27
59
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Discordia
Amendar23
Discordia
7
1
12
13
W
Odin
4
1
8
8
L
1
9
7
0.5
L
Chang'e
Mermereg
Chang'e
6
3
8
3.33
L
2
4
9
1.63
L
3
5
10
1.6
W
Cerberus
fung45
Cerberus
1
3
17
3.17
L
Zeus
nicholr
Zeus
4
6
4
1
W
Tsukuyomi
shirosaya
Tsukuyomi
13
7
8
2.43
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,609
Damage
61,344
68,634
Taken
85,978
44,966
Mitigated
54,339
10,744
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Amendar23
Discordia
20,052
1,077
0
1,943
7,637
3,032
0
4,159
3,478
32,457
0
W
Odin
6,265
2,349
1,124
1,633
11,307
6,023
0
4,886
6,353
0
19,894
L
10,301
5,526
0
147
19,972
7,928
0
5,504
14,468
0
27,864
L
Chang'e
Mermereg
Chang'e
13,939
751
6,097
5,393
17,293
11,432
0
7,735
9,558
30,212
0
L
16,197
9,827
0
1,318
13,745
5,456
0
5,141
8,604
0
32,828
L
10,041
983
2,448
3,070
23,160
25,873
0
9,159
14,001
16,002
0
W
Cerberus
fung45
Cerberus
12,429
715
548
5,129
23,347
23,202
0
12,137
11,210
20,092
0
L
Zeus
nicholr
Zeus
10,866
2,801
0
1,113
11,808
3,650
0
4,942
6,866
40,666
0
W
Tsukuyomi
shirosaya
Tsukuyomi
23,981
6,558
0
367
14,579
6,842
0
7,945
6,634
0
43,624
W
16,882
15,109
0
0
11,764
5,867
0
5,719
6,045
0
42,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,954
Gold Earned
55,564
177
Minions Killed
194
4
Camps Cleared
9
1,001,778
Distance Traveled
1,049,943
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,954
1,087
26
2
2
209,084
3
W
Odin
10,812
983
38
3
2
231,370
0
L
Mercury
10,266
933
30
3
3
218,101
0
L
Chang'e
11,920
1,084
55
5
1
237,858
0
L
Neith
10,690
972
37
3
0
194,224
0
L
Artio
11,543
1,049
5
0
0
229,571
1
W
Cerberus
11,313
1,028
26
2
0
173,381
0
L
Zeus
11,145
1,013
67
6
5
170,189
0
W
Tsukuyomi
12,806
1,164
38
3
0
208,881
0
W
Rama
11,069
1,006
49
4
0
179,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role