Player Matchup

Zhong Kui
Zhong Kui
Quiles24
Zhong Kui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 58L
1,331 Elo+
Solo
Nemesis
Nemesis
RekerGoga96
Nemesis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,324 Elo+
Solo
Neith
Neith
TheRedM
Neith
Level 7
God Stats
13W - 13L
1,503 SR
Queue Stats
51W - 49L
1,242 Elo+
Solo
Thor
Thor
Variul
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nike
Nike
Zielld
Nike
Level 14
God Stats
1W - 5L
1,331 SR
Queue Stats
52W - 57L
1,327 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,345 Elo+

VS

Team Averages
Level 14
1,438 SR
1,247 Elo+
Sun Wukong
Sun Wukong
Mamoudodo
Sun Wukong
Level 18
God Stats
5W - 1L
1,606 SR
Queue Stats
15W - 20L
1,278 Elo+
Party 1
Bellona
Bellona
Monocerosz
Bellona
Level 10
God Stats
1W - 2L
1,247 SR
Queue Stats
13W - 22L
1,147 Elo+
Solo
Thanatos
Thanatos
OmenVonDoom
Thanatos
Level 17
God Stats
78W - 95L
1,522 SR
Queue Stats
210W - 211L
1,281 Elo+
Solo
Jormungandr
Jormungandr
Serahl
Jormungandr
Level 16
God Stats
2W - 4L
1,315 SR
Queue Stats
26W - 35L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
Unbrooken
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Quiles24
Zhong Kui
20
9 / 6 / 12
14,908
1,065
27,023
24,631
15,736
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
RekerGoga96
Nemesis
20
3 / 10 / 19
13,667
976
14,767
30,519
30,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TheRedM
Neith
20
7 / 7 / 14
14,201
1,014
19,848
14,511
5,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
Variul
Thor
20
8 / 13 / 15
15,021
1,073
18,912
27,322
13,911
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
Zielld
Nike
20
7 / 6 / 17
14,343
1,025
15,121
28,162
31,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mamoudodo
Sun Wukong
20
11 / 5 / 18
15,588
1,113
24,866
23,271
22,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Monocerosz
Bellona
20
0 / 10 / 29
13,939
996
16,904
25,386
35,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
OmenVonDoom
Thanatos
20
8 / 11 / 17
14,455
1,033
18,719
23,089
10,122
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Serahl
Jormungandr
20
5 / 3 / 33
16,561
1,183
23,734
19,403
28,693
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Unbrooken
Kukulkan
20
18 / 5 / 12
17,277
1,234
31,769
12,871
5,262
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
151
34
Kills
42
42
Deaths
34
77
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Mamoudodo
Sun Wukong
11
5
18
4
W
Bellona
Monocerosz
Bellona
0
10
29
1.45
W
Thanatos
OmenVonDoom
Thanatos
8
11
17
1.5
L
Zhong Kui
Quiles24
Zhong Kui
9
6
12
2.5
L
Nemesis
RekerGoga96
Nemesis
3
10
19
1.25
W
Jormungandr
Serahl
Jormungandr
5
3
33
7.17
L
Neith
TheRedM
Neith
7
7
14
2
W
Kukulkan
Unbrooken
Kukulkan
18
5
12
4.8
L
Thor
Variul
Thor
8
13
15
1.19
L
Nike
Zielld
Nike
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,671
Damage
115,992
125,145
Taken
104,020
96,753
Mitigated
102,064
7,466
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Mamoudodo
Sun Wukong
24,866
6,481
0
3,413
23,271
22,444
0
3,045
19,901
0
38,255
W
Bellona
Monocerosz
Bellona
16,904
3,253
0
733
25,386
35,543
0
7,942
17,144
969
36,019
W
Thanatos
OmenVonDoom
Thanatos
18,719
7,464
0
8,355
23,089
10,122
0
6,504
16,535
0
34,404
L
Zhong Kui
Quiles24
Zhong Kui
27,023
4,214
0
4,464
24,631
15,736
0
11,393
12,913
44,069
0
L
Nemesis
RekerGoga96
Nemesis
14,767
5,860
0
944
30,519
30,427
0
13,159
17,035
134
36,461
W
Jormungandr
Serahl
Jormungandr
23,734
4,583
1,123
1,848
19,403
28,693
0
5,553
13,617
46,293
0
L
Neith
TheRedM
Neith
19,848
14,023
0
1,467
14,511
5,407
0
6,120
8,216
0
37,455
W
Kukulkan
Unbrooken
Kukulkan
31,769
5,224
0
0
12,871
5,262
0
4,150
8,671
63,344
0
L
Thor
Variul
Thor
18,912
6,432
0
0
27,322
13,911
0
11,372
15,537
37
54,132
L
Nike
Zielld
Nike
15,121
3,111
0
591
28,162
31,272
0
14,404
13,183
8
26,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,140
Gold Earned
77,820
218
Minions Killed
237
3
Camps Cleared
6
1,262,029
Distance Traveled
1,235,685
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,588
1,113
27
2
2
282,917
3
W
Bellona
13,939
996
52
4
0
235,360
1
W
Thanatos
14,455
1,033
27
2
3
229,630
3
L
Zhong Kui
14,908
1,065
36
3
0
258,724
0
L
Nemesis
13,667
976
32
2
1
300,110
1
W
Jormungandr
16,561
1,183
42
3
1
254,108
0
L
Neith
14,201
1,014
53
4
0
182,039
3
W
Kukulkan
17,277
1,234
89
6
0
233,670
0
L
Thor
15,021
1,073
70
5
2
246,385
1
L
Nike
14,343
1,025
27
2
0
274,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role