Player Matchup

Bastet
Bastet
Amaryllis0
Bastet
Level 6
God Stats
3W - 7L
1,489 SR
Queue Stats
111W - 192L
1,132 Elo+
Party 1
Neith
Neith
GivenOfYAHWEH
Neith
Level 4
God Stats
3W - 13L
1,314 SR
Queue Stats
20W - 26L
1,500 Elo+
Solo
Sobek
Sobek
Hannes-Killer20
Sobek
Level 16
God Stats
5W - 14L
1,819 SR
Queue Stats
86W - 108L
1,059 Elo+
Party 1
Athena
Athena
Rauste
Athena
Level 22
God Stats
5W - 4L
1,324 SR
Queue Stats
188W - 215L
1,327 Elo+
Solo
Chaac
Chaac
THROATCHEESE
Chaac
Level 6
God Stats
4W - 4L
1,133 SR
Queue Stats
21W - 17L
1,349 Elo+
Solo
Team Averages
Level 11
1,416 SR
1,274 Elo+

VS

Team Averages
Level 21
1,447 SR
1,336 Elo+
Zeus
Zeus
Sezgi
Zeus
Level 16
God Stats
7W - 5L
1,518 SR
Queue Stats
27W - 40L
1,343 Elo+
Solo
Yemoja
Yemoja
blicklover
Yemoja
Level 29
God Stats
19W - 15L
1,485 SR
Queue Stats
160W - 173L
1,331 Elo+
Solo
Nemesis
Nemesis
sDharshanEDj
Nemesis
Level 29
God Stats
5W - 4L
1,344 SR
Queue Stats
175W - 197L
1,404 Elo+
Solo
Scylla
Scylla
tekina-toge
Scylla
Level 25
God Stats
20W - 20L
1,457 SR
Queue Stats
45W - 60L
1,344 Elo+
Solo
Poseidon
Poseidon
xTriantherx
Poseidon
Level 8
God Stats
6W - 4L
1,432 SR
Queue Stats
9W - 6L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amaryllis0
Bastet
15
0 / 13 / 0
9,860
758
1,996
19,266
6,586
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 7 / 2
10,909
839
7,704
15,974
6,962
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 15 / 5
11,064
851
9,179
35,349
29,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Rauste
Athena
16
1 / 2 / 3
11,347
873
8,814
20,603
11,651
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 4 / 1
12,047
927
16,424
25,809
22,150
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Sezgi
Zeus
19
1 / 1 / 23
11,696
900
15,147
3,836
1,783
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
blicklover
Yemoja
20
3 / 2 / 23
13,341
1,026
11,446
12,102
12,476
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
sDharshanEDj
Nemesis
20
11 / 0 / 19
13,306
1,024
21,314
13,000
6,445
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
8 / 1 / 23
12,882
991
27,865
8,982
4,290
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
xTriantherx
Poseidon
20
18 / 2 / 13
13,928
1,071
33,473
10,928
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
142
6
Kills
41
41
Deaths
6
11
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bastet
Amaryllis0
Bastet
0
13
0
0
L
1
7
2
0.29
L
0
15
5
0.17
L
Athena
Rauste
Athena
1
2
3
1.25
W
Zeus
Sezgi
Zeus
1
1
23
12.5
L
4
4
1
1.13
W
Yemoja
blicklover
Yemoja
3
2
23
7.25
W
Nemesis
sDharshanEDj
Nemesis
11
0
19
20.5
W
Scylla
8
1
23
19.5
W
Poseidon
xTriantherx
Poseidon
18
2
13
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
109,245
117,001
Taken
48,848
77,189
Mitigated
29,982
10,509
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Amaryllis0
Bastet
1,996
860
0
229
19,266
6,586
0
11,971
7,295
0
11,123
L
7,704
3,853
0
1,343
15,974
6,962
0
8,173
7,801
0
31,687
L
9,179
653
0
1,732
35,349
29,840
0
30,686
4,663
18,385
0
L
Athena
Rauste
Athena
8,814
3,172
0
0
20,603
11,651
0
15,883
4,720
16,279
0
W
Zeus
Sezgi
Zeus
15,147
1,282
0
964
3,836
1,783
0
1,273
2,488
31,982
0
L
16,424
1,354
0
7,205
25,809
22,150
0
21,218
4,591
472
53,058
W
Yemoja
blicklover
Yemoja
11,446
1,171
1,154
508
12,102
12,476
0
6,165
5,537
30,896
0
W
Nemesis
sDharshanEDj
Nemesis
21,314
15,775
0
1,580
13,000
6,445
0
3,191
9,484
0
31,369
W
Scylla
27,865
2,866
696
1,584
8,982
4,290
0
1,864
6,743
42,460
0
W
Poseidon
xTriantherx
Poseidon
33,473
6,373
0
496
10,928
4,988
0
5,420
5,408
61,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,227
Gold Earned
65,153
197
Minions Killed
228
3
Camps Cleared
8
1,059,447
Distance Traveled
1,229,277
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,860
758
13
1
0
135,691
0
L
Neith
10,909
839
63
5
0
167,777
0
L
Sobek
11,064
851
17
1
3
221,961
0
L
Athena
11,347
873
18
1
0
263,267
1
W
Zeus
11,696
900
51
4
0
219,955
0
L
Chaac
12,047
927
86
7
0
270,751
0
W
Yemoja
13,341
1,026
38
3
1
222,953
0
W
Nemesis
13,306
1,024
25
2
3
312,112
1
W
Scylla
12,882
991
52
4
1
240,649
1
W
Poseidon
13,928
1,071
62
5
3
233,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role