Player Matchup

Merlin
Merlin
Asadarr
Merlin
Level 24
God Stats
10W - 9L
1,491 SR
Queue Stats
138W - 131L
1,442 Elo+
Solo
Fenrir
Fenrir
SilverGolds
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Neith
Neith
xXCeTyXx
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,395 Elo+

VS

Team Averages
Level 33
1,457 SR
1,383 Elo+
Apollo
Apollo
Tdolt
Apollo
Level 26
God Stats
8W - 11L
1,590 SR
Queue Stats
44W - 38L
1,559 Elo+
Solo
Janus
Janus
coolgamerjack
Janus
Level 29
God Stats
2W - 3L
1,280 SR
Queue Stats
52W - 78L
1,310 Elo+
Party 1
Vamana
Vamana
eltonpoh
Vamana
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 73L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asadarr
Merlin
10
3 / 5 / 0
7,413
741
6,979
6,023
1,863
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
7
0 / 8 / 2
5,896
590
3,307
8,461
3,881
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
xXCeTyXx
Neith
9
0 / 5 / 3
6,469
647
4,816
7,407
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Tdolt
Apollo
12
7 / 1 / 7
8,408
841
8,396
6,668
2,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 1 / 7
8,676
868
4,139
4,028
1,141
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
eltonpoh
Vamana
11
3 / 1 / 11
7,872
787
6,943
11,592
9,238
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
18
18
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Asadarr
Merlin
3
5
0
0.6
L
Fenrir
0
8
2
0.13
W
Apollo
Tdolt
Apollo
7
1
7
10.5
W
8
1
7
11.5
W
Vamana
eltonpoh
Vamana
3
1
11
8.5
L
Neith
xXCeTyXx
Neith
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
19,478
21,891
Taken
22,288
8,276
Mitigated
12,595
2,184
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Asadarr
Merlin
6,979
362
0
634
6,023
1,863
0
919
4,929
25,741
0
L
Fenrir
3,307
1,477
0
329
8,461
3,881
0
1,456
6,855
0
3,616
W
Apollo
Tdolt
Apollo
8,396
5,190
0
1,491
6,668
2,216
632
1,872
4,696
0
40,231
W
4,139
67
0
313
4,028
1,141
371
2,148
1,855
22,716
0
W
Vamana
eltonpoh
Vamana
6,943
3,012
0
4,159
11,592
9,238
36
2,975
8,490
0
20,794
L
Neith
xXCeTyXx
Neith
4,816
2,873
0
1,221
7,407
2,532
90
1,780
5,477
0
19,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,778
Gold Earned
24,956
78
Minions Killed
123
0
Camps Cleared
0
443,040
Distance Traveled
573,446
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,413
741
37
4
0
144,782
1
L
Fenrir
5,896
590
6
1
0
149,413
2
W
Apollo
8,408
841
53
5
0
180,059
3
W
Janus
8,676
868
45
5
0
186,851
0
W
Vamana
7,872
787
25
3
0
206,536
0
L
Neith
6,469
647
35
4
0
148,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role