Player Matchup

The Morrigan
The Morrigan
AdomJr66
The Morrigan
Level 27
God Stats
5W - 1L
1,710 SR
Queue Stats
40W - 46L
1,249 Elo+
Solo
Cthulhu
Cthulhu
Daitenshl
Cthulhu
Level 6
God Stats
1W - 3L
1,153 SR
Queue Stats
9W - 15L
1,066 Elo+
Party 2
Bellona
Bellona
Xx-Over-Doss-xX
Bellona
Level 5
God Stats
5W - 2L
1,711 SR
Queue Stats
6W - 9L
1,117 Elo+
Solo
Neith
Neith
ZeroDawn155
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
951 Elo+
Party 2
Arachne
Arachne
tiborcium
Arachne
Level 29
God Stats
10W - 15L
1,255 SR
Queue Stats
215W - 216L
1,325 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,141 Elo+

VS

Team Averages
Level 21
1,459 SR
1,166 Elo+
Anubis
Anubis
Doudou_arbat
Anubis
Level 5
God Stats
0W - 2L
1,678 SR
Queue Stats
0W - 3L
1,054 Elo+
Solo
Arachne
Arachne
SSSDarkoz
Arachne
Level 15
God Stats
16W - 18L
1,291 SR
Queue Stats
70W - 62L
1,218 Elo+
Solo
Da Ji
Da Ji
Servus_Mikiolaj
Da Ji
Level 29
God Stats
29W - 43L
1,279 SR
Queue Stats
62W - 85L
1,154 Elo+
Party 1
Sun Wukong
Sun Wukong
Sharumkai223
Sun Wukong
Level 29
God Stats
10W - 9L
1,546 SR
Queue Stats
60W - 82L
1,164 Elo+
Party 1
Thor
Thor
digitalman1977
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AdomJr66
The Morrigan
17
5 / 4 / 6
12,204
509
9,680
9,777
6,386
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Daitenshl
Cthulhu
11
0 / 6 / 5
9,908
413
9,358
14,366
8,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 7 / 6
9,870
411
5,499
15,104
15,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 8 / 5
10,618
442
5,870
12,242
3,985
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
tiborcium
Arachne
20
19 / 2 / 1
16,537
689
17,792
18,530
9,543
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 14 / 6
8,379
349
5,887
19,103
11,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
SSSDarkoz
Arachne
15
12 / 5 / 5
10,251
427
16,775
20,500
6,802
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
9 / 4 / 6
11,858
494
12,496
13,452
5,088
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Sharumkai223
Sun Wukong
14
6 / 4 / 6
10,289
429
11,438
14,333
12,155
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
6,377
266
118
153
25
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
50
27
Kills
27
27
Deaths
27
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AdomJr66
The Morrigan
5
4
6
2
W
Cthulhu
Daitenshl
Cthulhu
0
6
5
0.42
L
Anubis
0
14
6
0.21
L
Arachne
SSSDarkoz
Arachne
12
5
5
2.9
L
9
4
6
3
L
Sun Wukong
Sharumkai223
Sun Wukong
6
4
6
2.25
W
1
7
6
0.57
W
2
8
5
0.56
L
0
0
0
0
W
Arachne
tiborcium
Arachne
19
2
1
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,199
Damage
46,714
70,019
Taken
67,541
43,712
Mitigated
35,357
16,688
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AdomJr66
The Morrigan
9,680
2,531
0
682
9,777
6,386
1,695
1,340
8,262
59,559
0
W
Cthulhu
Daitenshl
Cthulhu
9,358
1,290
448
0
14,366
8,268
552
1,161
12,963
28,852
0
L
Anubis
5,887
1,229
0
1,301
19,103
11,287
483
3,794
15,259
38,062
0
L
Arachne
SSSDarkoz
Arachne
16,775
12,549
0
6,947
20,500
6,802
650
5,409
14,891
0
38,994
L
12,496
3,654
0
4,648
13,452
5,088
0
3,341
10,036
0
67,457
L
Sun Wukong
Sharumkai223
Sun Wukong
11,438
2,860
0
3,921
14,333
12,155
230
6,668
7,615
123
30,470
W
5,499
1,420
0
2,624
15,104
15,530
383
1,626
13,328
0
27,932
W
5,870
3,484
0
2,516
12,242
3,985
3,194
1,429
10,738
0
45,253
L
118
0
0
30
153
25
0
0
153
0
1,245
W
Arachne
tiborcium
Arachne
17,792
11,620
0
10,418
18,530
9,543
6,683
1,434
17,046
0
139,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,137
Gold Earned
47,154
493
Minions Killed
257
0
Camps Cleared
0
2,114,653
Distance Traveled
1,532,803
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,204
509
93
4
0
382,696
2
W
Cthulhu
9,908
413
41
2
0
423,998
2
L
Anubis
8,379
349
58
2
0
299,635
0
L
Arachne
10,251
427
54
2
0
423,101
1
L
Da Ji
11,858
494
107
4
0
371,053
0
L
Sun Wukong
10,289
429
36
2
0
409,882
0
W
Bellona
9,870
411
61
3
0
362,117
1
W
Neith
10,618
442
83
3
0
412,537
0
L
Thor
6,377
266
2
0
0
29,132
0
W
Arachne
16,537
689
215
9
0
533,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role