Player Matchup

Neith
Neith
AOS Vulk
Neith
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Odin
Odin
Edgysky00F
Odin
Level 106
God Stats
0W - 2L
1,505 SR
Queue Stats
23W - 17L
1,424 Elo+
Party 2
Ganesha
Ganesha
ItzUnalaq
Ganesha
Level 44
God Stats
0W - 1L
1,330 SR
Queue Stats
8W - 10L
1,417 Elo+
Party 3
Hel
Hel
Osyasicbx
Hel
Level 16
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Rama
Rama
sleezie
Rama
Level 71
God Stats
0W - 1L
1,592 SR
Queue Stats
12W - 14L
1,373 Elo+
Party 2
Team Averages
Level 51
1,442 SR
1,387 Elo+

VS

Team Averages
Level 104
1,547 SR
1,488 Elo+
Neith
Neith
AllSeeingKoneko
Neith
Level 15
God Stats
2W - 0L
1,594 SR
Queue Stats
2W - 0L
1,671 Elo+
Party 1
Hun Batz
Hun Batz
AllSeeingPupper
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,484 Elo+
Party 1
Vulcan
Vulcan
BaconDoughnut
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
TWISTED5912
Geb
Level 114
God Stats
6W - 5L
1,577 SR
Queue Stats
35W - 40L
1,229 Elo+
Solo
Merlin
Merlin
l-Satella-l
Merlin
Level 155
God Stats
6W - 4L
1,563 SR
Queue Stats
81W - 73L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AOS Vulk
Neith
11
3 / 5 / 0
7,372
819
2,572
5,894
1,843
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 3
6,109
679
2,364
7,086
5,277
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
ItzUnalaq
Ganesha
11
0 / 6 / 3
6,219
691
3,077
11,980
6,250
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 9 / 0
5,797
644
2,742
8,276
2,526
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
sleezie
Rama
12
1 / 6 / 2
6,743
749
3,311
9,127
3,026
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 11
9,258
1,029
7,133
4,594
1,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hun Batz
15
13 / 0 / 6
10,126
1,125
11,723
5,334
2,036
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 10
7,432
826
4,964
2,038
907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 12
6,757
751
1,781
7,431
4,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
15
9 / 1 / 13
9,811
1,090
9,206
3,614
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
83
4
Kills
31
31
Deaths
5
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
AOS Vulk
Neith
3
5
0
0.6
W
7
1
11
12.5
W
Hun Batz
13
0
6
16
W
2
1
10
7
L
0
5
3
0.3
L
Ganesha
ItzUnalaq
Ganesha
0
6
3
0.25
L
0
9
0
0
W
0
2
12
3
W
Merlin
9
1
13
15.5
L
Rama
sleezie
Rama
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
34,807
42,363
Taken
23,011
18,922
Mitigated
11,128
3,140
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AOS Vulk
Neith
2,572
1,345
159
363
5,894
1,843
0
1,346
4,548
0
8,028
W
7,133
2,086
0
2,156
4,594
1,840
1,447
2,057
2,487
0
28,336
W
Hun Batz
11,723
5,008
0
500
5,334
2,036
0
1,418
3,916
0
25,156
W
4,964
1,752
0
0
2,038
907
752
554
1,434
22,692
0
L
2,364
592
0
726
7,086
5,277
0
3,093
3,993
0
7,797
L
Ganesha
ItzUnalaq
Ganesha
3,077
646
270
660
11,980
6,250
0
5,443
6,537
8,291
0
L
2,742
729
79
103
8,276
2,526
0
2,440
5,836
17,594
0
W
1,781
0
0
0
7,431
4,752
160
1,452
5,907
9,658
0
W
Merlin
9,206
511
0
390
3,614
1,593
0
963
2,601
32,716
0
L
Rama
sleezie
Rama
3,311
2,841
0
780
9,127
3,026
0
3,629
5,498
0
20,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
43,384
129
Minions Killed
205
2
Camps Cleared
11
559,129
Distance Traveled
821,931
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,372
819
16
2
0
76,860
0
W
Neith
9,258
1,029
43
5
4
146,131
0
W
Hun Batz
10,126
1,125
44
5
4
182,033
2
W
Vulcan
7,432
826
41
5
0
155,198
0
L
Odin
6,109
679
12
1
0
95,167
0
L
Ganesha
6,219
691
9
1
0
152,190
1
L
Hel
5,797
644
41
5
0
109,003
0
W
Geb
6,757
751
6
1
0
180,941
0
W
Merlin
9,811
1,090
71
8
3
157,628
1
L
Rama
6,743
749
51
6
2
125,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role