Player Matchup

Cerberus
Cerberus
Alexandrite_3110
Cerberus
Level 25
God Stats
4W - 4L
1,077 SR
Queue Stats
42W - 47L
1,267 Elo+
Solo
Neith
Neith
CDOC1
Neith
Level 14
God Stats
7W - 4L
1,500 SR
Queue Stats
108W - 119L
1,204 Elo+
Solo
Tsukuyomi
Tsukuyomi
CaptainJonoshi
Tsukuyomi
Level 28
God Stats
1W - 4L
1,214 SR
Queue Stats
73W - 120L
1,201 Elo+
Solo
Scylla
Scylla
hinder_mirror4
Scylla
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 8L
1,294 Elo+
Solo
Tyr
Tyr
thomasaurousseau
Tyr
Level 21
God Stats
1W - 2L
1,473 SR
Queue Stats
85W - 100L
1,243 Elo+
Solo
Team Averages
Level 19
1,353 SR
1,242 Elo+

VS

Team Averages
Level 18
1,481 SR
1,307 Elo+
Neith
Neith
HomeSwiggle
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,007 Elo+
Party 1
Amaterasu
Amaterasu
ICanEyeFrameo_O
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,674 Elo+
Party 2
Ymir
Ymir
MagicMuncheez
Ymir
Level 26
God Stats
12W - 10L
1,435 SR
Queue Stats
51W - 50L
1,282 Elo+
Party 1
Yemoja
Yemoja
SlurpGodUwU
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,179 Elo+
Solo
Set
Set
VividTime
Set
Level 49
God Stats
4W - 6L
1,471 SR
Queue Stats
35W - 32L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
11,215
590
14,638
18,400
8,492
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
CDOC1
Neith
16
4 / 1 / 3
10,747
566
6,283
6,036
2,274
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
CaptainJonoshi
Tsukuyomi
16
4 / 3 / 3
10,277
541
4,262
12,593
4,993
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 5 / 2
10,943
576
7,952
10,290
3,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 4
10,911
574
9,475
14,683
14,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,143
376
2,390
8,555
2,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ICanEyeFrameo_O
Amaterasu
13
1 / 4 / 1
7,717
406
6,723
14,639
11,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 4 / 0
8,901
468
4,918
12,788
7,978
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
10
2 / 4 / 2
7,550
397
4,099
8,541
2,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 3 / 1
10,068
530
12,222
15,021
5,805
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
13
14
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Neith
CDOC1
Neith
4
1
3
5.5
W
Tsukuyomi
CaptainJonoshi
Tsukuyomi
4
3
3
1.83
L
0
5
1
0.1
L
Amaterasu
ICanEyeFrameo_O
Amaterasu
1
4
1
0.38
L
2
4
0
0.5
L
Yemoja
2
4
2
0.75
L
8
3
1
2.83
W
4
5
2
1
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,610
Damage
30,352
62,002
Taken
59,544
33,105
Mitigated
30,588
23,947
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,638
597
0
9,742
18,400
8,492
66
1,828
16,497
84,966
0
W
Neith
CDOC1
Neith
6,283
2,749
0
2,645
6,036
2,274
2,844
2,068
3,968
0
54,823
W
Tsukuyomi
CaptainJonoshi
Tsukuyomi
4,262
1,242
489
5,399
12,593
4,993
2,570
2,925
9,668
0
59,771
L
2,390
492
0
1,388
8,555
2,300
0
3,113
5,442
0
29,924
L
Amaterasu
ICanEyeFrameo_O
Amaterasu
6,723
3,193
0
2,508
14,639
11,643
0
2,637
11,333
715
26,790
L
4,918
780
399
1,052
12,788
7,978
0
5,251
7,537
37,510
0
L
Yemoja
4,099
663
203
387
8,541
2,862
0
5,086
3,455
23,738
0
L
12,222
4,880
0
3,359
15,021
5,805
720
6,503
8,443
0
58,090
W
7,952
698
0
1,642
10,290
3,252
1,933
2,394
7,896
49,907
0
W
9,475
1,025
0
4,030
14,683
14,094
1,129
311
13,762
0
53,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,093
Gold Earned
41,379
570
Minions Killed
272
0
Camps Cleared
0
1,678,984
Distance Traveled
1,583,733
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,215
590
158
8
0
362,006
3
W
Neith
10,747
566
118
6
0
294,252
2
W
Tsukuyomi
10,277
541
93
5
0
346,241
0
L
Neith
7,143
376
54
3
0
306,067
3
L
Amaterasu
7,717
406
42
2
0
331,864
1
L
Ymir
8,901
468
54
3
0
350,162
2
L
Yemoja
7,550
397
42
2
0
195,480
2
L
Set
10,068
530
80
4
0
400,160
0
W
Scylla
10,943
576
103
5
0
318,726
4
W
Tyr
10,911
574
98
5
0
357,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role