Player Matchup

Bellona
Bellona
GaLaXy_ByTiTaN
Bellona
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,312 Elo+
Solo
Loki
Loki
randomjoe345678
Loki
Level 55
God Stats
2W - 3L
1,399 SR
Queue Stats
16W - 25L
1,246 Elo+
Solo
Hades
Hades
x1SRDx Kenny
Hades
Level 28
God Stats
27W - 18L
1,505 SR
Queue Stats
45W - 39L
1,333 Elo+
Solo
Team Averages
Level 47
1,468 SR
1,297 Elo+

VS

Team Averages
Level 72
1,511 SR
1,301 Elo+
Kali
Kali
 
Kali
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GranGuard
Cthulhu
Level 54
God Stats
9W - 7L
1,490 SR
Queue Stats
205W - 284L
1,165 Elo+
Solo
Skadi
Skadi
Lebr0n4walker20
Skadi
Level 96
God Stats
5W - 1L
1,542 SR
Queue Stats
146W - 184L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,429
602
5,172
10,712
5,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 4
8,649
618
5,164
9,479
2,942
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 6 / 2
9,025
645
10,822
13,535
6,396
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 4 / 7
9,431
674
5,092
10,832
4,280
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
GranGuard
Cthulhu
13
1 / 1 / 11
9,457
676
6,298
11,025
10,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
10 / 2 / 3
10,930
781
16,054
7,986
2,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
4
7
1.38
L
1
3
4
1
W
Cthulhu
GranGuard
Cthulhu
1
1
11
6.5
W
10
2
3
5.75
L
2
4
4
1
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
27,444
33,726
Taken
29,843
14,872
Mitigated
17,312
4,506
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,092
2,057
0
2,551
10,832
4,280
329
4,791
6,041
175
26,374
L
5,172
877
0
322
10,712
5,534
0
1,727
8,985
0
27,558
W
Cthulhu
GranGuard
Cthulhu
6,298
436
324
867
11,025
10,302
35
2,848
8,177
32,009
0
W
16,054
8,660
0
180
7,986
2,730
2,268
3,313
4,673
0
56,766
L
5,164
1,348
0
530
9,479
2,942
0
2,902
6,577
0
28,172
L
10,822
1,335
562
3,092
13,535
6,396
252
1,922
11,613
29,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
29,818
133
Minions Killed
153
0
Camps Cleared
0
740,096
Distance Traveled
690,436
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,431
674
35
3
0
201,731
1
L
Bellona
8,429
602
52
4
0
250,977
0
W
Cthulhu
9,457
676
39
3
0
250,217
0
W
Skadi
10,930
781
79
6
0
238,488
3
L
Loki
8,649
618
40
3
0
266,879
4
L
Hades
9,025
645
41
3
0
222,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role