Player Matchup

Nemesis
Nemesis
Django1996
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,535 Elo+
Solo
Bellona
Bellona
Milo030er
Bellona
Level 8
God Stats
2W - 7L
1,500 SR
Queue Stats
29W - 35L
1,476 Elo+
Party 1
Ra
Ra
Sergant-Drillbit
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 54L
1,479 Elo+
Party 1
Izanami
Izanami
TVRT_A-Lemes
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 110L
1,339 Elo+
Solo
Cthulhu
Cthulhu
stepastepa13
Cthulhu
Level 6
God Stats
11W - 9L
1,419 SR
Queue Stats
33W - 23L
1,308 Elo+
Solo
Team Averages
Level 17
1,484 SR
1,428 Elo+

VS

Team Averages
Level 17
1,646 SR
1,410 Elo+
Bakasura
Bakasura
Clive_Tyric
Bakasura
Level 8
God Stats
4W - 0L
1,739 SR
Queue Stats
12W - 2L
1,614 Elo+
Solo
Izanami
Izanami
Merrybeatel esp
Izanami
Level 28
God Stats
8W - 3L
1,831 SR
Queue Stats
43W - 48L
1,312 Elo+
Solo
Agni
Agni
RainbowDLYNR
Agni
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,565 Elo+
Solo
Chang'e
Chang'e
dsera974
Chang'e
Level 8
God Stats
16W - 19L
1,420 SR
Queue Stats
32W - 48L
1,214 Elo+
Solo
Sun Wukong
Sun Wukong
tiborcium
Sun Wukong
Level 29
God Stats
6W - 7L
1,742 SR
Queue Stats
215W - 216L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Django1996
Nemesis
14
1 / 6 / 0
8,464
368
3,750
18,104
6,084
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
Milo030er
Bellona
16
2 / 11 / 1
9,536
415
2,762
16,086
8,733
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 4 / 2
12,350
537
13,322
19,671
13,088
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
TVRT_A-Lemes
Izanami
9
0 / 2 / 3
7,849
341
2,202
7,099
1,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
stepastepa13
Cthulhu
14
2 / 14 / 3
9,191
400
9,359
25,394
18,131
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Clive_Tyric
Bakasura
20
9 / 2 / 1
15,065
655
15,447
20,718
9,029
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 5 / 2
12,508
544
7,795
15,831
5,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
18 / 0 / 1
16,289
708
27,315
8,733
3,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
dsera974
Chang'e
15
0 / 1 / 2
10,694
465
2,241
4,164
1,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
tiborcium
Sun Wukong
20
7 / 1 / 5
14,085
612
15,370
16,409
11,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
36
37
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Clive_Tyric
Bakasura
9
2
1
4.75
L
Nemesis
Django1996
Nemesis
1
6
0
0.17
W
2
5
2
0.6
L
Bellona
Milo030er
Bellona
2
11
1
0.23
W
18
0
1
18.5
L
3
4
2
1
L
Izanami
TVRT_A-Lemes
Izanami
0
2
3
0.75
W
Chang'e
dsera974
Chang'e
0
1
2
1
L
Cthulhu
stepastepa13
Cthulhu
2
14
3
0.25
W
Sun Wukong
tiborcium
Sun Wukong
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,395
Damage
68,168
86,354
Taken
65,855
47,626
Mitigated
30,510
13,332
Healing
25,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Clive_Tyric
Bakasura
15,447
9,400
0
10,498
20,718
9,029
5,080
6,384
14,334
0
114,509
L
Nemesis
Django1996
Nemesis
3,750
1,094
0
1,739
18,104
6,084
0
4,344
13,001
0
29,583
W
7,795
6,022
0
3,271
15,831
5,403
5,558
4,665
11,166
0
114,544
L
Bellona
Milo030er
Bellona
2,762
1,124
0
429
16,086
8,733
654
10,489
4,757
0
23,903
W
27,315
3,116
0
1,477
8,733
3,652
2,112
2,047
6,686
132,790
0
L
13,322
1,965
764
7,694
19,671
13,088
0
5,976
12,575
121,319
0
L
Izanami
TVRT_A-Lemes
Izanami
2,202
1,573
0
1,349
7,099
1,590
0
1,979
5,120
0
29,155
W
Chang'e
dsera974
Chang'e
2,241
36
2,185
2,248
4,164
1,247
1,550
2,789
1,375
29,576
0
L
Cthulhu
stepastepa13
Cthulhu
9,359
1,739
0
1,357
25,394
18,131
22
6,768
18,031
47,421
0
W
Sun Wukong
tiborcium
Sun Wukong
15,370
6,533
0
5,691
16,409
11,179
1,926
6,796
9,613
0
81,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
68,641
422
Minions Killed
723
0
Camps Cleared
0
1,829,978
Distance Traveled
2,188,743
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,065
655
173
8
0
433,419
1
L
Nemesis
8,464
368
45
2
0
429,793
1
W
Izanami
12,508
544
154
7
0
397,393
0
L
Bellona
9,536
415
40
2
0
354,796
0
W
Agni
16,289
708
204
9
0
478,407
4
L
Ra
12,350
537
204
9
0
478,561
0
L
Izanami
7,849
341
56
2
0
207,388
4
W
Chang'e
10,694
465
58
3
0
452,578
0
L
Cthulhu
9,191
400
77
3
0
359,440
2
W
Sun Wukong
14,085
612
134
6
0
426,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role