Player Matchup

Poseidon
Poseidon
DemonHobo
Poseidon
Level 28
God Stats
2W - 0L
1,680 SR
Queue Stats
35W - 33L
1,472 Elo+
Party 1
Janus
Janus
Jingkasama
Janus
Level 22
God Stats
4W - 2L
1,875 SR
Queue Stats
40W - 26L
1,596 Elo+
Party 1
Hun Batz
Hun Batz
Paraalllax
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,481 Elo+
Party 1
Hachiman
Hachiman
flarehobo
Hachiman
Level 25
God Stats
11W - 8L
1,537 SR
Queue Stats
22W - 18L
1,455 Elo+
Party 1
Ratatoskr
Ratatoskr
leomander
Ratatoskr
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,758 Elo+
Party 1
Team Averages
Level 21
1,618 SR
1,552 Elo+

VS

Team Averages
Level 13
1,348 SR
1,325 Elo+
Tyr
Tyr
InkSprint
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,353 Elo+
Solo
Bakasura
Bakasura
Mawthulhu
Bakasura
Level 8
God Stats
0W - 5L
1,167 SR
Queue Stats
63W - 54L
1,453 Elo+
Solo
Cthulhu
Cthulhu
PapaGopnik369
Cthulhu
Level 10
God Stats
34W - 35L
1,439 SR
Queue Stats
34W - 39L
1,256 Elo+
Solo
Baron Samedi
Baron Samedi
janytza
Baron Samedi
Level 15
God Stats
8W - 8L
1,318 SR
Queue Stats
174W - 199L
1,285 Elo+
Solo
Fenrir
Fenrir
老汉憨憨
Fenrir
Level 27
God Stats
0W - 2L
1,316 SR
Queue Stats
120W - 144L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DemonHobo
Poseidon
20
15 / 9 / 24
17,858
1,116
28,290
20,056
7,932
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
20
11 / 6 / 33
17,422
1,089
25,152
18,474
6,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Paraalllax
Hun Batz
20
8 / 6 / 31
15,819
989
28,937
23,320
10,690
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
flarehobo
Hachiman
20
10 / 9 / 34
16,777
1,049
38,320
22,160
10,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
leomander
Ratatoskr
20
10 / 9 / 34
17,278
1,080
17,472
25,541
21,607
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 7
13,206
825
7,342
23,791
20,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Mawthulhu
Bakasura
20
24 / 12 / 8
21,547
1,347
33,694
31,812
14,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
20
2 / 9 / 24
17,329
1,083
24,108
36,479
31,023
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
janytza
Baron Samedi
20
3 / 7 / 19
15,814
988
18,320
22,534
17,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
8 / 18 / 12
16,394
1,025
20,004
35,142
17,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

210
Kill Participation
108
54
Kills
38
39
Deaths
54
156
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DemonHobo
Poseidon
15
9
24
3
L
1
8
7
0.56
W
Janus
11
6
33
4.58
L
Bakasura
Mawthulhu
Bakasura
24
12
8
2.33
L
Cthulhu
2
9
24
1.56
W
Hun Batz
Paraalllax
Hun Batz
8
6
31
3.92
W
Hachiman
flarehobo
Hachiman
10
9
34
3
L
Baron Samedi
janytza
Baron Samedi
3
7
19
1.79
W
Ratatoskr
leomander
Ratatoskr
10
9
34
3
L
Fenrir
8
18
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,171
Damage
103,468
109,551
Taken
149,758
57,051
Mitigated
101,541
6,241
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DemonHobo
Poseidon
28,290
3,961
0
1,780
20,056
7,932
0
5,661
13,083
54,203
0
L
7,342
887
0
491
23,791
20,590
0
5,761
18,030
0
14,596
W
Janus
25,152
2,375
0
796
18,474
6,620
0
7,164
10,865
50,704
0
L
Bakasura
Mawthulhu
Bakasura
33,694
24,397
0
5,389
31,812
14,236
0
10,616
20,843
0
50,885
L
Cthulhu
24,108
570
1,192
2,558
36,479
31,023
0
11,276
25,203
48,829
0
W
Hun Batz
Paraalllax
Hun Batz
28,937
9,911
0
0
23,320
10,690
0
8,650
14,033
0
39,685
W
Hachiman
flarehobo
Hachiman
38,320
20,750
0
3,665
22,160
10,202
0
11,478
9,275
0
64,196
L
Baron Samedi
janytza
Baron Samedi
18,320
1,484
2,422
2,763
22,534
17,801
0
7,747
14,787
53,588
0
W
Ratatoskr
leomander
Ratatoskr
17,472
3,771
0
0
25,541
21,607
0
9,475
14,641
0
32,401
L
Fenrir
20,004
4,342
0
821
35,142
17,891
0
18,042
17,100
0
38,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,154
Gold Earned
84,290
226
Minions Killed
254
5
Camps Cleared
7
1,357,115
Distance Traveled
1,496,709
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
17,858
1,116
54
3
3
259,640
0
L
Tyr
13,206
825
12
1
0
338,270
0
W
Janus
17,422
1,089
71
4
0
273,733
1
L
Bakasura
21,547
1,347
61
4
6
294,965
0
L
Cthulhu
17,329
1,083
57
4
0
326,394
0
W
Hun Batz
15,819
989
21
1
0
322,424
1
W
Hachiman
16,777
1,049
54
3
0
218,735
0
L
Baron Samedi
15,814
988
94
6
1
276,264
0
W
Ratatoskr
17,278
1,080
26
2
2
282,583
1
L
Fenrir
16,394
1,025
30
2
0
260,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role