Player Matchup

Pele
Pele
Bijou_Ow
Pele
Level 21
God Stats
4W - 3L
1,659 SR
Queue Stats
44W - 30L
1,626 Elo+
Solo
Osiris
Osiris
Get_JukedSKRUB
Osiris
Level 28
God Stats
12W - 7L
1,596 SR
Queue Stats
113W - 111L
1,403 Elo+
Solo
Neith
Neith
Letskooden
Neith
Level 28
God Stats
91W - 90L
1,480 SR
Queue Stats
101W - 100L
1,373 Elo+
Solo
Cerberus
Cerberus
Nichs--
Cerberus
Level 17
God Stats
1W - 0L
1,704 SR
Queue Stats
24W - 24L
1,428 Elo+
Party 1
Cupid
Cupid
ZachSimple
Cupid
Level 7
God Stats
4W - 2L
1,786 SR
Queue Stats
6W - 7L
1,290 Elo+
Party 1
Team Averages
Level 20
1,645 SR
1,424 Elo+

VS

Team Averages
Level 23
1,559 SR
1,428 Elo+
Skadi
Skadi
Korosen3897
Skadi
Level 12
God Stats
5W - 6L
1,665 SR
Queue Stats
134W - 147L
1,349 Elo+
Solo
Agni
Agni
Shadowgeneside
Agni
Level 17
God Stats
0W - 2L
1,501 SR
Queue Stats
5W - 10L
1,614 Elo+
Solo
Thor
Thor
a7x_soad_
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 130L
1,357 Elo+
Solo
Da Ji
Da Ji
jackson8442
Da Ji
Level 26
God Stats
22W - 25L
1,465 SR
Queue Stats
43W - 48L
1,269 Elo+
Solo
Cernunnos
Cernunnos
sound-saleroom9
Cernunnos
Level 29
God Stats
12W - 11L
1,664 SR
Queue Stats
171W - 154L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
7 / 1 / 3
7,066
707
6,059
6,235
1,826
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
7 / 0 / 0
6,416
642
5,720
4,554
4,708
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
9
2 / 1 / 3
5,620
562
2,762
5,268
1,368
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Nichs--
Cerberus
9
1 / 3 / 2
5,432
543
1,723
8,715
4,144
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
9
2 / 0 / 3
6,059
606
1,569
3,220
888
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,648
465
1,764
5,410
1,049
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 0
4,536
454
2,150
5,965
1,139
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
1 / 2 / 0
5,400
540
3,309
5,359
1,369
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 2 / 0
5,222
522
1,225
4,612
1,184
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
sound-saleroom9
Cernunnos
10
2 / 3 / 0
5,492
549
7,183
6,607
1,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
19
Kills
5
5
Deaths
19
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
7
1
3
8.5
W
7
0
0
7
L
0
6
0
0
W
Neith
2
1
3
3.5
W
Cerberus
Nichs--
Cerberus
1
3
2
0.67
L
0
6
0
0
W
Cupid
2
0
3
3.5
L
Thor
1
2
0
0.5
L
2
2
0
1
L
Cernunnos
sound-saleroom9
Cernunnos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,833
Damage
15,631
27,992
Taken
27,953
12,934
Mitigated
6,604
8,592
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,059
1,878
0
1,970
6,235
1,826
0
916
5,319
0
41,311
W
5,720
1,937
0
1,125
4,554
4,708
269
0
4,554
88
22,108
L
1,764
1,011
0
0
5,410
1,049
684
88
5,023
0
15,995
W
Neith
2,762
872
0
2,433
5,268
1,368
804
51
5,217
0
23,858
W
Cerberus
Nichs--
Cerberus
1,723
436
99
1,052
8,715
4,144
0
402
8,313
14,137
0
L
2,150
311
0
339
5,965
1,139
0
0
5,965
18,597
0
W
Cupid
1,569
858
145
1,768
3,220
888
1,022
781
2,439
0
16,468
L
Thor
3,309
918
0
938
5,359
1,369
0
52
5,257
0
21,626
L
1,225
237
0
1,501
4,612
1,184
0
325
4,287
0
21,764
L
Cernunnos
sound-saleroom9
Cernunnos
7,183
3,615
0
2,260
6,607
1,863
50
1,346
5,261
0
30,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
25,298
232
Minions Killed
185
0
Camps Cleared
0
900,846
Distance Traveled
798,763
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,066
707
69
7
0
222,998
1
W
Osiris
6,416
642
47
5
0
169,767
0
L
Skadi
4,648
465
28
3
0
162,082
1
W
Neith
5,620
562
46
5
0
174,951
2
W
Cerberus
5,432
543
28
3
0
166,103
0
L
Agni
4,536
454
29
3
0
190,054
0
W
Cupid
6,059
606
42
4
0
167,027
0
L
Thor
5,400
540
45
5
0
186,199
0
L
Da Ji
5,222
522
38
4
0
117,356
0
L
Cernunnos
5,492
549
45
5
0
143,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role