Player Matchup

Tyr
Tyr
Luckygiant1606
Tyr
Level 27
God Stats
4W - 6L
1,517 SR
Queue Stats
101W - 94L
1,371 Elo+
Party 2
Awilix
Awilix
ST3V13 WONDER
Awilix
Level 61
God Stats
16W - 28L
1,418 SR
Queue Stats
111W - 149L
1,326 Elo+
Party 2
Cupid
Cupid
SirSmoothie
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,420 Elo+
Party 2
Yemoja
Yemoja
Teacuup
Yemoja
Level 26
God Stats
5W - 4L
1,644 SR
Queue Stats
144W - 127L
1,597 Elo+
Solo
Eset
Eset
ГudроqрoКxс
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 22L
1,692 Elo+
Solo
Team Averages
Level 31
1,516 SR
1,481 Elo+

VS

Team Averages
Level 36
1,625 SR
1,604 Elo+
Sol
Sol
Bellary5
Sol
Level 6
God Stats
4W - 2L
1,477 SR
Queue Stats
10W - 8L
1,572 Elo+
Solo
Yemoja
Yemoja
Jaropiashgfdjyaf
Yemoja
Level 16
God Stats
1W - 1L
1,694 SR
Queue Stats
80W - 54L
1,640 Elo+
Party 1
Nemesis
Nemesis
SoreBlood
Nemesis
Level 28
God Stats
31W - 11L
1,723 SR
Queue Stats
100W - 75L
1,588 Elo+
Solo
Janus
Janus
W0lfCrafT
Janus
Level 26
God Stats
4W - 5L
1,518 SR
Queue Stats
16W - 11L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
reper
Jing Wei
Level 106
God Stats
2W - 1L
1,711 SR
Queue Stats
69W - 52L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,079
508
2,670
7,542
3,271
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 2
5,264
526
3,390
8,266
2,332
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 1
4,421
442
1,468
5,976
1,122
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Yemoja
Teacuup
Yemoja
5
0 / 1 / 0
4,196
420
931
2,449
785
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 1
5,674
567
4,578
5,747
1,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,875
688
8,189
5,031
2,307
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 2
4,157
416
269
1,197
507
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SoreBlood
Nemesis
10
6 / 2 / 1
6,471
647
5,017
6,854
2,310
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
W0lfCrafT
Janus
9
0 / 0 / 0
5,121
512
2,504
3,335
1,007
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
reper
Jing Wei
11
2 / 0 / 2
6,144
614
4,939
4,515
1,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
14
15
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
0
0
2
1
L
1
5
0
0.2
L
0
4
2
0.25
L
0
4
1
0.13
W
Nemesis
SoreBlood
Nemesis
6
2
1
3.25
L
Yemoja
Teacuup
Yemoja
0
1
0
0
W
Janus
W0lfCrafT
Janus
0
0
0
0
W
Jing Wei
reper
Jing Wei
2
0
2
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,037
Damage
20,918
29,980
Taken
20,932
9,437
Mitigated
7,301
8,627
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,189
3,198
0
3,685
5,031
2,307
1,865
270
4,586
31,643
0
W
269
38
0
0
1,197
507
0
545
652
501
0
L
2,670
468
0
1,740
7,542
3,271
0
4,888
2,379
0
16,765
L
3,390
1,088
0
1,874
8,266
2,332
0
2,840
5,351
0
25,356
L
1,468
1,260
0
885
5,976
1,122
74
301
5,650
0
10,053
W
Nemesis
SoreBlood
Nemesis
5,017
2,584
0
2,714
6,854
2,310
0
1,707
5,097
0
35,628
L
Yemoja
Teacuup
Yemoja
931
155
297
467
2,449
785
0
0
2,449
8,337
0
W
Janus
W0lfCrafT
Janus
2,504
58
0
500
3,335
1,007
0
2,267
1,068
21,424
0
W
Jing Wei
reper
Jing Wei
4,939
4,115
0
1,771
4,515
1,170
2,235
720
3,795
0
39,328
L
4,578
650
1,008
2,356
5,747
1,927
39
2,538
3,189
32,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
28,768
175
Minions Killed
238
0
Camps Cleared
0
809,148
Distance Traveled
824,901
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,875
688
58
6
0
161,690
3
W
Yemoja
4,157
416
0
0
0
64,341
0
L
Tyr
5,079
508
30
3
0
181,491
1
L
Awilix
5,264
526
46
5
0
204,635
0
L
Cupid
4,421
442
25
3
0
161,970
1
W
Nemesis
6,471
647
56
6
0
210,473
2
L
Yemoja
4,196
420
14
1
0
84,418
1
W
Janus
5,121
512
51
5
0
191,891
1
W
Jing Wei
6,144
614
73
7
0
196,506
0
L
Eset
5,674
567
60
6
0
176,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role