Player Matchup

Thor
Thor
MstrPilas
Thor
Level 15
God Stats
3W - 2L
1,719 SR
Queue Stats
80W - 56L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
NinjaTurtIe
Sun Wukong
Level 27
God Stats
10W - 11L
1,624 SR
Queue Stats
223W - 158L
1,653 Elo+
Solo
Medusa
Medusa
Starjesta
Medusa
Level 28
God Stats
10W - 11L
1,412 SR
Queue Stats
99W - 101L
1,472 Elo+
Party 2
Yemoja
Yemoja
hugm3jack3t
Yemoja
Level 31
God Stats
8W - 11L
1,591 SR
Queue Stats
99W - 83L
1,526 Elo+
Party 2
Nox
Nox
liftedqt
Nox
Level 24
God Stats
4W - 4L
1,471 SR
Queue Stats
77W - 73L
1,421 Elo+
Solo
Team Averages
Level 25
1,563 SR
1,523 Elo+

VS

Team Averages
Level 14
1,497 SR
1,502 Elo+
Ares
Ares
MagicMJ20
Ares
Level 3
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 3L
1,403 Elo+
Party 3
Pele
Pele
Nova3049
Pele
Level 20
God Stats
28W - 17L
1,743 SR
Queue Stats
77W - 50L
1,733 Elo+
Party 1
Bellona
Bellona
Spineraptor
Bellona
Level 14
God Stats
9W - 13L
1,348 SR
Queue Stats
45W - 43L
1,243 Elo+
Solo
Xbalanque
Xbalanque
TheGodlyspud
Xbalanque
Level 28
God Stats
14W - 5L
1,872 SR
Queue Stats
182W - 119L
1,729 Elo+
Party 1
Cthulhu
Cthulhu
porkupinexe
Cthulhu
Level 3
God Stats
0W - 3L
1,260 SR
Queue Stats
1W - 3L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 0 / 0
3,762
752
135
2,960
690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
NinjaTurtIe
Sun Wukong
6
0 / 0 / 0
3,598
720
259
1,663
642
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Starjesta
Medusa
5
0 / 0 / 0
3,068
614
676
1,339
257
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
5
0 / 0 / 0
3,156
631
386
1,315
446
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,598
720
47
893
275
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
2
0 / 0 / 0
2,593
519
72
233
74
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Pele
7
0 / 0 / 0
3,699
740
335
2,060
438
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Bellona
Spineraptor
Bellona
5
0 / 0 / 0
3,320
664
560
2,363
1,110
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
TheGodlyspud
Xbalanque
6
0 / 0 / 0
3,529
706
1,472
1,731
412
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
porkupinexe
Cthulhu
1
0 / 0 / 0
2,445
489
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
0
0
0
0
W
Thor
0
0
0
0
W
Sun Wukong
NinjaTurtIe
Sun Wukong
0
0
0
0
L
Pele
0
0
0
0
L
Bellona
Spineraptor
Bellona
0
0
0
0
W
Medusa
Starjesta
Medusa
0
0
0
0
L
Xbalanque
TheGodlyspud
Xbalanque
0
0
0
0
W
Yemoja
0
0
0
0
W
0
0
0
0
L
Cthulhu
porkupinexe
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,503
Damage
2,439
8,170
Taken
6,387
2,310
Mitigated
2,034
4,047
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
72
0
0
0
233
74
0
0
208
796
0
W
Thor
135
0
0
1,560
2,960
690
0
0
2,935
0
18,031
W
Sun Wukong
NinjaTurtIe
Sun Wukong
259
0
0
760
1,663
642
0
72
1,516
0
11,705
L
Pele
335
54
0
1,448
2,060
438
0
47
2,013
0
15,534
L
Bellona
Spineraptor
Bellona
560
107
0
1,425
2,363
1,110
0
0
2,313
0
8,965
W
Medusa
Starjesta
Medusa
676
121
0
254
1,339
257
0
0
1,339
0
11,551
L
Xbalanque
TheGodlyspud
Xbalanque
1,472
601
0
872
1,731
412
0
386
1,345
0
13,220
W
Yemoja
386
110
590
383
1,315
446
0
0
1,315
2,665
0
W
47
47
0
500
893
275
0
0
893
13,156
0
L
Cthulhu
porkupinexe
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,182
Gold Earned
15,586
142
Minions Killed
84
0
Camps Cleared
0
439,421
Distance Traveled
276,375
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,593
519
2
0
0
32,296
0
W
Thor
3,762
752
44
9
0
96,040
2
W
Sun Wukong
3,598
720
33
7
0
86,127
1
L
Pele
3,699
740
33
7
0
92,205
0
L
Bellona
3,320
664
23
5
0
66,037
0
W
Medusa
3,068
614
32
6
0
91,415
1
L
Xbalanque
3,529
706
26
5
0
79,843
2
W
Yemoja
3,156
631
5
1
0
82,815
1
W
Nox
3,598
720
28
6
0
83,024
2
L
Cthulhu
2,445
489
0
0
0
5,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role