Player Matchup

Neith
Neith
Allskeeper
Neith
Level 27
God Stats
70W - 51L
1,467 SR
Queue Stats
109W - 103L
1,399 Elo+
Party 1
Hera
Hera
Fallenexplorer
Hera
Level 50
God Stats
3W - 8L
1,264 SR
Queue Stats
150W - 154L
1,417 Elo+
Party 1
Ra
Ra
Tribemanfizz
Ra
Level 18
God Stats
12W - 17L
1,423 SR
Queue Stats
45W - 38L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
maddog256910
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,403 Elo+
Party 1
Hercules
Hercules
weebananatoes
Hercules
Level 5
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 1L
1,047 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,350 Elo+

VS

Team Averages
Level 17
1,431 SR
1,417 Elo+
Ravana
Ravana
NeKO_SNiper87
Ravana
Level 17
God Stats
8W - 12L
1,490 SR
Queue Stats
14W - 22L
1,352 Elo+
Party 2
Fenrir
Fenrir
NotesPeakBandit
Fenrir
Level 28
God Stats
0W - 8L
1,116 SR
Queue Stats
237W - 217L
1,502 Elo+
Party 2
Merlin
Merlin
Ph4064
Merlin
Level 29
God Stats
72W - 67L
1,547 SR
Queue Stats
130W - 131L
1,409 Elo+
Solo
Skadi
Skadi
itsclassyj
Skadi
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 11L
1,320 Elo+
Solo
Tyr
Tyr
juanoit
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
15 / 6 / 17
17,415
1,088
37,491
23,387
9,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 3 / 15
18,664
1,167
29,078
17,151
6,556
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 2 / 21
17,021
1,064
25,739
16,011
6,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
maddog256910
Guan Yu
20
0 / 15 / 19
13,933
871
3,329
31,906
14,583
Hercules
weebananatoes
Hercules
16
0 / 0 / 1
11,619
726
442
683
187
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
15,413
963
16,801
16,562
8,282
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 2 / 12
16,541
1,034
15,322
17,548
10,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Ph4064
Merlin
20
2 / 6 / 12
16,740
1,046
18,443
29,279
13,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
20
10 / 14 / 7
15,584
974
29,126
31,617
12,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
18
0 / 10 / 6
12,747
797
1,518
12,392
5,352

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
70
36
Kills
26
26
Deaths
37
73
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
15
6
17
3.92
W
14
3
15
7.17
L
7
5
7
2.1
L
7
2
12
6.5
L
Merlin
Ph4064
Merlin
2
6
12
1.33
W
7
2
21
8.75
L
Skadi
10
14
7
0.96
L
Tyr
0
10
6
0.3
W
Guan Yu
maddog256910
Guan Yu
0
15
19
0.63
W
Hercules
weebananatoes
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,079
Damage
81,210
89,138
Taken
107,398
37,783
Mitigated
49,912
18,423
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
37,491
20,211
438
6,146
23,387
9,922
0
5,295
18,092
0
65,269
W
29,078
11,596
598
2,634
17,151
6,556
0
3,797
13,354
75,427
0
L
16,801
5,295
0
994
16,562
8,282
0
10,840
5,722
0
34,769
L
15,322
5,273
0
1,365
17,548
10,110
0
7,442
10,106
0
34,833
L
Merlin
Ph4064
Merlin
18,443
825
909
8,656
29,279
13,229
0
17,635
11,644
108,157
0
W
25,739
441
3,499
3,042
16,011
6,535
0
4,982
11,029
64,979
0
L
Skadi
29,126
15,309
0
2,523
31,617
12,939
0
15,667
15,950
0
49,646
L
Tyr
1,518
139
0
0
12,392
5,352
0
3,233
9,159
0
10,224
W
Guan Yu
maddog256910
Guan Yu
3,329
1,329
696
1,370
31,906
14,583
0
4,369
27,537
0
7,563
W
Hercules
weebananatoes
Hercules
442
286
0
0
683
187
0
0
683
0
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,652
Gold Earned
77,025
265
Minions Killed
299
4
Camps Cleared
13
1,181,750
Distance Traveled
1,375,843
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,415
1,088
46
3
2
260,786
1
W
Hera
18,664
1,167
98
6
1
311,893
1
L
Ravana
15,413
963
14
1
2
311,751
0
L
Fenrir
16,541
1,034
36
2
7
316,057
0
L
Merlin
16,740
1,046
216
14
0
294,100
3
W
Ra
17,021
1,064
116
7
1
333,784
0
L
Skadi
15,584
974
27
2
2
287,640
0
L
Tyr
12,747
797
6
0
2
166,295
0
W
Guan Yu
13,933
871
5
0
0
250,347
2
W
Hercules
11,619
726
0
0
0
24,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role