Player Matchup

Izanami
Izanami
FluDOneShot
Izanami
Level 7
God Stats
0W - 1L
1,560 SR
Queue Stats
25W - 29L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Kip1er
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,608 Elo+
Solo
Jing Wei
Jing Wei
Mcmm11
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,375 Elo+
Solo
Kukulkan
Kukulkan
NURBOT
Kukulkan
Level 8
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 9L
1,166 Elo+
Solo
Sobek
Sobek
Samira23
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,259 Elo+
Solo
Team Averages
Level 8
1,468 SR
1,382 Elo+

VS

Team Averages
Level 10
1,479 SR
1,428 Elo+
Tsukuyomi
Tsukuyomi
Asukimary
Tsukuyomi
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Detreyder
Mercury
Level 15
God Stats
3W - 4L
1,373 SR
Queue Stats
19W - 19L
1,347 Elo+
Solo
Susano
Susano
IzDotiPrishel
Susano
Level 4
God Stats
1W - 1L
1,332 SR
Queue Stats
1W - 1L
1,231 Elo+
Solo
Hel
Hel
Mоrtus
Hel
Level 27
God Stats
17W - 11L
1,692 SR
Queue Stats
53W - 40L
1,562 Elo+
Solo
Neith
Neith
ЧлEHиKC
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FluDOneShot
Izanami
6
0 / 4 / 0
3,876
388
2,140
4,199
954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cernunnos
Kip1er
Cernunnos
5
1 / 3 / 0
4,208
421
3,129
4,271
1,003
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Mcmm11
Jing Wei
7
1 / 2 / 1
4,882
488
2,798
4,336
1,035
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
NURBOT
Kukulkan
9
1 / 3 / 0
5,165
517
3,822
5,213
1,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Samira23
Sobek
5
0 / 3 / 0
3,998
400
1,057
7,737
3,465
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Asukimary
Tsukuyomi
8
0 / 3 / 2
5,266
527
1,704
6,646
1,725
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Detreyder
Mercury
9
3 / 0 / 0
5,675
568
1,241
2,932
801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 1 / 0
4,679
468
1,511
3,220
943
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
10
6 / 0 / 6
6,233
623
4,663
4,364
1,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
6 / 0 / 6
6,529
653
10,067
7,380
2,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
15
15
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Asukimary
Tsukuyomi
0
3
2
0.33
W
Mercury
Detreyder
Mercury
3
0
0
3
L
Izanami
FluDOneShot
Izanami
0
4
0
0
W
0
1
0
0
L
Cernunnos
Kip1er
Cernunnos
1
3
0
0.33
L
Jing Wei
Mcmm11
Jing Wei
1
2
1
0.75
W
Hel
6
0
6
9
L
Kukulkan
NURBOT
Kukulkan
1
3
0
0.33
L
Sobek
Samira23
Sobek
0
3
0
0
W
Neith
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,946
Damage
19,186
25,756
Taken
24,542
7,985
Mitigated
7,403
4,770
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Asukimary
Tsukuyomi
1,704
413
0
2,023
6,646
1,725
648
151
6,495
0
23,792
W
Mercury
Detreyder
Mercury
1,241
228
0
1,097
2,932
801
571
89
2,843
0
11,922
L
Izanami
FluDOneShot
Izanami
2,140
1,432
0
270
4,199
954
0
1,169
3,030
0
10,607
W
1,511
424
0
569
3,220
943
37
1,461
1,759
0
12,581
L
Cernunnos
Kip1er
Cernunnos
3,129
1,018
0
51
4,271
1,003
0
486
3,785
0
10,786
L
Jing Wei
Mcmm11
Jing Wei
2,798
1,508
0
500
4,336
1,035
0
531
3,805
0
16,950
W
Hel
4,663
179
4,465
3,603
4,364
1,437
420
1,414
2,950
18,178
0
L
Kukulkan
NURBOT
Kukulkan
3,822
534
0
1,387
5,213
1,528
366
744
4,469
27,410
0
L
Sobek
Samira23
Sobek
1,057
33
33
2,529
7,737
3,465
0
1,733
6,004
5,398
0
W
Neith
10,067
6,806
0
1,721
7,380
2,497
2,101
1,764
5,616
0
38,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,129
Gold Earned
28,382
130
Minions Killed
202
0
Camps Cleared
0
841,772
Distance Traveled
940,892
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,266
527
46
5
0
179,076
0
W
Mercury
5,675
568
30
3
0
187,011
3
L
Izanami
3,876
388
11
1
0
172,338
2
W
Susano
4,679
468
25
3
0
220,364
0
L
Cernunnos
4,208
421
21
2
0
169,467
2
L
Jing Wei
4,882
488
42
4
0
177,761
0
W
Hel
6,233
623
18
2
0
205,130
2
L
Kukulkan
5,165
517
50
5
0
165,047
1
L
Sobek
3,998
400
6
1
0
157,159
1
W
Neith
6,529
653
83
8
0
149,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role