Player Matchup

Discordia
Discordia
LewdieTentaCutie
Discordia
Level 29
God Stats
23W - 16L
1,636 SR
Queue Stats
149W - 124L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Long4ogttenson
Cthulhu
Level 29
God Stats
20W - 14L
1,636 SR
Queue Stats
28W - 22L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
Mosuto
Jing Wei
Level 145
God Stats
8W - 6L
1,513 SR
Queue Stats
178W - 142L
1,534 Elo+
Party 1
Team Averages
Level 68
1,595 SR
1,525 Elo+

VS

Team Averages
Level 48
1,390 SR
1,447 Elo+
Arachne
Arachne
Theorine
Arachne
Level 16
God Stats
0W - 2L
1,370 SR
Queue Stats
12W - 16L
1,242 Elo+
Solo
Cerberus
Cerberus
UnwashedDishez
Cerberus
Level 109
God Stats
2W - 2L
1,479 SR
Queue Stats
150W - 144L
1,561 Elo+
Party 2
Agni
Agni
ace0770
Agni
Level 18
God Stats
1W - 2L
1,321 SR
Queue Stats
78W - 66L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
4 / 7 / 13
13,834
692
13,897
10,868
2,727
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 10
13,983
699
11,405
18,741
19,885
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Mosuto
Jing Wei
19
11 / 0 / 7
14,815
741
25,777
17,186
4,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Theorine
Arachne
14
5 / 7 / 2
12,126
606
8,586
21,416
12,590
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
15
2 / 4 / 5
12,999
650
11,930
28,769
28,289
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
ace0770
Agni
15
1 / 8 / 6
11,758
588
15,822
12,726
4,926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
8
8
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
4
7
13
1.5
W
4
1
10
9
W
Jing Wei
Mosuto
Jing Wei
11
0
7
14.5
L
Arachne
Theorine
Arachne
5
7
2
0.86
L
Cerberus
2
4
5
1.13
L
Agni
ace0770
Agni
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,079
Damage
36,338
46,795
Taken
62,911
27,070
Mitigated
45,805
10,075
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
13,897
825
0
1,583
10,868
2,727
470
5,919
4,949
70,006
0
W
11,405
424
0
3,744
18,741
19,885
732
9,278
9,463
41,520
0
W
Jing Wei
Mosuto
Jing Wei
25,777
20,255
0
4,748
17,186
4,458
3,378
12,909
4,277
0
93,338
L
Arachne
Theorine
Arachne
8,586
5,384
0
3,688
21,416
12,590
0
8,927
12,489
0
22,803
L
Cerberus
11,930
361
0
5,192
28,769
28,289
0
11,601
17,168
47,992
0
L
Agni
ace0770
Agni
15,822
1,580
0
750
12,726
4,926
0
5,026
7,700
82,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
36,883
250
Minions Killed
214
0
Camps Cleared
0
1,180,376
Distance Traveled
1,035,855
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,834
692
92
5
0
343,334
0
W
Cthulhu
13,983
699
55
3
0
420,028
3
W
Jing Wei
14,815
741
103
5
0
417,014
2
L
Arachne
12,126
606
33
2
0
358,326
0
L
Cerberus
12,999
650
69
3
0
372,110
7
L
Agni
11,758
588
112
6
0
305,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role