Player Matchup
Jing Wei
Silver IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Party 1
Hou Yi
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Party 1
Hachiman
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Party 1
Team Averages
Silver III
Average Tier
Level 113
1,500 SR
1,500
MMR
VS
Team Averages
Silver III
Average Tier
Level 111
1,596 SR
1,482
MMR
Da Ji
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Party 2
Bacchus
Silver II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Party 2
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VaiTakaTaka
Hou Yi
5
0 / 0 / 0
3,362
1,121
0
861
190
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Short Bow
+15%
Attack Speed
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
XxBossOfHellxX
Hachiman
6
0 / 0 / 0
3,365
1,122
0
810
165
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Heavy Mace
+30
Physical Power
Boots
+6%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
2,862
954
0
0
0
442
0
W
3,146
1,049
4
1
0
14,834
0
W
3,362
1,121
19
6
0
36,437
0
L
2,898
966
0
0
0
400
0
W
3,365
1,122
18
6
0
43,499
1
L
2,862
954
0
0
0
233
0