Player Matchup

Sun Wukong
Sun Wukong
Diamond V
Grandflaw
Sun Wukong
Diamond V
Level 46
God Stats
26W - 12L
1,809 SR
Queue Stats
74W - 39L
2,143 MMR
Party 2
Bacchus
Bacchus
Platinum III
Hate isnt real
Bacchus
Platinum III
Level 93
God Stats
12W - 3L
1,976 SR
Queue Stats
61W - 46L
2,014 MMR
Party 2
Merlin
Merlin
Diamond III
mightydewsh
Merlin
Diamond III
Level 52
God Stats
11W - 7L
1,781 SR
Queue Stats
61W - 41L
2,339 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 64
1,855 SR
2,165 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,619 SR
2,078 MMR
Hercules
Hercules
Platinum II
Daddi_Bacchus
Hercules
Platinum II
Level 95
God Stats
2W - 1L
1,638 SR
Queue Stats
80W - 60L
2,122 MMR
Party 1
Discordia
Discordia
Platinum III
Daddi_Odin
Discordia
Platinum III
Level 125
God Stats
4W - 3L
1,652 SR
Queue Stats
132W - 87L
2,071 MMR
Party 1
Neith
Neith
Gold V
SwankyJungle
Neith
Gold V
Level 122
God Stats
6W - 6L
1,567 SR
Queue Stats
72W - 59L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grandflaw
Sun Wukong
18
5 / 4 / 4
14,176
616
21,071
22,479
18,117
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 2 / 7
15,253
663
11,749
20,173
30,650
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
19
2 / 3 / 7
14,577
634
16,805
15,525
7,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AphroditePersephoneHeraZeusVulcan

VS

Bans
CthulhuHeimdallrKumbhakarnaMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daddi_Bacchus
Hercules
16
4 / 3 / 4
13,565
590
11,157
26,832
35,757
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Daddi_Odin
Discordia
17
0 / 1 / 5
12,976
564
15,954
13,189
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 2
14,139
615
19,006
21,233
8,376
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
9
9
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Daddi_Bacchus
Hercules
4
3
4
2
L
Discordia
Daddi_Odin
Discordia
0
1
5
2.5
W
Sun Wukong
Grandflaw
Sun Wukong
5
4
4
1.75
W
3
2
7
3.25
L
5
6
2
1
W
Merlin
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,625
Damage
46,117
58,177
Taken
61,254
55,912
Mitigated
49,305
18,644
Healing
18,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Daddi_Bacchus
Hercules
11,157
2,744
0
5,908
26,832
35,757
150
12,815
13,367
0
27,964
L
Discordia
Daddi_Odin
Discordia
15,954
301
337
5,689
13,189
5,172
170
5,949
7,065
84,728
0
W
Sun Wukong
Grandflaw
Sun Wukong
21,071
4,808
98
8,282
22,479
18,117
950
6,703
15,526
0
53,527
W
11,749
1,240
0
4,829
20,173
30,650
823
5,144
14,680
33,825
0
L
19,006
8,112
0
6,907
21,233
8,376
1,806
9,864
11,044
0
118,854
W
Merlin
16,805
499
0
5,435
15,525
7,145
1,037
4,176
11,224
169,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
40,680
313
Minions Killed
277
0
Camps Cleared
0
1,332,109
Distance Traveled
1,203,638
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,565
590
15
1
0
388,377
2
L
Discordia
12,976
564
105
5
0
432,720
0
W
Sun Wukong
14,176
616
58
3
0
466,162
1
W
Bacchus
15,253
663
29
1
0
453,962
4
L
Neith
14,139
615
157
7
0
382,541
3
W
Merlin
14,577
634
226
10
0
411,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role