Player Matchup

Artemis
Artemis
Da B Jin
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
actual-cake0
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 109L
1,528 Elo+
Solo
Jormungandr
Jormungandr
bojackman6
Jormungandr
Level 7
God Stats
1W - 3L
1,227 SR
Queue Stats
1W - 3L
1,232 Elo+
Solo
Cabrakan
Cabrakan
tigre1705rayas
Cabrakan
Level 27
God Stats
4W - 3L
1,622 SR
Queue Stats
85W - 90L
1,507 Elo+
Solo
Hel
Hel
zerodark3023
Hel
Level 28
God Stats
4W - 2L
1,676 SR
Queue Stats
49W - 62L
1,506 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,455 Elo+

VS

Team Averages
Level 27
1,655 SR
1,452 Elo+
Sol
Sol
AnarchyZon3
Sol
Level 29
God Stats
8W - 8L
1,579 SR
Queue Stats
23W - 30L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Chaos Swordsman
Cthulhu
Level 37
God Stats
5W - 5L
1,608 SR
Queue Stats
39W - 39L
1,478 Elo+
Party 1
Nemesis
Nemesis
Lunarlight923
Nemesis
Level 15
God Stats
1W - 0L
1,726 SR
Queue Stats
12W - 25L
1,298 Elo+
Party 1
Guan Yu
Guan Yu
ShrexySals
Guan Yu
Level 27
God Stats
1W - 1L
1,651 SR
Queue Stats
32W - 26L
1,592 Elo+
Party 1
Arachne
Arachne
VoiidOrphan
Arachne
Level 29
God Stats
2W - 0L
1,712 SR
Queue Stats
37W - 40L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Da B Jin
Artemis
12
1 / 4 / 1
7,683
404
4,055
9,100
2,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
actual-cake0
Ah Muzen Cab
13
0 / 5 / 1
8,173
430
8,510
12,158
2,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
bojackman6
Jormungandr
13
4 / 3 / 3
8,698
458
6,203
13,203
10,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
15
9 / 4 / 6
10,451
550
14,025
16,391
10,114
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 4 / 4
9,734
512
8,366
10,581
3,390
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
6,565
346
4,176
6,902
2,161
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 3 / 10
10,400
547
8,137
14,768
11,169
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
12
0 / 6 / 0
7,935
418
2,914
9,399
3,128
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
ShrexySals
Guan Yu
17
11 / 0 / 6
10,828
570
16,547
12,374
8,878
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Arachne
VoiidOrphan
Arachne
17
6 / 4 / 3
11,201
590
11,028
18,067
6,490
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
21
Kills
20
20
Deaths
21
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
8
1
0.06
W
3
3
10
2.67
L
Artemis
Da B Jin
Artemis
1
4
1
0.38
W
Nemesis
0
6
0
0
W
Guan Yu
ShrexySals
Guan Yu
11
0
6
14
W
Arachne
VoiidOrphan
Arachne
6
4
3
1.88
L
Ah Muzen Cab
actual-cake0
Ah Muzen Cab
0
5
1
0.1
L
Jormungandr
bojackman6
Jormungandr
4
3
3
1.83
L
Cabrakan
9
4
6
3
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,159
Damage
42,802
61,433
Taken
61,510
29,136
Mitigated
31,826
17,556
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,176
1,512
0
642
6,902
2,161
403
5,576
1,326
15,738
0
W
8,137
406
395
2,020
14,768
11,169
717
5,645
9,123
37,498
0
L
Artemis
Da B Jin
Artemis
4,055
2,348
0
1,438
9,100
2,304
0
986
8,114
0
27,752
W
Nemesis
2,914
1,811
0
717
9,399
3,128
453
6,166
3,233
0
25,767
W
Guan Yu
ShrexySals
Guan Yu
16,547
2,506
2,106
4,064
12,374
8,878
731
1,940
10,434
0
68,268
W
Arachne
VoiidOrphan
Arachne
11,028
7,271
0
8,930
18,067
6,490
265
9,267
8,800
0
86,644
L
Ah Muzen Cab
actual-cake0
Ah Muzen Cab
8,510
4,964
0
5,710
12,158
2,701
0
3,166
8,992
0
68,730
L
Jormungandr
bojackman6
Jormungandr
6,203
1,967
0
0
13,203
10,627
60
2,310
10,893
37,924
0
L
Cabrakan
14,025
1,917
0
5,455
16,391
10,114
0
2,723
13,668
58,703
0
L
8,366
1,923
1,098
3,855
10,581
3,390
1,833
3,128
7,453
45,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,739
Gold Earned
46,929
398
Minions Killed
408
0
Camps Cleared
0
1,567,097
Distance Traveled
1,527,432
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,565
346
27
1
0
153,071
0
W
Cthulhu
10,400
547
62
3
0
344,009
6
L
Artemis
7,683
404
51
3
0
322,700
0
W
Nemesis
7,935
418
55
3
0
252,686
0
W
Guan Yu
10,828
570
124
7
0
373,397
3
W
Arachne
11,201
590
140
7
0
404,269
0
L
Ah Muzen Cab
8,173
430
112
6
0
277,067
3
L
Jormungandr
8,698
458
61
3
0
320,275
1
L
Cabrakan
10,451
550
98
5
0
340,007
5
L
Hel
9,734
512
76
4
0
307,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role