Player Matchup

Sylvanus
Sylvanus
King_Kellog
Sylvanus
Level 123
God Stats
3W - 1L
1,390 SR
Queue Stats
278W - 272L
1,342 Elo+
Party 1
Jormungandr
Jormungandr
MasterBade
Jormungandr
Level 27
God Stats
49W - 34L
1,529 SR
Queue Stats
196W - 219L
1,292 Elo+
Party 1
Skadi
Skadi
Zembok
Skadi
Level 149
God Stats
6W - 5L
1,607 SR
Queue Stats
322W - 344L
1,328 Elo+
Party 1
Team Averages
Level 100
1,509 SR
1,321 Elo+

VS

Team Averages
Level 18
1,372 SR
1,192 Elo+
Vulcan
Vulcan
Chillseth6845
Vulcan
Level 28
God Stats
13W - 15L
1,122 SR
Queue Stats
79W - 103L
1,271 Elo+
Solo
Kukulkan
Kukulkan
XxAtlas27xX
Kukulkan
Level 18
God Stats
19W - 25L
1,494 SR
Queue Stats
49W - 81L
1,230 Elo+
Solo
Agni
Agni
l-RiGorMorTiS-l
Agni
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 11L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
King_Kellog
Sylvanus
14
2 / 2 / 14
10,029
627
10,649
16,933
18,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
MasterBade
Jormungandr
12
3 / 3 / 11
10,053
628
9,026
11,372
10,015
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Zembok
Skadi
16
11 / 1 / 5
12,095
756
10,585
9,153
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
9,316
582
10,712
10,891
3,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
XxAtlas27xX
Kukulkan
13
1 / 4 / 3
9,100
569
4,347
10,315
7,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 6 / 4
9,008
563
3,482
12,385
5,420
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
5
6
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Sylvanus
King_Kellog
Sylvanus
2
2
14
4.5
W
Jormungandr
MasterBade
Jormungandr
3
3
11
2.83
L
Kukulkan
XxAtlas27xX
Kukulkan
1
4
3
0.63
W
Skadi
Zembok
Skadi
11
1
5
13.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
18,541
37,458
Taken
33,591
32,597
Mitigated
16,300
14,168
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,712
4,504
612
2,688
10,891
3,520
0
6,838
4,053
32,507
0
W
Sylvanus
King_Kellog
Sylvanus
10,649
2,127
4,285
8,828
16,933
18,328
196
7,983
8,950
20,464
0
W
Jormungandr
MasterBade
Jormungandr
9,026
748
0
0
11,372
10,015
81
6,532
4,840
30,279
0
L
Kukulkan
XxAtlas27xX
Kukulkan
4,347
454
1,068
2,958
10,315
7,360
75
7,051
3,264
34,630
0
W
Skadi
Zembok
Skadi
10,585
4,054
0
1,055
9,153
4,254
3,109
4,308
4,845
0
81,484
L
3,482
370
0
1,170
12,385
5,420
100
5,838
6,547
14,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
27,424
165
Minions Killed
140
0
Camps Cleared
0
837,589
Distance Traveled
693,850
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,316
582
43
3
0
260,130
2
W
Sylvanus
10,029
627
9
1
0
265,629
3
W
Jormungandr
10,053
628
31
2
0
284,177
0
L
Kukulkan
9,100
569
66
4
0
231,838
1
W
Skadi
12,095
756
125
8
0
287,783
1
L
Agni
9,008
563
31
2
0
201,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role