Player Matchup

Merlin
Merlin
Matt_6079
Merlin
Level 10
God Stats
7W - 13L
1,231 SR
Queue Stats
8W - 21L
1,118 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ShutrStyl
Kumbhakarna
Level 38
God Stats
0W - 1L
1,199 SR
Queue Stats
6W - 15L
1,046 Elo+
Party 2
Cthulhu
Cthulhu
xxMzNezbitxx
Cthulhu
Level 22
God Stats
28W - 34L
1,795 SR
Queue Stats
93W - 134L
1,130 Elo+
Solo
Team Averages
Level 23
1,408 SR
1,098 Elo+

VS

Team Averages
Level 36
1,562 SR
1,183 Elo+
Guan Yu
Guan Yu
ELITE BEAST71
Guan Yu
Level 59
God Stats
5W - 3L
1,541 SR
Queue Stats
232W - 207L
1,176 Elo+
Party 1
Loki
Loki
Fliplyfe
Loki
Level 25
God Stats
22W - 17L
1,397 SR
Queue Stats
148W - 132L
1,174 Elo+
Party 1
Hades
Hades
Fly x ToXiC
Hades
Level 23
God Stats
2W - 0L
1,748 SR
Queue Stats
47W - 40L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Matt_6079
Merlin
13
0 / 11 / 2
10,443
522
13,322
17,079
7,886
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ShutrStyl
Kumbhakarna
14
3 / 10 / 1
11,789
589
14,561
25,122
11,459
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
xxMzNezbitxx
Cthulhu
14
1 / 6 / 2
12,585
629
11,570
21,455
25,485
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
9 / 2 / 17
13,813
691
14,757
28,757
32,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
17
8 / 0 / 19
13,661
683
16,041
12,253
4,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 2 / 15
13,859
693
22,766
23,697
11,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
78
4
Kills
27
27
Deaths
4
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
9
2
17
8.75
W
Loki
8
0
19
17.5
W
10
2
15
8.75
L
Merlin
Matt_6079
Merlin
0
11
2
0.09
L
Kumbhakarna
ShutrStyl
Kumbhakarna
3
10
1
0.35
L
Cthulhu
xxMzNezbitxx
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
53,564
63,656
Taken
64,707
44,830
Mitigated
49,687
4,965
Healing
36,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
14,757
2,881
5,762
10,627
28,757
32,982
1,049
15,077
13,680
0
43,539
W
Loki
16,041
2,563
1,024
3,487
12,253
4,924
656
8,470
3,783
0
41,211
W
22,766
2,060
2,554
12,584
23,697
11,781
1,477
15,955
7,742
68,019
0
L
Merlin
Matt_6079
Merlin
13,322
1,754
0
328
17,079
7,886
0
4,759
12,320
46,420
0
L
Kumbhakarna
ShutrStyl
Kumbhakarna
14,561
3,317
489
3,175
25,122
11,459
155
10,083
15,039
48,407
0
L
Cthulhu
xxMzNezbitxx
Cthulhu
11,570
573
103
870
21,455
25,485
0
8,017
13,438
49,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,817
Gold Earned
41,333
178
Minions Killed
167
0
Camps Cleared
0
960,326
Distance Traveled
1,074,185
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,813
691
55
3
0
382,046
2
W
Loki
13,661
683
35
2
0
374,821
3
W
Hades
13,859
693
77
4
0
317,318
1
L
Merlin
10,443
522
59
3
0
273,753
0
L
Kumbhakarna
11,789
589
61
3
0
320,312
0
L
Cthulhu
12,585
629
58
3
0
366,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role