Player Matchup

Cerberus
Cerberus
ICMG80
Cerberus
Level 17
God Stats
1W - 6L
1,537 SR
Queue Stats
14W - 26L
1,298 Elo+
Solo
Ravana
Ravana
NEWTITAN76PT2
Ravana
Level 61
God Stats
2W - 5L
1,208 SR
Queue Stats
284W - 284L
1,424 Elo+
Party 2
Merlin
Merlin
NICOSKY15
Merlin
Level 23
God Stats
7W - 10L
1,313 SR
Queue Stats
18W - 21L
1,318 Elo+
Solo
Jormungandr
Jormungandr
SwellMallard701
Jormungandr
Level 5
God Stats
2W - 2L
1,126 SR
Queue Stats
31W - 26L
883 Elo+
Solo
Olorun
Olorun
kodiakspirit
Olorun
Level 4
God Stats
1W - 1L
1,415 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 22
1,320 SR
1,284 Elo+

VS

Team Averages
Level 30
1,466 SR
1,317 Elo+
Nemesis
Nemesis
Illicit-Rozes
Nemesis
Level 41
God Stats
16W - 18L
1,390 SR
Queue Stats
275W - 305L
1,295 Elo+
Party 1
Raijin
Raijin
QuickGGs
Raijin
Level 29
God Stats
2W - 0L
1,264 SR
Queue Stats
29W - 22L
1,287 Elo+
Solo
Heimdallr
Heimdallr
Spartucus-XIV
Heimdallr
Level 28
God Stats
40W - 41L
1,498 SR
Queue Stats
238W - 291L
1,327 Elo+
Party 1
Janus
Janus
X_AZMODEUZ_X
Janus
Level 43
God Stats
8W - 4L
1,632 SR
Queue Stats
212W - 236L
1,312 Elo+
Party 1
Mulan
Mulan
lllicit-Rozes
Mulan
Level 11
God Stats
114W - 117L
1,546 SR
Queue Stats
243W - 277L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ICMG80
Cerberus
13
0 / 11 / 2
7,922
377
6,417
19,019
11,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 7 / 2
11,198
533
11,156
19,534
8,026
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
NICOSKY15
Merlin
13
4 / 9 / 3
9,361
446
9,575
13,505
4,591
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
SwellMallard701
Jormungandr
13
1 / 9 / 1
8,094
385
3,436
18,591
16,568
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
11
0 / 13 / 1
7,345
350
2,637
13,978
2,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
14 / 0 / 10
12,737
607
17,760
14,455
5,108
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
QuickGGs
Raijin
15
7 / 3 / 11
10,504
500
8,451
11,938
3,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Spartucus-XIV
Heimdallr
18
11 / 3 / 13
12,173
580
16,261
10,229
3,226
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 3 / 6
11,180
532
11,536
10,177
2,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 9
10,844
516
12,978
13,379
9,444
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
10
Kills
47
49
Deaths
11
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ICMG80
Cerberus
0
11
2
0.09
W
Nemesis
14
0
10
19
L
5
7
2
0.86
L
Merlin
NICOSKY15
Merlin
4
9
3
0.61
W
Raijin
QuickGGs
Raijin
7
3
11
4.17
W
Heimdallr
Spartucus-XIV
Heimdallr
11
3
13
5.83
L
Jormungandr
SwellMallard701
Jormungandr
1
9
1
0.17
W
9
3
6
4
L
Olorun
0
13
1
0.04
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,221
Damage
66,986
84,627
Taken
60,178
43,514
Mitigated
23,943
10,741
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ICMG80
Cerberus
6,417
740
0
1,904
19,019
11,334
135
3,537
15,157
33,345
0
W
Nemesis
17,760
9,239
0
8,588
14,455
5,108
1,741
3,858
10,422
0
82,067
L
11,156
2,391
0
5,063
19,534
8,026
0
3,074
16,360
0
72,659
L
Merlin
NICOSKY15
Merlin
9,575
1,147
304
1,058
13,505
4,591
737
4,761
8,694
37,329
0
W
Raijin
QuickGGs
Raijin
8,451
1,185
576
1,394
11,938
3,662
1,312
3,113
8,750
54,090
0
W
Heimdallr
Spartucus-XIV
Heimdallr
16,261
7,315
0
1,379
10,229
3,226
1,450
5,285
4,869
0
60,485
L
Jormungandr
SwellMallard701
Jormungandr
3,436
1,128
0
500
18,591
16,568
1,180
5,829
12,687
36,950
0
W
11,536
853
0
342
10,177
2,503
1,382
4,259
5,643
63,011
0
L
Olorun
2,637
1,870
0
1,912
13,978
2,995
45
2,786
11,192
25,348
0
W
12,978
1,929
0
3,152
13,379
9,444
839
5,304
8,025
0
38,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,920
Gold Earned
57,438
348
Minions Killed
404
0
Camps Cleared
0
1,765,956
Distance Traveled
1,896,123
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,922
377
58
3
0
356,847
3
W
Nemesis
12,737
607
104
5
0
450,112
2
L
Ravana
11,198
533
117
6
0
414,817
1
L
Merlin
9,361
446
72
3
0
353,823
0
W
Raijin
10,504
500
59
3
0
353,212
1
W
Heimdallr
12,173
580
102
5
0
374,719
0
L
Jormungandr
8,094
385
57
3
0
316,362
0
W
Janus
11,180
532
92
4
0
356,372
4
L
Olorun
7,345
350
44
2
0
324,107
1
W
Mulan
10,844
516
47
2
0
361,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role