Player Matchup

Hera
Hera
Israelgreen
Hera
Level 18
God Stats
2W - 0L
1,815 SR
Queue Stats
8W - 3L
1,649 Elo+
Party 2
Osiris
Osiris
Notoriousbob85
Osiris
Level 28
God Stats
2W - 3L
1,397 SR
Queue Stats
75W - 94L
1,403 Elo+
Solo
Medusa
Medusa
Turkeygod
Medusa
Level 103
God Stats
1W - 0L
1,710 SR
Queue Stats
112W - 90L
1,637 Elo+
Party 2
Team Averages
Level 50
1,641 SR
1,563 Elo+

VS

Team Averages
Level 15
1,770 SR
1,623 Elo+
Tyr
Tyr
Alleistyr
Tyr
Level 10
God Stats
11W - 4L
1,955 SR
Queue Stats
22W - 16L
1,668 Elo+
Party 1
Merlin
Merlin
CodeLee
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,585 Elo+
Solo
Heimdallr
Heimdallr
D0m1nat0r456
Heimdallr
Level 15
God Stats
2W - 3L
1,855 SR
Queue Stats
53W - 42L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 11
9,741
649
6,799
8,261
2,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 2 / 12
10,802
720
8,189
14,369
16,480
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Turkeygod
Medusa
16
12 / 2 / 7
11,826
788
18,765
10,904
4,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
9,885
659
8,701
16,919
14,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
CodeLee
Merlin
12
3 / 9 / 1
10,047
670
4,157
10,762
3,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
D0m1nat0r456
Heimdallr
12
0 / 8 / 5
8,565
571
5,525
11,255
4,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
8
8
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
L
Merlin
CodeLee
Merlin
3
9
1
0.39
L
Heimdallr
D0m1nat0r456
Heimdallr
0
8
5
0.31
W
2
4
11
1.88
W
5
2
12
5.5
W
Medusa
Turkeygod
Medusa
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,753
Damage
18,383
33,534
Taken
38,936
23,668
Mitigated
22,005
9,735
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,701
837
0
2,037
16,919
14,390
0
4,515
12,404
275
22,722
L
Merlin
CodeLee
Merlin
4,157
115
0
670
10,762
3,366
56
1,375
9,387
26,965
0
L
Heimdallr
D0m1nat0r456
Heimdallr
5,525
3,409
0
450
11,255
4,249
0
1,708
9,547
0
22,772
W
6,799
1,262
0
944
8,261
2,801
98
750
7,342
42,344
0
W
8,189
1,709
0
4,636
14,369
16,480
143
2,364
11,886
719
23,234
W
Medusa
Turkeygod
Medusa
18,765
9,764
0
4,155
10,904
4,387
1,222
1,813
8,996
0
70,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
28,497
171
Minions Killed
111
0
Camps Cleared
0
883,953
Distance Traveled
787,673
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,885
659
29
2
0
304,312
1
L
Merlin
10,047
670
47
3
0
251,755
3
L
Heimdallr
8,565
571
35
2
0
231,606
3
W
Hera
9,741
649
56
4
0
245,832
3
W
Osiris
10,802
720
16
1
0
351,303
0
W
Medusa
11,826
788
99
7
0
286,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role