Player Matchup

Nemesis
Nemesis
AlvMeLo
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Loki
Loki
Chompermas
Loki
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 20L
1,200 Elo+
Solo
Ra
Ra
Manypad
Ra
Level 20
God Stats
31W - 16L
1,571 SR
Queue Stats
32W - 18L
1,365 Elo+
Solo
Tyr
Tyr
Ryanr3
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 75L
1,245 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpacedComet289
Tsukuyomi
Level 11
God Stats
7W - 11L
1,220 SR
Queue Stats
20W - 33L
1,184 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,299 Elo+

VS

Team Averages
Level 17
1,458 SR
1,296 Elo+
Mercury
Mercury
DiscoBryan
Mercury
Level 13
God Stats
2W - 8L
1,500 SR
Queue Stats
25W - 40L
1,237 Elo+
Solo
Anubis
Anubis
FaboTheAfro
Anubis
Level 27
God Stats
6W - 4L
1,433 SR
Queue Stats
75W - 62L
1,336 Elo+
Party 1
Achilles
Achilles
I-I-Susano-I-I
Achilles
Level 29
God Stats
7W - 2L
1,619 SR
Queue Stats
85W - 65L
1,375 Elo+
Party 1
Yemoja
Yemoja
itsCUZO
Yemoja
Level 11
God Stats
1W - 6L
1,239 SR
Queue Stats
4W - 15L
1,031 Elo+
Solo
Neith
Neith
xXKR1PPYXx
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlvMeLo
Nemesis
20
0 / 10 / 6
13,759
860
11,939
25,559
24,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 11 / 6
13,000
813
2,730
22,295
9,241
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 4 / 2
19,606
1,225
40,715
24,879
10,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyr
Ryanr3
Tyr
15
0 / 0 / 0
10,000
625
0
0
0
Tsukuyomi
SpacedComet289
Tsukuyomi
20
3 / 12 / 10
14,989
937
20,175
27,764
16,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DiscoBryan
Mercury
20
4 / 4 / 16
15,044
940
11,681
20,947
14,878
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
20
12 / 4 / 16
16,742
1,046
32,690
21,718
11,808
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
20
16 / 3 / 13
16,426
1,027
27,986
20,097
8,720
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
itsCUZO
Yemoja
20
3 / 4 / 25
16,477
1,030
16,325
17,907
24,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
16
0 / 1 / 0
11,500
719
0
760
180
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
15
Kills
35
37
Deaths
16
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlvMeLo
Nemesis
0
10
6
0.3
L
0
11
6
0.27
W
Mercury
DiscoBryan
Mercury
4
4
16
3
W
Anubis
12
4
16
5
W
Achilles
16
3
13
7.5
L
12
4
2
3.25
L
Tyr
Ryanr3
Tyr
0
0
0
0
L
Tsukuyomi
SpacedComet289
Tsukuyomi
3
12
10
0.67
W
Yemoja
itsCUZO
Yemoja
3
4
25
3.88
W
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,559
Damage
88,682
100,497
Taken
81,429
60,931
Mitigated
60,575
12,713
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlvMeLo
Nemesis
11,939
4,996
0
1,115
25,559
24,908
0
13,303
12,256
194
25,410
L
2,730
999
0
0
22,295
9,241
0
9,745
12,550
0
9,869
W
Mercury
DiscoBryan
Mercury
11,681
5,452
0
2,746
20,947
14,878
0
9,904
11,043
0
39,138
W
Anubis
32,690
4,180
1,153
6,727
21,718
11,808
0
9,606
12,112
61,687
0
W
Achilles
27,986
18,178
0
1,695
20,097
8,720
0
12,193
7,904
0
44,597
L
40,715
2,930
3,548
7,041
24,879
10,453
0
13,987
10,892
111,993
0
L
Tyr
Ryanr3
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
SpacedComet289
Tsukuyomi
20,175
6,024
0
1,009
27,764
16,329
0
11,980
15,784
0
28,408
W
Yemoja
itsCUZO
Yemoja
16,325
5,030
3,263
546
17,907
24,989
0
9,206
8,701
40,676
0
W
Neith
0
0
0
23
760
180
0
0
760
0
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,354
Gold Earned
76,189
236
Minions Killed
225
4
Camps Cleared
7
1,059,960
Distance Traveled
1,043,181
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,759
860
27
2
4
271,866
1
L
Loki
13,000
813
11
1
0
200,321
0
W
Mercury
15,044
940
58
4
2
289,280
3
W
Anubis
16,742
1,046
64
4
2
211,072
0
W
Achilles
16,426
1,027
34
2
3
305,550
1
L
Ra
19,606
1,225
179
11
0
342,224
1
L
Tyr
10,000
625
0
0
0
0
0
L
Tsukuyomi
14,989
937
19
1
0
245,549
0
W
Yemoja
16,477
1,030
69
4
0
228,407
0
W
Neith
11,500
719
0
0
0
8,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role