Player Matchup

Merlin
Merlin
 
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
KeeKee7
Fafnir
Level 21
God Stats
0W - 1L
1,717 SR
Queue Stats
16W - 41L
1,070 Elo+
Party 1
Skadi
Skadi
Vigditto
Skadi
Level 121
God Stats
15W - 8L
1,608 SR
Queue Stats
214W - 226L
1,405 Elo+
Party 1
Team Averages
Level 79
1,608 SR
1,325 Elo+

VS

Team Averages
Level 17
1,401 SR
1,200 Elo+
Neith
Neith
Ju5tP1ay3n
Neith
Level 17
God Stats
27W - 33L
1,445 SR
Queue Stats
33W - 46L
1,232 Elo+
Solo
Bacchus
Bacchus
SalmonKing16
Bacchus
Level 6
God Stats
2W - 4L
1,260 SR
Queue Stats
5W - 14L
1,058 Elo+
Solo
Janus
Janus
baddfish69
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 110L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 8
8,163
628
5,710
7,338
2,883
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
KeeKee7
Fafnir
12
2 / 1 / 11
10,179
783
1,974
8,703
10,275
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Vigditto
Skadi
13
15 / 1 / 2
11,049
850
15,916
7,222
3,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 8 / 3
8,897
684
8,140
12,867
4,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SalmonKing16
Bacchus
11
1 / 4 / 4
9,243
711
2,877
13,380
11,754
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
11
2 / 5 / 3
8,383
645
5,291
6,925
2,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
6
6
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
8
1
W
Neith
3
8
3
0.56
L
Fafnir
KeeKee7
Fafnir
2
1
11
7.5
W
Bacchus
SalmonKing16
Bacchus
1
4
4
0.75
L
Skadi
Vigditto
Skadi
15
1
2
16
W
Janus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
16,308
23,263
Taken
33,172
16,491
Mitigated
18,445
3,711
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,710
208
381
612
7,338
2,883
933
2,456
4,882
31,444
0
W
Neith
8,140
2,980
0
3,739
12,867
4,532
0
3,717
9,150
0
27,266
L
Fafnir
KeeKee7
Fafnir
1,974
280
0
626
8,703
10,275
116
3,278
5,425
6,839
0
W
Bacchus
SalmonKing16
Bacchus
2,877
188
147
0
13,380
11,754
0
3,014
10,366
18,202
0
L
Skadi
Vigditto
Skadi
15,916
8,018
192
1,900
7,222
3,333
1,897
2,443
4,779
0
39,851
W
Janus
5,291
106
0
0
6,925
2,159
0
1,007
5,918
31,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
26,523
111
Minions Killed
113
0
Camps Cleared
0
639,259
Distance Traveled
650,805
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,163
628
53
4
0
181,983
0
W
Neith
8,897
684
46
4
0
183,789
0
L
Fafnir
10,179
783
13
1
0
238,910
0
W
Bacchus
9,243
711
23
2
0
250,816
0
L
Skadi
11,049
850
45
3
0
218,366
3
W
Janus
8,383
645
44
3
0
216,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role