Player Matchup

Achilles
Achilles
AlbinoThunder
Achilles
Level 17
God Stats
6W - 7L
1,587 SR
Queue Stats
26W - 37L
1,275 Elo+
Party 3
Artemis
Artemis
ForEwe
Artemis
Level 6
God Stats
2W - 3L
1,028 SR
Queue Stats
20W - 31L
888 Elo+
Party 2
Arachne
Arachne
RiotTyler
Arachne
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,049 Elo+
Party 3
Nemesis
Nemesis
Trogdor24
Nemesis
Level 8
God Stats
0W - 6L
1,423 SR
Queue Stats
51W - 49L
888 Elo+
Party 2
Cthulhu
Cthulhu
snakeboiii97
Cthulhu
Level 17
God Stats
20W - 24L
1,429 SR
Queue Stats
117W - 135L
879 Elo+
Party 2
Team Averages
Level 11
1,394 SR
996 Elo+

VS

Team Averages
Level 35
1,618 SR
1,382 Elo+
Chang'e
Chang'e
Nannersammichiz
Chang'e
Level 119
God Stats
6W - 3L
1,478 SR
Queue Stats
142W - 129L
1,419 Elo+
Party 1
Merlin
Merlin
NecroticInsight
Merlin
Level 25
God Stats
6W - 3L
1,850 SR
Queue Stats
8W - 7L
1,343 Elo+
Party 1
Apollo
Apollo
SwiftStomp
Apollo
Level 3
God Stats
4W - 0L
1,703 SR
Queue Stats
4W - 4L
1,343 Elo+
Party 1
Hercules
Hercules
cowgirlshaquita
Hercules
Level 17
God Stats
39W - 36L
1,559 SR
Queue Stats
99W - 92L
1,459 Elo+
Solo
Geb
Geb
pillomon
Geb
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlbinoThunder
Achilles
10
0 / 2 / 0
5,528
425
2,858
7,251
3,967
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ForEwe
Artemis
10
3 / 8 / 0
5,980
460
5,336
8,694
2,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
RiotTyler
Arachne
10
2 / 1 / 0
6,478
498
2,016
9,728
2,668
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Trogdor24
Nemesis
9
0 / 4 / 1
5,700
438
1,343
6,182
1,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
snakeboiii97
Cthulhu
8
1 / 5 / 3
5,392
415
3,783
9,062
4,932
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,520
578
3,707
9,416
2,657
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 4
7,302
562
7,222
4,130
1,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
SwiftStomp
Apollo
12
7 / 0 / 6
7,796
600
7,530
7,262
2,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
14
2 / 1 / 0
7,899
608
5,766
6,283
4,597
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
3 / 3 / 10
7,356
566
4,078
6,890
3,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
20
20
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlbinoThunder
Achilles
0
2
0
0
L
Artemis
ForEwe
Artemis
3
8
0
0.38
W
3
1
7
6.5
W
5
1
4
7
L
Arachne
RiotTyler
Arachne
2
1
0
2
W
Apollo
SwiftStomp
Apollo
7
0
6
10
L
Nemesis
Trogdor24
Nemesis
0
4
1
0.13
W
Hercules
2
1
0
2
W
3
3
10
2.67
L
Cthulhu
snakeboiii97
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
28,303
40,917
Taken
33,981
16,170
Mitigated
14,030
7,280
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlbinoThunder
Achilles
2,858
885
0
220
7,251
3,967
0
0
7,001
0
21,695
L
Artemis
ForEwe
Artemis
5,336
3,218
0
1,135
8,694
2,763
430
3,226
5,468
0
21,506
W
3,707
492
948
5,126
9,416
2,657
577
604
8,762
48,316
0
W
7,222
1,026
0
716
4,130
1,365
1,190
553
3,527
31,208
0
L
Arachne
RiotTyler
Arachne
2,016
1,513
0
5,033
9,728
2,668
446
3,522
6,181
0
27,773
W
Apollo
SwiftStomp
Apollo
7,530
5,782
0
2,588
7,262
2,270
1,634
973
6,139
0
36,150
L
Nemesis
Trogdor24
Nemesis
1,343
383
0
100
6,182
1,840
473
4,020
2,162
0
20,053
W
Hercules
5,766
2,143
0
3,436
6,283
4,597
141
0
6,283
0
41,765
W
4,078
1,091
0
0
6,890
3,141
349
1,253
5,487
13,827
0
L
Cthulhu
snakeboiii97
Cthulhu
3,783
360
0
792
9,062
4,932
0
4,418
4,644
11,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
37,873
180
Minions Killed
316
0
Camps Cleared
0
1,107,458
Distance Traveled
1,158,494
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,528
425
33
3
0
277,165
0
L
Artemis
5,980
460
44
3
0
147,402
3
W
Chang'e
7,520
578
74
6
0
240,881
1
W
Merlin
7,302
562
67
5
0
222,676
3
L
Arachne
6,478
498
47
4
0
233,295
0
W
Apollo
7,796
600
68
5
0
217,433
1
L
Nemesis
5,700
438
41
3
0
230,352
0
W
Hercules
7,899
608
96
7
0
235,369
0
W
Geb
7,356
566
11
1
0
242,135
3
L
Cthulhu
5,392
415
15
1
0
219,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role