Player Matchup

Mercury
Mercury
Death_Rain13
Mercury
Level 133
God Stats
6W - 8L
1,479 SR
Queue Stats
55W - 66L
1,408 Elo+
Party 2
Hachiman
Hachiman
Decceiver
Hachiman
Level 29
God Stats
0W - 3L
1,405 SR
Queue Stats
9W - 14L
1,429 Elo+
Solo
Eset
Eset
IRLopezz
Eset
Level 22
God Stats
0W - 3L
1,226 SR
Queue Stats
43W - 45L
1,405 Elo+
Party 2
Team Averages
Level 61
1,370 SR
1,414 Elo+

VS

Team Averages
Level 40
1,468 SR
1,418 Elo+
Hel
Hel
Breathlessness
Hel
Level 82
God Stats
3W - 2L
1,494 SR
Queue Stats
13W - 11L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
ObsidianStreamz
Cthulhu
Level 26
God Stats
2W - 0L
1,280 SR
Queue Stats
19W - 19L
1,440 Elo+
Solo
Da Ji
Da Ji
SlothfulApollo
Da Ji
Level 13
God Stats
6W - 3L
1,629 SR
Queue Stats
18W - 15L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Death_Rain13
Mercury
14
5 / 6 / 0
11,496
676
8,938
18,291
6,024
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Decceiver
Hachiman
14
2 / 6 / 1
10,326
607
9,688
13,727
4,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
13
0 / 12 / 6
10,227
602
15,254
16,424
5,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 13
12,169
716
12,466
13,047
7,139
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 0 / 13
12,507
736
16,376
21,609
22,681
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 4 / 12
12,243
720
12,871
16,044
5,966
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
7
Kills
24
24
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
3
13
4.83
L
Mercury
Death_Rain13
Mercury
5
6
0
0.83
L
Hachiman
Decceiver
Hachiman
2
6
1
0.42
L
Eset
0
12
6
0.25
W
8
0
13
14.5
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,880
Damage
41,713
48,442
Taken
50,700
15,679
Mitigated
35,786
5,960
Healing
23,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,466
743
8,627
7,218
13,047
7,139
897
5,336
7,711
38,079
0
L
Mercury
Death_Rain13
Mercury
8,938
4,669
0
0
18,291
6,024
0
10,069
7,897
0
60,251
L
Hachiman
Decceiver
Hachiman
9,688
6,240
0
1,004
13,727
4,599
0
9,400
4,077
0
23,844
L
Eset
15,254
972
2,485
2,471
16,424
5,056
0
8,652
7,522
46,733
0
W
16,376
775
581
5,533
21,609
22,681
611
4,322
17,287
55,875
0
W
12,871
2,270
0
1,209
16,044
5,966
1,154
5,676
10,368
0
44,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
36,919
167
Minions Killed
158
0
Camps Cleared
0
836,110
Distance Traveled
984,226
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,169
716
48
3
0
335,714
0
L
Mercury
11,496
676
79
5
0
334,664
1
L
Hachiman
10,326
607
23
1
0
275,490
4
L
Eset
10,227
602
65
4
0
225,956
0
W
Cthulhu
12,507
736
72
4
0
350,158
4
W
Da Ji
12,243
720
38
2
0
298,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role