Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
ComicSans1
Hel
Level 105
God Stats
4W - 2L
1,723 SR
Queue Stats
347W - 326L
1,560 Elo+
Solo
Hercules
Hercules
Decay Sapphire
Hercules
Level 123
God Stats
6W - 6L
1,647 SR
Queue Stats
86W - 83L
1,596 Elo+
Party 2
Arachne
Arachne
FightingThrone
Arachne
Level 146
God Stats
7W - 7L
1,640 SR
Queue Stats
157W - 166L
1,547 Elo+
Party 2
Neith
Neith
Gusb_19
Neith
Level 146
God Stats
0W - 2L
1,287 SR
Queue Stats
126W - 145L
1,470 Elo+
Solo
Team Averages
Level 134
1,559 SR
1,535 Elo+

VS

Team Averages
Level 104
1,576 SR
1,575 Elo+
Nox
Nox
DRoidzzz
Nox
Level 89
God Stats
21W - 21L
1,560 SR
Queue Stats
429W - 394L
1,531 Elo+
Solo
Anhur
Anhur
Lucic x17x
Anhur
Level 126
God Stats
5W - 4L
1,559 SR
Queue Stats
164W - 144L
1,503 Elo+
Solo
Fenrir
Fenrir
Mindfulsine
Fenrir
Level 114
God Stats
7W - 4L
1,658 SR
Queue Stats
110W - 85L
1,599 Elo+
Party 1
Achilles
Achilles
MysticAzulon
Achilles
Level 109
God Stats
5W - 5L
1,428 SR
Queue Stats
162W - 137L
1,626 Elo+
Party 1
Ganesha
Ganesha
leafjay
Ganesha
Level 83
God Stats
2W - 1L
1,674 SR
Queue Stats
13W - 12L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 0
3,484
697
338
1,095
352
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
2,799
560
944
1,047
176
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Hercules
6
2 / 0 / 0
3,710
742
2,511
3,676
1,393
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,530
706
690
3,813
824
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Neith
Gusb_19
Neith
4
0 / 3 / 0
3,000
600
1,334
2,879
363
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,460
692
824
1,410
403
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
6
4 / 0 / 0
3,895
779
2,051
1,436
336
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
5
0 / 1 / 0
3,312
662
1,064
3,621
951
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Achilles
MysticAzulon
Achilles
5
0 / 1 / 0
3,282
656
1,566
3,256
1,653
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ganesha
leafjay
Ganesha
5
0 / 0 / 3
3,460
692
1,214
2,601
1,005
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
0
1
0
0
W
0
0
0
0
L
Hercules
2
0
0
2
L
0
0
0
0
L
Neith
Gusb_19
Neith
0
3
0
0
W
Anhur
4
0
0
4
W
Fenrir
0
1
0
0
W
Achilles
MysticAzulon
Achilles
0
1
0
0
W
Ganesha
leafjay
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,817
Damage
6,719
12,510
Taken
12,324
3,108
Mitigated
4,348
5,532
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
338
51
186
629
1,095
352
0
824
271
13,648
0
L
944
326
0
100
1,047
176
0
177
870
4,695
0
W
824
47
0
490
1,410
403
0
154
1,256
15,812
0
L
Hercules
2,511
935
0
2,346
3,676
1,393
0
0
3,401
0
13,127
L
690
431
0
1,779
3,813
824
0
327
3,486
0
14,781
L
Neith
Gusb_19
Neith
1,334
622
0
492
2,879
363
0
710
2,169
0
9,729
W
Anhur
2,051
930
0
500
1,436
336
0
487
949
0
11,582
W
Fenrir
1,064
366
0
2,325
3,621
951
0
184
3,387
0
13,129
W
Achilles
MysticAzulon
Achilles
1,566
435
0
1,697
3,256
1,653
0
0
3,081
0
9,750
W
Ganesha
leafjay
Ganesha
1,214
30
0
1,130
2,601
1,005
0
457
2,144
7,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,523
Gold Earned
17,409
122
Minions Killed
107
0
Camps Cleared
0
441,222
Distance Traveled
437,820
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,484
697
28
6
0
87,935
0
L
Hel
2,799
560
9
2
0
51,638
1
W
Nox
3,460
692
25
5
0
83,880
3
L
Hercules
3,710
742
29
6
0
100,510
0
L
Arachne
3,530
706
35
7
0
112,801
3
L
Neith
3,000
600
21
4
0
88,338
0
W
Anhur
3,895
779
30
6
0
81,295
0
W
Fenrir
3,312
662
30
6
0
91,451
0
W
Achilles
3,282
656
18
4
0
90,075
1
W
Ganesha
3,460
692
4
1
0
91,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role