Player Matchup

Sobek
Sobek
CornTie
Sobek
Level 102
God Stats
0W - 3L
1,195 SR
Queue Stats
82W - 83L
1,367 Elo+
Solo
Chang'e
Chang'e
SalaminSlasher
Chang'e
Level 107
God Stats
3W - 3L
1,565 SR
Queue Stats
209W - 208L
1,375 Elo+
Party 1
Eset
Eset
TubbyTheSmurf
Eset
Level 107
God Stats
1W - 4L
1,179 SR
Queue Stats
255W - 246L
1,412 Elo+
Party 1
Da Ji
Da Ji
UWished1
Da Ji
Level 41
God Stats
1W - 1L
1,708 SR
Queue Stats
145W - 133L
1,388 Elo+
Solo
Hou Yi
Hou Yi
buterscotchninja
Hou Yi
Level 108
God Stats
0W - 1L
1,233 SR
Queue Stats
130W - 158L
1,328 Elo+
Party 1
Team Averages
Level 93
1,376 SR
1,374 Elo+

VS

Team Averages
Level 95
1,474 SR
1,352 Elo+
Sun Wukong
Sun Wukong
BeaverSpanker93
Sun Wukong
Level 121
God Stats
7W - 0L
1,538 SR
Queue Stats
244W - 235L
1,397 Elo+
Solo
Chang'e
Chang'e
Chef_Bosco
Chang'e
Level 82
God Stats
1W - 0L
1,514 SR
Queue Stats
84W - 77L
1,354 Elo+
Solo
Xing Tian
Xing Tian
HTMLRuleD00d
Xing Tian
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,263 Elo+
Solo
Heimdallr
Heimdallr
Simply A Bear
Heimdallr
Level 57
God Stats
1W - 1L
1,250 SR
Queue Stats
100W - 84L
1,364 Elo+
Solo
Geb
Geb
stempy12
Geb
Level 156
God Stats
7W - 5L
1,567 SR
Queue Stats
664W - 670L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CornTie
Sobek
18
2 / 5 / 16
11,443
636
13,403
27,566
46,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 6 / 20
12,934
719
21,926
26,433
23,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 4 / 14
13,122
729
27,041
21,784
12,270
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
UWished1
Da Ji
20
8 / 10 / 12
12,856
714
13,759
22,181
14,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 7 / 11
12,959
720
24,600
25,592
13,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeaverSpanker93
Sun Wukong
20
2 / 4 / 25
12,252
681
21,314
29,742
40,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Chef_Bosco
Chang'e
20
13 / 4 / 17
14,621
812
30,440
21,770
15,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
HTMLRuleD00d
Xing Tian
20
3 / 5 / 22
12,325
685
17,027
26,853
37,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Simply A Bear
Heimdallr
20
8 / 10 / 13
13,516
751
27,610
24,463
14,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 6 / 15
13,534
752
15,282
24,958
36,758
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
124
29
Kills
32
32
Deaths
29
73
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeaverSpanker93
Sun Wukong
2
4
25
3.63
W
Chang'e
Chef_Bosco
Chang'e
13
4
17
5.38
L
Sobek
CornTie
Sobek
2
5
16
2
W
Xing Tian
HTMLRuleD00d
Xing Tian
3
5
22
2.8
L
3
6
20
2.17
W
Heimdallr
Simply A Bear
Heimdallr
8
10
13
1.45
L
9
4
14
4
L
Da Ji
UWished1
Da Ji
8
10
12
1.4
L
7
7
11
1.79
W
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,729
Damage
111,673
123,556
Taken
127,786
110,286
Mitigated
143,761
59,122
Healing
47,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeaverSpanker93
Sun Wukong
21,314
3,129
1,797
3,938
29,742
40,282
1,182
14,710
15,032
0
42,865
W
Chang'e
Chef_Bosco
Chang'e
30,440
3,715
22,796
9,674
21,770
15,340
1,631
12,976
8,794
58,661
0
L
Sobek
CornTie
Sobek
13,403
785
2,219
5,734
27,566
46,047
340
13,413
14,153
23,736
0
W
Xing Tian
HTMLRuleD00d
Xing Tian
17,027
875
613
191
26,853
37,079
904
12,043
14,810
28,981
0
L
21,926
1,970
14,596
9,004
26,433
23,584
780
14,427
12,006
48,011
0
W
Heimdallr
Simply A Bear
Heimdallr
27,610
13,536
1,712
3,062
24,463
14,302
3,446
12,557
11,906
0
48,503
L
27,041
3,316
7,899
5,584
21,784
12,270
964
11,747
10,037
58,351
0
L
Da Ji
UWished1
Da Ji
13,759
2,323
3,609
2,159
22,181
14,589
859
10,347
11,834
0
22,645
L
24,600
9,133
2,541
5,777
25,592
13,796
396
12,815
12,777
0
45,255
W
15,282
1,389
2,364
1,486
24,958
36,758
902
10,084
14,874
22,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,314
Gold Earned
66,248
172
Minions Killed
152
0
Camps Cleared
0
1,384,250
Distance Traveled
1,509,342
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,252
681
37
2
0
293,939
0
W
Chang'e
14,621
812
52
3
0
308,202
0
L
Sobek
11,443
636
23
1
0
276,958
1
W
Xing Tian
12,325
685
19
1
0
366,451
1
L
Chang'e
12,934
719
38
2
0
301,146
0
W
Heimdallr
13,516
751
31
2
0
272,708
0
L
Eset
13,122
729
57
3
0
256,367
0
L
Da Ji
12,856
714
16
1
0
293,047
0
L
Hou Yi
12,959
720
38
2
0
256,732
0
W
Geb
13,534
752
13
1
0
268,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role