Player Matchup

Pele
Pele
Aaronkiri
Pele
Level 7
God Stats
1W - 2L
1,390 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Etherunreal
Ne Zha
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,184 Elo+
Party 1
Hera
Hera
OverlordOuranos
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,013 Elo+
Party 1
Team Averages
Level 41
1,463 SR
1,232 Elo+

VS

Team Averages
Level 14
1,421 SR
1,189 Elo+
Hou Yi
Hou Yi
Real Roan
Hou Yi
Level 19
God Stats
26W - 28L
1,454 SR
Queue Stats
58W - 62L
1,264 Elo+
Party 2
Cerberus
Cerberus
clarkey66
Cerberus
Level 15
God Stats
7W - 7L
1,524 SR
Queue Stats
23W - 34L
1,210 Elo+
Party 2
Thor
Thor
pellucos
Thor
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 10L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
6 / 9 / 9
13,835
728
10,451
18,365
8,287
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
16
4 / 11 / 10
12,762
672
8,657
15,153
5,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 10 / 8
14,545
766
24,709
14,227
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Real Roan
Hou Yi
18
16 / 8 / 11
14,554
766
16,862
18,639
6,402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
clarkey66
Cerberus
18
10 / 4 / 19
14,379
757
10,085
21,859
26,019
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
15
3 / 7 / 22
12,401
653
4,700
13,883
4,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
81
19
Kills
29
30
Deaths
19
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Pele
6
9
9
1.17
W
Ne Zha
4
11
10
0.82
W
9
10
8
1.3
L
Hou Yi
Real Roan
Hou Yi
16
8
11
2.69
L
Cerberus
clarkey66
Cerberus
10
4
19
4.88
L
Thor
3
7
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,817
Damage
31,647
47,745
Taken
54,381
19,030
Mitigated
37,229
8,225
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,451
2,691
0
2,081
18,365
8,287
695
4,811
13,554
0
60,080
W
Ne Zha
8,657
2,105
438
1,988
15,153
5,816
109
2,384
12,769
0
35,505
W
24,709
6,977
935
2,783
14,227
4,927
2,357
3,532
10,695
61,183
0
L
Hou Yi
Real Roan
Hou Yi
16,862
8,048
2,204
2,501
18,639
6,402
213
9,331
9,308
0
61,684
L
Cerberus
clarkey66
Cerberus
10,085
568
925
1,442
21,859
26,019
397
9,907
11,952
36,136
0
L
Thor
4,700
64
0
166
13,883
4,808
1,133
5,487
8,396
0
28,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
41,334
178
Minions Killed
160
0
Camps Cleared
0
896,697
Distance Traveled
978,564
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,835
728
70
4
0
327,254
0
W
Ne Zha
12,762
672
41
2
0
290,869
1
W
Hera
14,545
766
67
4
0
278,574
0
L
Hou Yi
14,554
766
77
4
0
311,563
0
L
Cerberus
14,379
757
50
3
0
388,113
0
L
Thor
12,401
653
33
2
0
278,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role