Player Matchup

Merlin
Merlin
At0micP0larBear
Merlin
Level 40
God Stats
1W - 0L
1,795 SR
Queue Stats
4W - 8L
1,077 Elo+
Party 1
Horus
Horus
ThunderSteck
Horus
Level 61
God Stats
2W - 1L
1,412 SR
Queue Stats
3W - 6L
1,018 Elo+
Party 1
Fenrir
Fenrir
wetgogurt
Fenrir
Level 43
God Stats
2W - 1L
1,208 SR
Queue Stats
2W - 3L
1,003 Elo+
Party 1
Team Averages
Level 48
1,472 SR
1,032 Elo+

VS

Team Averages
Level 52
1,429 SR
1,191 Elo+
Skadi
Skadi
CaptainJonoshi
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,102 Elo+
Solo
Ymir
Ymir
Captain_Molson
Ymir
Level 24
God Stats
72W - 59L
1,290 SR
Queue Stats
100W - 95L
1,244 Elo+
Solo
Bastet
Bastet
johndeere3320
Bastet
Level 105
God Stats
12W - 18L
1,496 SR
Queue Stats
319W - 427L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 13
9,001
692
11,503
7,949
2,485
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 11
8,911
685
4,290
7,284
5,856
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
wetgogurt
Fenrir
12
10 / 4 / 8
10,068
774
10,115
9,122
3,470
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
8,694
669
5,996
10,884
2,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 4 / 1
8,167
628
4,176
11,227
7,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 7 / 3
8,585
660
8,608
9,334
2,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
8
8
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
2
7
3
0.5
L
3
4
1
0.88
W
4
0
11
9.5
L
3
7
3
0.64
W
Fenrir
wetgogurt
Fenrir
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,908
Damage
18,780
24,355
Taken
31,445
11,811
Mitigated
12,193
5,551
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,503
965
241
949
7,949
2,485
534
1,102
6,847
33,677
0
L
5,996
3,214
111
1,612
10,884
2,695
0
3,919
6,965
0
30,756
L
4,176
181
0
410
11,227
7,166
0
3,869
7,358
14,433
0
W
4,290
1,949
1,535
1,594
7,284
5,856
245
1,899
5,385
0
13,067
L
8,608
1,805
185
111
9,334
2,332
0
3,772
5,562
0
16,722
W
Fenrir
wetgogurt
Fenrir
10,115
1,512
587
645
9,122
3,470
368
1,238
7,884
0
18,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
25,446
83
Minions Killed
72
0
Camps Cleared
0
698,269
Distance Traveled
584,371
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,001
692
50
4
0
208,883
0
L
Skadi
8,694
669
38
3
0
157,689
0
L
Ymir
8,167
628
18
1
0
205,520
0
W
Horus
8,911
685
13
1
0
243,504
0
L
Bastet
8,585
660
16
1
0
221,162
1
W
Fenrir
10,068
774
20
2
0
245,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role