Player Matchup

Thanatos
Thanatos
AlexSlytherin
Thanatos
Level 16
God Stats
29W - 37L
1,257 SR
Queue Stats
75W - 92L
1,082 Elo+
Party 1
Chang'e
Chang'e
Gryffilan
Chang'e
Level 12
God Stats
2W - 0L
1,775 SR
Queue Stats
43W - 51L
1,093 Elo+
Party 1
Apollo
Apollo
HeD 88
Apollo
Level 28
God Stats
3W - 3L
1,646 SR
Queue Stats
45W - 45L
1,198 Elo+
Solo
Arachne
Arachne
PrimTs
Arachne
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,056 Elo+
Party 1
Ratatoskr
Ratatoskr
Rocketman314787
Ratatoskr
Level 18
God Stats
32W - 16L
1,637 SR
Queue Stats
98W - 93L
1,099 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,106 Elo+

VS

Team Averages
Level 14
1,394 SR
1,088 Elo+
Terra
Terra
M3STRE_MARCOLA
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,066 Elo+
Party 2
Scylla
Scylla
TheRev_1606
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,106 Elo+
Party 2
Merlin
Merlin
UG_RainbowStorm
Merlin
Level 25
God Stats
4W - 3L
1,465 SR
Queue Stats
132W - 113L
1,237 Elo+
Solo
Chang'e
Chang'e
jake341
Chang'e
Level 14
God Stats
13W - 8L
1,360 SR
Queue Stats
42W - 48L
1,018 Elo+
Solo
Loki
Loki
lhmoura17
Loki
Level 10
God Stats
26W - 27L
1,145 SR
Queue Stats
27W - 31L
1,015 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexSlytherin
Thanatos
20
10 / 7 / 10
15,340
959
22,780
22,837
8,687
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Gryffilan
Chang'e
20
5 / 5 / 17
14,922
933
23,466
19,384
14,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
HeD 88
Apollo
20
6 / 2 / 18
16,009
1,001
26,721
15,294
6,322
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
PrimTs
Arachne
20
7 / 6 / 13
15,067
942
25,999
23,698
14,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Rocketman314787
Ratatoskr
20
4 / 3 / 15
15,059
941
15,411
14,547
11,949
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 16
13,915
870
12,779
43,148
63,157
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
20
4 / 8 / 13
14,643
915
12,192
22,091
7,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 1 / 7
12,837
802
4,667
2,772
913
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
jake341
Chang'e
20
3 / 5 / 13
14,454
903
27,050
26,018
28,016
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
20
13 / 12 / 6
16,432
1,027
27,215
28,221
12,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
78
32
Kills
23
23
Deaths
32
73
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlexSlytherin
Thanatos
10
7
10
2.14
W
Chang'e
Gryffilan
Chang'e
5
5
17
2.7
W
Apollo
HeD 88
Apollo
6
2
18
7.5
L
1
6
16
1.5
W
Arachne
PrimTs
Arachne
7
6
13
2.25
W
Ratatoskr
Rocketman314787
Ratatoskr
4
3
15
3.83
L
Scylla
4
8
13
1.31
L
2
1
7
5.5
L
Chang'e
jake341
Chang'e
3
5
13
1.9
L
Loki
13
12
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,377
Damage
83,903
95,760
Taken
122,250
56,557
Mitigated
112,040
28,008
Healing
20,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlexSlytherin
Thanatos
22,780
7,291
0
8,228
22,837
8,687
0
15,891
5,879
0
41,461
W
Chang'e
Gryffilan
Chang'e
23,466
4,506
6,340
4,860
19,384
14,861
0
12,672
6,712
36,631
0
W
Apollo
HeD 88
Apollo
26,721
24,006
0
2,451
15,294
6,322
0
8,118
7,176
0
53,104
L
12,779
6,004
4,264
4,200
43,148
63,157
0
7,705
34,778
23,474
0
W
Arachne
PrimTs
Arachne
25,999
19,540
0
4,322
23,698
14,738
0
14,200
9,498
0
35,596
W
Ratatoskr
Rocketman314787
Ratatoskr
15,411
6,107
0
1,807
14,547
11,949
0
5,807
8,740
0
43,818
L
Scylla
12,192
3,301
0
0
22,091
7,722
0
2,610
19,481
19,617
0
L
4,667
1,185
481
400
2,772
913
0
875
1,897
11,947
0
L
Chang'e
jake341
Chang'e
27,050
4,276
5,982
4,606
26,018
28,016
0
7,127
18,891
63,951
0
L
Loki
27,215
10,549
0
603
28,221
12,232
0
5,149
23,072
0
38,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,397
Gold Earned
72,281
214
Minions Killed
155
6
Camps Cleared
3
1,378,695
Distance Traveled
1,136,479
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,340
959
28
2
2
292,425
1
W
Chang'e
14,922
933
13
1
0
284,486
0
W
Apollo
16,009
1,001
68
4
1
231,290
0
L
Terra
13,915
870
18
1
1
256,585
0
W
Arachne
15,067
942
30
2
2
306,725
0
W
Ratatoskr
15,059
941
75
5
1
263,769
1
L
Scylla
14,643
915
23
1
0
230,009
0
L
Merlin
12,837
802
22
1
0
75,930
2
L
Chang'e
14,454
903
73
5
2
275,298
0
L
Loki
16,432
1,027
19
1
0
298,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role